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authorBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-30 11:00:33 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-30 11:00:33 +0000
commitb1bc2a3bac28bc9f05e8f5e94eb6ba20962db807 (patch)
tree459fa53165b4731745d5f1f0a87aacd7a6dd3e6a /src
parent3128cc4f5b3fe73d352d748008b3bc870836009f (diff)
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Cleanup, mainly removing unused code.
Diffstat (limited to 'src')
-rw-r--r--src/Makefile.am1
-rw-r--r--src/being.h12
-rw-r--r--src/game.h1
-rw-r--r--src/graphic/2xsai.cpp686
-rw-r--r--src/graphic/2xsai.h22
-rw-r--r--src/graphic/graphic.cpp1
-rw-r--r--src/gui/char_select.cpp1
-rw-r--r--src/gui/gui.cpp340
-rw-r--r--src/gui/gui.h8
-rw-r--r--src/main.cpp1
-rw-r--r--src/main.h1
11 files changed, 32 insertions, 1042 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 2de7cba9..51d8b71b 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1,6 +1,5 @@
bin_PROGRAMS = tmw
tmw_SOURCES = sound/sound.cpp \
- graphic/2xsai.cpp \
graphic/graphic.cpp \
graphic/image.cpp \
gui/allegroinput.cpp \
diff --git a/src/being.h b/src/being.h
index 23e1e5fa..48e5825b 100644
--- a/src/being.h
+++ b/src/being.h
@@ -90,18 +90,6 @@ class Being {
unsigned char action, frame;
};
-class Npc {
-};
-
-class Warp {
-};
-
-class Player {
-};
-
-class Monster {
-};
-
//std::vector<Being *> beings;
#endif
diff --git a/src/game.h b/src/game.h
index 1a7e6433..51a0097a 100644
--- a/src/game.h
+++ b/src/game.h
@@ -32,7 +32,6 @@
#include "main.h"
#include "./gui/gui.h"
#include "./gui/skill.h"
-#include "./graphic/2xsai.h"
#include <stdio.h>
#include <allegro.h>
diff --git a/src/graphic/2xsai.cpp b/src/graphic/2xsai.cpp
deleted file mode 100644
index 59e824b9..00000000
--- a/src/graphic/2xsai.cpp
+++ /dev/null
@@ -1,686 +0,0 @@
-#include "2xsai.h"
-
-#define uint32 unsigned long
-#define uint16 unsigned short
-#define uint8 unsigned char
-
-static uint32 colorMask = 0xF7DEF7DE;
-static uint32 lowPixelMask = 0x08210821;
-static uint32 qcolorMask = 0xE79CE79C;
-static uint32 qlowpixelMask = 0x18631863;
-static uint32 redblueMask = 0xF81F;
-static uint32 greenMask = 0x7E0;
-static int PixelsPerMask = 2;
-static int xsai_depth = 0;
-
-int Init_2xSaI(int d) {
-
- int minr = 0, ming = 0, minb = 0;
- int i;
-
- if (d != 15 && d != 16 && d != 24 && d != 32)
- return -1;
-
- /* Get lowest color bit */
- for (i = 0; i < 255; i++) {
- if (!minr)
- minr = makecol(i, 0, 0);
- if (!ming)
- ming = makecol(0, i, 0);
- if (!minb)
- minb = makecol(0, 0, i);
- }
-
- colorMask = (makecol_depth(d, 255, 0, 0) - minr) | (makecol_depth(d, 0, 255, 0) - ming) | (makecol_depth(d, 0, 0, 255) - minb);
- lowPixelMask = minr | ming | minb;
- qcolorMask = (makecol_depth(d, 255, 0, 0) - 3 * minr) | (makecol_depth(d, 0, 255, 0) - 3 * ming) | (makecol_depth(d, 0, 0, 255) - 3 * minb);
- qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3);
- redblueMask = makecol_depth(d, 255, 0, 255);
- greenMask = makecol_depth(d, 0, 255, 0);
-
- PixelsPerMask = (d <= 16) ? 2 : 1;
-
- if (PixelsPerMask == 2) {
- colorMask |= (colorMask << 16);
- qcolorMask |= (qcolorMask << 16);
- lowPixelMask |= (lowPixelMask << 16);
- qlowpixelMask |= (qlowpixelMask << 16);
- }
-
- TRACE("Color Mask: 0x%lX\n", colorMask);
- TRACE("Low Pixel Mask: 0x%lX\n", lowPixelMask);
- TRACE("QColor Mask: 0x%lX\n", qcolorMask);
- TRACE("QLow Pixel Mask: 0x%lX\n", qlowpixelMask);
-
- xsai_depth = d;
-
- return 0;
-}
-
-
-static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D)
-{
- int x = 0;
- int y = 0;
- int r = 0;
- if (A == C)
- x += 1;
- else if (B == C)
- y += 1;
- if (A == D)
- x += 1;
- else if (B == D)
- y += 1;
- if (x <= 1)
- r += 1;
- if (y <= 1)
- r -= 1;
- return r;
-}
-
-static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
-{
- int x = 0;
- int y = 0;
- int r = 0;
- if (A == C)
- x += 1;
- else if (B == C)
- y += 1;
- if (A == D)
- x += 1;
- else if (B == D)
- y += 1;
- if (x <= 1)
- r -= 1;
- if (y <= 1)
- r += 1;
- return r;
-}
-
-
-#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
-
-#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
-
-#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) \
- + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask)
-
-
-/* Clipping Macro, stolen from Allegro, modified to work with 2xSaI */
-#define BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, xscale, yscale) \
- /* check for ridiculous cases */ \
- if ((s_x >= src->cr) || (s_y >= src->cb) || \
- (d_x >= dest->cr) || (d_y >= dest->cb)) \
- return; \
- \
- if ((s_x + w < src->cl) || (s_y + h < src->ct) || \
- (d_x + w * xscale < dest->cl) || (d_y + h * yscale < dest->ct)) \
- return; \
- \
- if (xscale < 1 || yscale < 1) \
- return; \
- \
- /* clip src left */ \
- if (s_x < src->cl) { \
- w += s_x; \
- d_x -= s_x * xscale; \
- s_x = src->cl; \
- } \
- \
- /* clip src top */ \
- if (s_y < src->ct) { \
- h += s_y; \
- d_y -= s_y * yscale; \
- s_y = src->ct; \
- } \
- \
- /* clip src right */ \
- if (s_x + w > src->cr) \
- w = src->cr - s_x; \
- \
- /* clip src bottom */ \
- if (s_y + h > src->cb) \
- h = src->cb - s_y; \
- \
- /* clip dest left */ \
- if (d_x < dest->cl) { \
- d_x -= dest->cl; \
- w += d_x / xscale; \
- s_x -= d_x / xscale; \
- d_x = dest->cl; \
- } \
- \
- /* clip dest top */ \
- if (d_y < dest->ct) { \
- d_y -= dest->ct; \
- h += d_y / yscale; \
- s_y -= d_y / yscale; \
- d_y = dest->ct; \
- } \
- \
- /* clip dest right */ \
- if (d_x + w * xscale > dest->cr) \
- w = (dest->cr - d_x) / xscale; \
- \
- /* clip dest bottom */ \
- if (d_y + h * yscale > dest->cb) \
- h = (dest->cb - d_y) / yscale; \
- \
- /* bottle out if zero size */ \
- if ((w <= 0) || (h <= 0)) \
- return;
-
-
-static unsigned char *src_line[4];
-static unsigned char *dst_line[2];
-
-
-void Super2xSaI(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h)
-{
- int sbpp, dbpp;
-
- BITMAP *dst2 = NULL;
-
- if (!src || !dest)
- return;
-
- sbpp = bitmap_color_depth(src);
- dbpp = bitmap_color_depth(dest);
-
- if ((sbpp != xsai_depth) || (sbpp != dbpp)) /* Must be same color depth */
- return;
-
- BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, 2, 2);
-
- if (w < 4 || h < 4) { /* Image is too small to be 2xSaI'ed. */
- stretch_blit(src, dest, s_x, s_y, w, h, d_x, d_y, w * 2, h * 2);
- return;
- }
-
- sbpp = BYTES_PER_PIXEL(sbpp);
- if (d_x || d_y)
- dst2 = create_sub_bitmap(dest, d_x, d_y, w * 2, h * 2);
-
- Super2xSaI_ex(src->line[s_y] + s_x * sbpp, (unsigned int)(src->line[1] - src->line[0]), NULL, dst2 ? dst2 : dest, w, h);
-
- if (dst2)
- destroy_bitmap(dst2);
-
- return;
-}
-
-void Super2xSaI_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height) {
-
- int j, v;
- unsigned int x, y;
- int sbpp = BYTES_PER_PIXEL(bitmap_color_depth(dest));
- unsigned long color[16];
-
- /* Point to the first 3 lines. */
- src_line[0] = src;
- src_line[1] = src;
- src_line[2] = src + src_pitch;
- src_line[3] = src + src_pitch * 2;
-
- /* Can we write the results directly? */
- if (is_video_bitmap(dest) || is_planar_bitmap(dest)) {
- dst_line[0] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
- dst_line[1] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
- v = 1;
- }
- else {
- dst_line[0] = dest->line[0];
- dst_line[1] = dest->line[1];
- v = 0;
- }
-
- /* Set destination */
- bmp_select(dest);
-
- x = 0, y = 0;
-
- if (PixelsPerMask == 2) {
- unsigned short *sbp;
- sbp = (unsigned short*)src_line[0];
- color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
- color[4] = color[0]; color[5] = color[0]; color[6] = *(sbp + 1); color[7] = *(sbp + 2);
- sbp = (unsigned short*)src_line[2];
- color[8] = *sbp; color[9] = color[8]; color[10] = *(sbp + 1); color[11] = *(sbp + 2);
- sbp = (unsigned short*)src_line[3];
- color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2);
- }
- else {
- unsigned long *lbp;
- lbp = (unsigned long*)src_line[0];
- color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
- color[4] = color[0]; color[5] = color[0]; color[6] = *(lbp + 1); color[7] = *(lbp + 2);
- lbp = (unsigned long*)src_line[2];
- color[8] = *lbp; color[9] = color[8]; color[10] = *(lbp + 1); color[11] = *(lbp + 2);
- lbp = (unsigned long*)src_line[3];
- color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2);
- }
-
- for (y = 0; y < height; y++) {
-
- /* Todo: x = width - 2, x = width - 1 */
-
- for (x = 0; x < width; x++) {
- unsigned long product1a, product1b, product2a, product2b;
-
-//--------------------------------------- B0 B1 B2 B3 0 1 2 3
-// 4 5* 6 S2 -> 4 5* 6 7
-// 1 2 3 S1 8 9 10 11
-// A0 A1 A2 A3 12 13 14 15
-//--------------------------------------
- if (color[9] == color[6] && color[5] != color[10]) {
- product2b = color[9];
- product1b = product2b;
- }
- else if (color[5] == color[10] && color[9] != color[6]) {
- product2b = color[5];
- product1b = product2b;
- }
- else if (color[5] == color[10] && color[9] == color[6]) {
- int r = 0;
-
- r += GET_RESULT(color[6], color[5], color[8], color[13]);
- r += GET_RESULT(color[6], color[5], color[4], color[1]);
- r += GET_RESULT(color[6], color[5], color[14], color[11]);
- r += GET_RESULT(color[6], color[5], color[2], color[7]);
-
- if (r > 0)
- product1b = color[6];
- else if (r < 0)
- product1b = color[5];
- else
- product1b = INTERPOLATE(color[5], color[6]);
-
- product2b = product1b;
-
- }
- else {
- if (color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12])
- product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]);
- else if (color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15])
- product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]);
- else
- product2b = INTERPOLATE(color[9], color[10]);
-
- if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0])
- product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]);
- else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3])
- product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]);
- else
- product1b = INTERPOLATE(color[5], color[6]);
- }
-
- if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14])
- product2a = INTERPOLATE(color[9], color[5]);
- else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12])
- product2a = INTERPOLATE(color[9], color[5]);
- else
- product2a = color[9];
-
- if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2])
- product1a = INTERPOLATE(color[9], color[5]);
- else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0])
- product1a = INTERPOLATE(color[9], color[5]);
- else
- product1a = color[5];
-
- if (PixelsPerMask == 2) {
- *((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16);
- *((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16);
- }
- else {
- *((unsigned long *) (&dst_line[0][x * 8])) = product1a;
- *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
- *((unsigned long *) (&dst_line[1][x * 8])) = product2a;
- *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
- }
-
- /* Move color matrix forward */
- color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13];
- color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14];
- color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15];
-
- if (x < width - 3) {
- x += 3;
- if (PixelsPerMask == 2) {
- color[3] = *(((unsigned short*)src_line[0]) + x);
- color[7] = *(((unsigned short*)src_line[1]) + x);
- color[11] = *(((unsigned short*)src_line[2]) + x);
- color[15] = *(((unsigned short*)src_line[3]) + x);
- }
- else {
- color[3] = *(((unsigned long*)src_line[0]) + x);
- color[7] = *(((unsigned long*)src_line[1]) + x);
- color[11] = *(((unsigned long*)src_line[2]) + x);
- color[15] = *(((unsigned long*)src_line[3]) + x);
- }
- x -= 3;
- }
- }
-
- /* We're done with one line, so we shift the source lines up */
- src_line[0] = src_line[1];
- src_line[1] = src_line[2];
- src_line[2] = src_line[3];
-
- /* Read next line */
- if (y + 3 >= height)
- src_line[3] = src_line[2];
- else
- src_line[3] = src_line[2] + src_pitch;
-
- /* Then shift the color matrix up */
- if (PixelsPerMask == 2) {
- unsigned short *sbp;
- sbp = (unsigned short*)src_line[0];
- color[0] = *sbp; color[1] = color[0]; color[2] = *(sbp + 1); color[3] = *(sbp + 2);
- sbp = (unsigned short*)src_line[1];
- color[4] = *sbp; color[5] = color[4]; color[6] = *(sbp + 1); color[7] = *(sbp + 2);
- sbp = (unsigned short*)src_line[2];
- color[8] = *sbp; color[9] = color[9]; color[10] = *(sbp + 1); color[11] = *(sbp + 2);
- sbp = (unsigned short*)src_line[3];
- color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2);
- }
- else {
- unsigned long *lbp;
- lbp = (unsigned long*)src_line[0];
- color[0] = *lbp; color[1] = color[0]; color[2] = *(lbp + 1); color[3] = *(lbp + 2);
- lbp = (unsigned long*)src_line[1];
- color[4] = *lbp; color[5] = color[4]; color[6] = *(lbp + 1); color[7] = *(lbp + 2);
- lbp = (unsigned long*)src_line[2];
- color[8] = *lbp; color[9] = color[9]; color[10] = *(lbp + 1); color[11] = *(lbp + 2);
- lbp = (unsigned long*)src_line[3];
- color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2);
- }
-
-
- /* Write the 2 lines, if not already done so */
- if (v) {
- unsigned long dst_addr;
-
- dst_addr = bmp_write_line(dest, y * 2);
- for (j = 0; j < dest->w * sbpp; j += sizeof(long))
- bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[0] + j)));
-
- dst_addr = bmp_write_line(dest, y * 2 + 1);
- for (j = 0; j < dest->w * sbpp; j += sizeof(long))
- bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[1] + j)));
- }
- else {
- if (y < height - 1) {
- dst_line[0] = dest->line[y * 2 + 2];
- dst_line[1] = dest->line[y * 2 + 3];
- }
- }
- }
- bmp_unwrite_line(dest);
-
- if (v) {
- free(dst_line[0]);
- free(dst_line[1]);
- }
-}
-
-
-
-void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h)
-{
- int sbpp, dbpp;
-
- BITMAP *dst2 = NULL;
-
- if (!src || !dest)
- return;
-
- sbpp = bitmap_color_depth(src);
- dbpp = bitmap_color_depth(dest);
-
- if ((sbpp != xsai_depth) || (sbpp != dbpp)) /* Must be same color depth */
- return;
-
- BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, 2, 2);
-
- if (w < 4 || h < 4) { /* Image is too small to be 2xSaI'ed. */
- stretch_blit(src, dest, s_x, s_y, w, h, d_x, d_y, w * 2, h * 2);
- return;
- }
-
- sbpp = BYTES_PER_PIXEL(sbpp);
- if (d_x || d_y)
- dst2 = create_sub_bitmap(dest, d_x, d_y, w * 2, h * 2);
-
- SuperEagle_ex(src->line[s_y] + s_x * sbpp, (unsigned int)(src->line[1] - src->line[0]), NULL, dst2 ? dst2 : dest, w, h);
-
- if (dst2)
- destroy_bitmap(dst2);
-
- return;
-}
-
-void SuperEagle_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height) {
-
- int j, v;
- unsigned int x, y;
- int sbpp = BYTES_PER_PIXEL(bitmap_color_depth(dest));
- unsigned long color[12];
-
- /* Point to the first 3 lines. */
- src_line[0] = src;
- src_line[1] = src;
- src_line[2] = src + src_pitch;
- src_line[3] = src + src_pitch * 2;
-
- /* Can we write the results directly? */
- if (is_video_bitmap(dest) || is_planar_bitmap(dest)) {
- dst_line[0] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
- dst_line[1] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
- v = 1;
- }
- else {
- dst_line[0] = dest->line[0];
- dst_line[1] = dest->line[1];
- v = 0;
- }
-
- /* Set destination */
- bmp_select(dest);
-
- x = 0, y = 0;
-
- if (PixelsPerMask == 2) {
- unsigned short *sbp;
- sbp = (unsigned short*)src_line[0];
- color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
- color[4] = *(sbp + 1); color[5] = *(sbp + 2);
- sbp = (unsigned short*)src_line[2];
- color[6] = *sbp; color[7] = color[6]; color[8] = *(sbp + 1); color[9] = *(sbp + 2);
- sbp = (unsigned short*)src_line[3];
- color[10] = *sbp; color[11] = *(sbp + 1);
- }
- else {
- unsigned long *lbp;
- lbp = (unsigned long*)src_line[0];
- color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
- color[4] = *(lbp + 1); color[5] = *(lbp + 2);
- lbp = (unsigned long*)src_line[2];
- color[6] = *lbp; color[7] = color[6]; color[8] = *(lbp + 1); color[9] = *(lbp + 2);
- lbp = (unsigned long*)src_line[3];
- color[10] = *lbp; color[11] = *(lbp + 1);
- }
-
- for (y = 0; y < height; y++) {
-
- /* Todo: x = width - 2, x = width - 1 */
-
- for (x = 0; x < width; x++) {
- unsigned long product1a, product1b, product2a, product2b;
-
-//--------------------------------------- B1 B2 0 1
-// 4 5 6 S2 -> 2 3 4 5
-// 1 2 3 S1 6 7 8 9
-// A1 A2 10 11
-
- if (color[7] == color[4] && color[3] != color[8]) {
- product1b = product2a = color[7];
-
- if ((color[6] == color[7]) || (color[4] == color[1]))
- product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3]));
- else
- product1a = INTERPOLATE(color[3], color[4]);
-
- if ((color[4] == color[5]) || (color[7] == color[10]))
- product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8]));
- else
- product2b = INTERPOLATE(color[7], color[8]);
- }
- else if (color[3] == color[8] && color[7] != color[4]) {
- product2b = product1a = color[3];
-
- if ((color[0] == color[3]) || (color[5] == color[9]))
- product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4]));
- else
- product1b = INTERPOLATE(color[3], color[1]);
-
- if ((color[8] == color[11]) || (color[2] == color[3]))
- product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2]));
- else
- product2a = INTERPOLATE(color[7], color[8]);
-
- }
- else if (color[3] == color[8] && color[7] == color[4]) {
- register int r = 0;
-
- r += GET_RESULT(color[4], color[3], color[6], color[10]);
- r += GET_RESULT(color[4], color[3], color[2], color[0]);
- r += GET_RESULT(color[4], color[3], color[11], color[9]);
- r += GET_RESULT(color[4], color[3], color[1], color[5]);
-
- if (r > 0) {
- product1b = product2a = color[7];
- product1a = product2b = INTERPOLATE(color[3], color[4]);
- }
- else if (r < 0) {
- product2b = product1a = color[3];
- product1b = product2a = INTERPOLATE(color[3], color[4]);
- }
- else {
- product2b = product1a = color[3];
- product1b = product2a = color[7];
- }
- }
- else {
- product2b = product1a = INTERPOLATE(color[7], color[4]);
- product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b);
- product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a);
-
- product2a = product1b = INTERPOLATE(color[3], color[8]);
- product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a);
- product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b);
- }
-
- if (PixelsPerMask == 2) {
- *((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16);
- *((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16);
- }
- else {
- *((unsigned long *) (&dst_line[0][x * 8])) = product1a;
- *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
- *((unsigned long *) (&dst_line[1][x * 8])) = product2a;
- *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
- }
-
- /* Move color matrix forward */
- color[0] = color[1];
- color[2] = color[3]; color[3] = color[4]; color[4] = color[5];
- color[6] = color[7]; color[7] = color[8]; color[8] = color[9];
- color[10] = color[11];
-
- if (x < width - 2) {
- x += 2;
- if (PixelsPerMask == 2) {
- color[1] = *(((unsigned short*)src_line[0]) + x);
- if (x < width) {
- color[5] = *(((unsigned short*)src_line[1]) + x + 1);
- color[9] = *(((unsigned short*)src_line[2]) + x + 1);
- }
- color[11] = *(((unsigned short*)src_line[3]) + x);
- }
- else {
- color[1] = *(((unsigned long*)src_line[0]) + x);
- if (x < width) {
- color[5] = *(((unsigned long*)src_line[1]) + x + 1);
- color[9] = *(((unsigned long*)src_line[2]) + x + 1);
- }
- color[11] = *(((unsigned long*)src_line[3]) + x);
- }
- x -= 2;
- }
- }
-
- /* We're done with one line, so we shift the source lines up */
- src_line[0] = src_line[1];
- src_line[1] = src_line[2];
- src_line[2] = src_line[3];
-
- /* Read next line */
- if (y + 3 >= height)
- src_line[3] = src_line[2];
- else
- src_line[3] = src_line[2] + src_pitch;
-
- /* Then shift the color matrix up */
- if (PixelsPerMask == 2) {
- unsigned short *sbp;
- sbp = (unsigned short*)src_line[0];
- color[0] = *sbp; color[1] = *(sbp + 1);
- sbp = (unsigned short*)src_line[1];
- color[2] = *sbp; color[3] = color[2]; color[4] = *(sbp + 1); color[5] = *(sbp + 2);
- sbp = (unsigned short*)src_line[2];
- color[6] = *sbp; color[7] = color[6]; color[8] = *(sbp + 1); color[9] = *(sbp + 2);
- sbp = (unsigned short*)src_line[3];
- color[10] = *sbp; color[11] = *(sbp + 1);
- }
- else {
- unsigned long *lbp;
- lbp = (unsigned long*)src_line[0];
- color[0] = *lbp; color[1] = *(lbp + 1);
- lbp = (unsigned long*)src_line[1];
- color[2] = *lbp; color[3] = color[2]; color[4] = *(lbp + 1); color[5] = *(lbp + 2);
- lbp = (unsigned long*)src_line[2];
- color[6] = *lbp; color[7] = color[6]; color[8] = *(lbp + 1); color[9] = *(lbp + 2);
- lbp = (unsigned long*)src_line[3];
- color[10] = *lbp; color[11] = *(lbp + 1);
- }
-
-
- /* Write the 2 lines, if not already done so */
- if (v) {
- unsigned long dst_addr;
-
- dst_addr = bmp_write_line(dest, y * 2);
- for (j = 0; j < dest->w * sbpp; j += sizeof(long))
- bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[0] + j)));
-
- dst_addr = bmp_write_line(dest, y * 2 + 1);
- for (j = 0; j < dest->w * sbpp; j += sizeof(long))
- bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[1] + j)));
- }
- else {
- if (y < height - 1) {
- dst_line[0] = dest->line[y * 2 + 2];
- dst_line[1] = dest->line[y * 2 + 3];
- }
- }
- }
- bmp_unwrite_line(dest);
-
- if (v) {
- free(dst_line[0]);
- free(dst_line[1]);
- }
-}
diff --git a/src/graphic/2xsai.h b/src/graphic/2xsai.h
deleted file mode 100644
index 35068ba8..00000000
--- a/src/graphic/2xsai.h
+++ /dev/null
@@ -1,22 +0,0 @@
-#ifdef WIN32
-#pragma warning(disable:4312)
-#endif
-
-#ifndef _2XSAI_H
-#define _2XSAI_H
-
-#include <allegro.h>
-#include <allegro/internal/aintern.h>
-
-#define uint32 unsigned long
-#define uint16 unsigned short
-#define uint8 unsigned char
-
-int Init_2xSaI(int depth);
-void Super2xSaI(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h);
-void Super2xSaI_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height);
-
-void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h);
-void SuperEagle_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height);
-
-#endif
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index be20aeb9..b00f602f 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -20,7 +20,6 @@
*/
#include "graphic.h"
-#include "2xsai.h"
#include "../gui/gui.h"
#include "../gui/textfield.h"
#include "../gui/status.h"
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 4e2ef1a9..04fa5317 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -24,7 +24,6 @@
#include "char_select.h"
#include "textfield.h"
#include "../graphic/graphic.h"
-#include "../graphic/2xsai.h"
CharSelectDialog::CharSelectDialog(gcn::Container *parent)
: Window(parent, "Select Character")
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index e301f422..e2a22df3 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -52,10 +52,6 @@ bool drag;
DATAFILE *gui_gfx;
-/* very internal update stuff */
-int (*gui__external_slider_callback)(void *, int);
-int reroute_slider_proc(void *dp3, int d2);
-
// Guichan Allegro stuff
gcn::AllegroInput* guiInput; // Input driver
gcn::AllegroGraphics* guiGraphics; // Graphics driver
@@ -167,7 +163,6 @@ void loadButtonSkin() {
}
}
-
void loadSliderSkin() {
int x, y, w, h,o1,o2;
char **tokens;
@@ -344,38 +339,42 @@ void loadListboxSkin() {
}
}
+
void loadBarSkin() {
-BITMAP *temp1 = load_bitmap("data/bar.bmp", NULL);
-BITMAP *temp2 = load_bitmap("data/bar_filled.bmp", NULL);
-gui_skin.bar.bg.grid[0] = create_bitmap(3,11);
-gui_skin.bar.bg.grid[1] = create_bitmap(1,11);
-gui_skin.bar.bg.grid[2] = create_bitmap(3,11);
-blit(temp1, gui_skin.bar.bg.grid[0], 0, 0, 0, 0, 3, 11);
-blit(temp1, gui_skin.bar.bg.grid[1], 4, 0, 0, 0, 1, 11);
-blit(temp1, gui_skin.bar.bg.grid[2], 13, 0, 0, 0, 3, 11);
-gui_skin.bar.bg.grid[3] = create_bitmap(3,11);
-gui_skin.bar.bg.grid[4] = create_bitmap(1,11);
-gui_skin.bar.bg.grid[5] = create_bitmap(3,11);
-blit(temp2, gui_skin.bar.bg.grid[3], 0, 0, 0, 0, 3, 11);
-blit(temp2, gui_skin.bar.bg.grid[4], 4, 0, 0, 0, 1, 11);
-blit(temp2, gui_skin.bar.bg.grid[5], 13, 0, 0, 0, 3, 11);
+ BITMAP *temp1 = load_bitmap("data/bar.bmp", NULL);
+ BITMAP *temp2 = load_bitmap("data/bar_filled.bmp", NULL);
+ gui_skin.bar.bg.grid[0] = create_bitmap(3,11);
+ gui_skin.bar.bg.grid[1] = create_bitmap(1,11);
+ gui_skin.bar.bg.grid[2] = create_bitmap(3,11);
+ blit(temp1, gui_skin.bar.bg.grid[0], 0, 0, 0, 0, 3, 11);
+ blit(temp1, gui_skin.bar.bg.grid[1], 4, 0, 0, 0, 1, 11);
+ blit(temp1, gui_skin.bar.bg.grid[2], 13, 0, 0, 0, 3, 11);
+ gui_skin.bar.bg.grid[3] = create_bitmap(3,11);
+ gui_skin.bar.bg.grid[4] = create_bitmap(1,11);
+ gui_skin.bar.bg.grid[5] = create_bitmap(3,11);
+ blit(temp2, gui_skin.bar.bg.grid[3], 0, 0, 0, 0, 3, 11);
+ blit(temp2, gui_skin.bar.bg.grid[4], 4, 0, 0, 0, 1, 11);
+ blit(temp2, gui_skin.bar.bg.grid[5], 13, 0, 0, 0, 3, 11);
}
+
void loadRadioSkin() {
-gui_skin.radiobutton.normal = load_bitmap("data/Skin/radioout.bmp", NULL);
-gui_skin.radiobutton.checked = load_bitmap("data/Skin/radioin.bmp", NULL);
-gui_skin.radiobutton.disabled = load_bitmap("data/Skin/radioout.bmp", NULL);
-gui_skin.radiobutton.disabled_checked = load_bitmap("data/Skin/radioin.bmp", NULL);
+ gui_skin.radiobutton.normal = load_bitmap("data/Skin/radioout.bmp", NULL);
+ gui_skin.radiobutton.checked = load_bitmap("data/Skin/radioin.bmp", NULL);
+ gui_skin.radiobutton.disabled = load_bitmap("data/Skin/radioout.bmp", NULL);
+ gui_skin.radiobutton.disabled_checked = load_bitmap("data/Skin/radioin.bmp", NULL);
}
+
void loadPlusSkin() {
-//BITMAP *temp1 = load_bitmap("data/bar.bmp", NULL);
-//BITMAP *temp2 = load_bitmap("data/bar_filled.bmp", NULL);
-gui_skin.plus.bg.grid[0] = load_bitmap("data/plus.bmp", NULL);
-gui_skin.plus.bg.grid[1] = load_bitmap("data/plus_sel.bmp", NULL);
-gui_skin.plus.bg.grid[2] = load_bitmap("data/plus_dis.bmp", NULL);
-//blit(temp1, gui_skin.bar.bg.grid[0], 0, 0, 0, 0, 3, 11);
-//blit(temp1, gui_skin.bar.bg.grid[1], 4, 0, 0, 0, 1, 11);
-//blit(temp1, gui_skin.bar.bg.grid[2], 13, 0, 0, 0, 3, 11);
+ //BITMAP *temp1 = load_bitmap("data/bar.bmp", NULL);
+ //BITMAP *temp2 = load_bitmap("data/bar_filled.bmp", NULL);
+ gui_skin.plus.bg.grid[0] = load_bitmap("data/plus.bmp", NULL);
+ gui_skin.plus.bg.grid[1] = load_bitmap("data/plus_sel.bmp", NULL);
+ gui_skin.plus.bg.grid[2] = load_bitmap("data/plus_dis.bmp", NULL);
+ //blit(temp1, gui_skin.bar.bg.grid[0], 0, 0, 0, 0, 3, 11);
+ //blit(temp1, gui_skin.bar.bg.grid[1], 4, 0, 0, 0, 1, 11);
+ //blit(temp1, gui_skin.bar.bg.grid[2], 13, 0, 0, 0, 3, 11);
}
+
void loadDialogSkin() {
char **tokens;
int tokenCount;
@@ -446,7 +445,6 @@ void draw_skinned_rect(BITMAP*dst, LexSkinnedRect *skin, int x, int y,int w, int
int gui_load_skin(const char* skinname) {
- gui__external_slider_callback = NULL;
push_config_state();
set_config_file(skinname);
gui_gfx = load_datafile(get_config_string("skin", "gfx", 0));
@@ -601,84 +599,6 @@ int tmw_button_proc(int msg, DIALOG *d, int c) {
return ret;
}
-int tmw_slider_proc(int msg, DIALOG *d, int c) {
- int w = 0;
- int h = 0;
- int x,y;
-
- int ret = D_O_K;
-
- static int watchdog = 0;
-
- watchdog++;
- if (watchdog == 1) {
- gui__external_slider_callback = (int(__cdecl *)(void *, int))d->dp2;
- d->dp2 = (void*)reroute_slider_proc;
- }
-
- if (msg == MSG_DRAW) {
- if (d->w >= d->h) {
- //rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, d->bg);
- /* horiz */
- x = d->x;
- y = d->y + (d->h- gui_skin.slider.hSlider[0]->h)/2;
- masked_blit(gui_skin.slider.hSlider[0], gui_bitmap, 0, 0, x, y, gui_skin.slider.hSlider[0]->w, gui_skin.slider.hSlider[0]->h);
- w = d->w -gui_skin.slider.hSlider[0]->w - gui_skin.slider.hSlider[2]->w;
- x+= gui_skin.slider.hSlider[0]->w;
-
- masked_stretch_blit(
- gui_skin.slider.hSlider[1], gui_bitmap,
- 0, 0, gui_skin.slider.hSlider[1]->w, gui_skin.slider.hSlider[1]->h,
- x, y, w, gui_skin.slider.hSlider[1]->h);
-
- x+=w;
- masked_blit(gui_skin.slider.hSlider[2], gui_bitmap, 0, 0, x, y, gui_skin.slider.hSlider[2]->w, gui_skin.slider.hSlider[2]->h);
-
- if(d->d1==0)d->d1=1; // Fix by 0 division
-
- x = d->x + ((d->w-gui_skin.slider.hGrip->w) * d->d2)/d->d1;
- y = d->y + (d->h - gui_skin.slider.hGrip->h)/2;
- if(!gui_bitmap)error("gui_bitmap");
- if(!gui_skin.slider.hGrip)error("hGrip");
- masked_blit(gui_skin.slider.hGrip, gui_bitmap, 0, 0, x, y, gui_skin.slider.hGrip->w, gui_skin.slider.hGrip->h);
- } else {
- rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, d->bg);
- /* vertic */
- x = d->x+ (d->w- gui_skin.slider.vSlider[0]->w)/2;
- y = d->y;
- masked_blit(gui_skin.slider.vSlider[0], gui_bitmap, 0, 0, x, y, gui_skin.slider.vSlider[0]->w, gui_skin.slider.vSlider[0]->h);
- h = d->h - gui_skin.slider.vSlider[0]->h - gui_skin.slider.vSlider[2]->h;
- y += gui_skin.slider.vSlider[0]->h;
-
- masked_stretch_blit(
- gui_skin.slider.vSlider[1], gui_bitmap,
- 0, 0, gui_skin.slider.vSlider[1]->w, gui_skin.slider.vSlider[1]->h,
- x, y, gui_skin.slider.vSlider[1]->w, h);
-
- y+=h;
- masked_blit(gui_skin.slider.vSlider[2], gui_bitmap, 0, 0, x, y, gui_skin.slider.vSlider[2]->w, gui_skin.slider.vSlider[2]->h);
-
- y = d->y + d->h - (((d->h-gui_skin.slider.vGrip->h) * d->d2)/d->d1)-gui_skin.slider.vGrip->h;
- x = d->x + (d->w - gui_skin.slider.vGrip->w)/2;
- if (gui_skin.slider.vGrip->w % 2 !=0) {
- x++;
- }
- masked_blit(gui_skin.slider.vGrip, gui_bitmap, 0, 0, x, y, gui_skin.slider.vGrip->w, gui_skin.slider.vGrip->h);
- }
- //textprintf(gui_bitmap, font,10, 10, makecol(255,255,255), "%i", d->d2);
- } else {
- if(d->d1==0)d->d1 = 1;
- ret = d_slider_proc(msg,d,c);
- }
-
- if (watchdog == 1) {
- d->dp2 = (void*)gui__external_slider_callback;
- }
- watchdog--;
- return ret;
-}
-
-
int tmw_radio_proc(int msg, DIALOG *d, int c) {
BITMAP *box = NULL;
int x, y;
@@ -958,60 +878,6 @@ int tmw_dialog_proc(int msg, DIALOG *d, int c) {
}
-/**
- dialog box w/ left aligned head
-*/
-int tmw_ldialog_proc(int msg, DIALOG *d, int c) {
- int x, y;
-
- if (msg == MSG_CLICK) {
- if(mouse_y < d->y + gui_skin.dialog.bg.grid[1]->h) {
- //drag = true;
- d->d1 = mouse_x - d->x;
- d->d2 = mouse_y - d->y;
- }
- } else if (msg == MSG_DRAW) {
- if((mouse_b & 1)&&(d->d1>=0)&&(d->d2>=0)) {//(drag==true)) {
- x = mouse_x-d->d1;
- y = mouse_y-d->d2;
- if(x<15) {
- x=0;
- position_mouse(d->d1, mouse_y);
- }
- if(y<15) {
- y=0;
- position_mouse(mouse_x, d->d2);
- }
- if(x+d->w>=785) {
- x=800-d->w;
- position_mouse(x+d->d1, mouse_y);
- }
- if(y+d->h>=585) {
- y=600-d->h;
- position_mouse(mouse_x, y+d->d2);
- }
- position_dialog(active_dialog, x, y);
- } else {
- //drag = false;
- d->d1 = -1;
- d->d2 = -1;
- }
- draw_skinned_rect(gui_bitmap, &gui_skin.dialog.bg, d->x, d->y, d->w, d->h);
-
- textprintf_ex(gui_bitmap, font, d->x + 4, d->y + (gui_skin.dialog.bg.grid[1]->h - text_height(font))/2, d->fg, -1, "%s", (char*)d->dp);
- }
- return D_O_K;
-}
-
-int reroute_slider_proc(void *dp3, int d2) {
- int ret = 0;
-
- if (gui__external_slider_callback != NULL) {
- ret = gui__external_slider_callback(dp3, d2);
- }
- return ret;
-}
-
// Helper function to draw a scrollable bar
void _gui_draw_scrollable_frame(DIALOG *d, int listsize, int offset, int height, int fg_color, int bg) {
int i, len;
@@ -1207,152 +1073,6 @@ void _gui_draw_textbox(char *thetext, int *listsize, int draw, int offset,
}
}
-int tmw_textbox_proc(int msg, DIALOG *d, int c) {
- int height, bar, ret = D_O_K;
- int start, top, bottom, l;
- int used, delta;
- int fg_color = (d->flags & D_DISABLED) ? gui_mg_color : d->fg;
-
- /* calculate the actual height */
- height = (d->h-8) / text_height(font);
-
- switch (msg) {
-
- case MSG_START:
- /* measure how many lines of text we contain */
- _gui_draw_textbox((char *)d->dp, &d->d1,
- 0, /* DONT DRAW anything */
- d->d2, !(d->flags & D_SELECTED), 8,
- d->x, d->y, d->w, d->h,
- (d->flags & D_DISABLED),
- 0, 0, 0);
- break;
-
- case MSG_DRAW:
- /* tell the object to sort of draw, but only calculate the listsize */
- _gui_draw_textbox((char *)d->dp, &d->d1,
- 0, /* DONT DRAW anything */
- d->d2, !(d->flags & D_SELECTED), 8,
- d->x, d->y, d->w, d->h,
- (d->flags & D_DISABLED),
- 0, 0, 0);
-
- if (d->d1 > height) {
- bar = 12;
- }
- else {
- bar = 0;
- d->d2 = 0;
- }
-
- /* now do the actual drawing */
- _gui_draw_textbox((char *)d->dp, &d->d1, 1, d->d2,
- !(d->flags & D_SELECTED), 8,
- d->x, d->y, d->w-bar, d->h,
- (d->flags & D_DISABLED),
- fg_color, d->bg, gui_mg_color);
-
- /* draw the frame around */
- _gui_draw_scrollable_frame(d, d->d1, d->d2, height, fg_color, d->bg);
-
- break;
-
- case MSG_CLICK:
- /* figure out if it's on the text or the scrollbar */
- bar = (d->d1 > height);
-
- if ((!bar) || (gui_mouse_x() < d->x+d->w-13)) /* clicked on the text area */
- ret = D_O_K;
- else /* clicked on the scroll area */
- //_handle_scrollable_scroll_click(d, d->d1, &d->d2, height);
- break;
-
- case MSG_CHAR:
- start = d->d2;
- used = D_USED_CHAR;
-
- if (d->d1 > 0) {
- if (d->d2 > 0)
- top = d->d2+1;
- else
- top = 0;
-
- l = (d->h-8)/text_height(font);
-
- bottom = d->d2 + l - 1;
- if (bottom >= d->d1-1)
- bottom = d->d1-1;
- else
- bottom--;
-
- if ((c>>8) == KEY_UP)
- d->d2--;
- else if ((c>>8) == KEY_DOWN)
- d->d2++;
- else if ((c>>8) == KEY_HOME)
- d->d2 = 0;
- else if ((c>>8) == KEY_END)
- d->d2 = d->d1-l;
- else if ((c>>8) == KEY_PGUP)
- d->d2 -= (bottom-top) ? bottom-top : 1;
- else if ((c>>8) == KEY_PGDN)
- d->d2 += (bottom-top) ? bottom-top : 1;
- else
- used = D_O_K;
-
- /* make sure that the list stays in bounds */
- if (d->d2 > d->d1-l)
- d->d2 = d->d1-l;
- if (d->d2 < 0)
- d->d2 = 0;
- }
- else
- used = D_O_K;
-
- /* if we changed something, better redraw... */
- if (d->d2 != start)
- d->flags |= D_DIRTY;
-
- ret = used;
- break;
-
- case MSG_WHEEL:
- l = (d->h-8)/text_height(font);
- delta = (l > 3) ? 3 : 1;
-
- /* scroll, making sure that the list stays in bounds */
- start = d->d2;
- d->d2 = (c > 0) ? MAX(0, d->d2-delta) : MIN(d->d1-l, d->d2+delta);
-
- /* if we changed something, better redraw... */
- if (d->d2 != start)
- d->flags |= D_DIRTY;
-
- ret = D_O_K;
- break;
-
- case MSG_WANTFOCUS:
- /* if we don't have a scrollbar we can't do anything with the focus */
- if (d->d1 > height)
- ret = D_WANTFOCUS;
- break;
-
- default:
- ret = D_O_K;
- }
-
- return ret;
-}
-
-int tmw_bitmap_proc(int msg, DIALOG *d, int c) {
- if(msg==MSG_DRAW) {
- draw_skinned_rect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h);
- if(d->dp!=NULL)
- masked_blit(((BITMAP *)d->dp), gui_bitmap, 0, 0, d->x+(d->w-d->d1)/2, d->y+2, d->d1, d->d2);
- }
- return D_O_K;
-}
-
void ok(const char *title, const char *message) {
DIALOG alert_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 81e533bf..6aa9be57 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -100,8 +100,8 @@ typedef struct {
LexTextbox textbox;
LexListbox listbox;
LexDialog dialog;
- LexBar bar;
- LexPlus plus;
+ LexBar bar;
+ LexPlus plus;
} LexSkin;
extern LexSkin gui_skin;
@@ -129,14 +129,10 @@ int gui_text(BITMAP *bmp, AL_CONST char *s,
// Old Allegro GUI procs
int tmw_button_proc(int msg, DIALOG *d, int c);
-int tmw_slider_proc(int msg, DIALOG *d, int c);
int tmw_radio_proc(int msg, DIALOG *d, int c);
int tmw_list_proc(int msg, DIALOG *d, int c);
int tmw_text_proc(int msg, DIALOG *d, int c);
int tmw_dialog_proc(int msg, DIALOG *d, int c);
-int tmw_ldialog_proc(int msg, DIALOG *d, int c);
-int tmw_textbox_proc(int msg, DIALOG *d, int c);
-int tmw_bitmap_proc(int msg, DIALOG *d, int c);
int tmw_plus_proc(int msg, DIALOG *d, int c);
void ok(const char *title, const char *message);
diff --git a/src/main.cpp b/src/main.cpp
index ffbd4f5a..ec22a389 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -25,7 +25,6 @@
#include "main.h"
#include "./sound/sound.h"
#include "./graphic/graphic.h"
-#include "./graphic/2xsai.h"
#include <iostream>
diff --git a/src/main.h b/src/main.h
index 69cc8706..a94093a0 100644
--- a/src/main.h
+++ b/src/main.h
@@ -42,7 +42,6 @@
#include "log.h"
#include "game.h"
#include "./net/protocol.h"
-#include "./graphic/2xsai.h"
#include "../data/graphic/gfx_data.h"
#include <allegro.h>
#ifdef WIN32