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author | Ira Rice <irarice@gmail.com> | 2008-10-27 17:05:14 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-10-27 17:05:14 +0000 |
commit | 0007b8e9497eacb506c8bfad34aad5adff10ba5a (patch) | |
tree | 5c256dac8cd142a762a948ef6a481789e3fbdf2c /src | |
parent | f3beda85b284e57caf6e5c685174bcb2e608d9ce (diff) | |
download | mana-0007b8e9497eacb506c8bfad34aad5adff10ba5a.tar.gz mana-0007b8e9497eacb506c8bfad34aad5adff10ba5a.tar.bz2 mana-0007b8e9497eacb506c8bfad34aad5adff10ba5a.tar.xz mana-0007b8e9497eacb506c8bfad34aad5adff10ba5a.zip |
De-hardcoded the number of hair styles.
Diffstat (limited to 'src')
-rw-r--r-- | src/being.cpp | 15 | ||||
-rw-r--r-- | src/being.h | 9 | ||||
-rw-r--r-- | src/gui/char_select.cpp | 4 | ||||
-rw-r--r-- | src/player.cpp | 2 | ||||
-rw-r--r-- | src/resources/colordb.cpp | 2 |
5 files changed, 25 insertions, 7 deletions
diff --git a/src/being.cpp b/src/being.cpp index db8b18e6..7c884218 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -38,6 +38,7 @@ #include "text.h" #include "resources/resourcemanager.h" +#include "resources/itemdb.h" #include "resources/imageset.h" #include "resources/iteminfo.h" @@ -52,6 +53,7 @@ #define BEING_EFFECTS_FILE "effects.xml" int Being::instances = 0; +int Being::mNumberOfHairstyles = 1; ImageSet *Being::emotionSet = NULL; static const int X_SPEECH_OFFSET = 18; @@ -90,6 +92,17 @@ Being::Being(int id, int job, Map *map): ResourceManager *rm = ResourceManager::getInstance(); emotionSet = rm->getImageSet("graphics/gui/emotions.png", 30, 32); if (!emotionSet) logger->error("Unable to load emotions!"); + + // Hairstyles are encoded as negative numbers. Count how far negative we can go. + int hairstyles = 1; + while (ItemDB::get(-hairstyles).getSprite(0) != "error.xml") + { + hairstyles++; + } + mNumberOfHairstyles = hairstyles; + if (mNumberOfHairstyles == 0) + mNumberOfHairstyles = 1; // No hair style -> no hair + } instances++; @@ -149,7 +162,7 @@ void Being::setPath(const Path &path) void Being::setHairStyle(int style, int color) { - mHairStyle = style < 0 ? mHairStyle : style % NR_HAIR_STYLES; + mHairStyle = style < 0 ? mHairStyle : style % mNumberOfHairstyles; mHairColor = color; } diff --git a/src/being.h b/src/being.h index a2d5e5a7..b0c5b49e 100644 --- a/src/being.h +++ b/src/being.h @@ -38,8 +38,6 @@ #include "resources/colordb.h" -#define NR_HAIR_STYLES 10 - #define FIRST_IGNORE_EMOTE 14 class AnimatedSprite; @@ -200,6 +198,11 @@ class Being : public Sprite { return mHairStyle; } /** + * Get the number of hairstyles implemented + */ + static int getNumOfHairstyles() { return mNumberOfHairstyles; } + + /** * Sets the hair style and color for this being. */ virtual void setHairStyle(int style, int color); @@ -398,6 +401,8 @@ class Being : public Sprite /** Engine-related infos about weapon. */ const ItemInfo* mEquippedWeapon; + static int mNumberOfHairstyles; /** Number of hair styles in use */ + Path mPath; std::string mSpeech; Text *mText; diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index b83f98de..ca4d8608 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -261,7 +261,7 @@ CharCreateDialog::CharCreateDialog(Window *parent, int slot, Network *network, printf("%d\n", numberOfHairColors); - mPlayer->setHairStyle(rand() % NR_HAIR_STYLES, rand() % numberOfHairColors); + mPlayer->setHairStyle(rand() % mPlayer->getNumOfHairstyles(), rand() % numberOfHairColors); mNameField = new TextField(""); mNameLabel = new gcn::Label("Name:"); @@ -352,7 +352,7 @@ CharCreateDialog::action(const gcn::ActionEvent &event) mPlayer->setHairStyle(mPlayer->getHairStyle() + 1, mPlayer->getHairColor()); } else if (event.getId() == "prevstyle") { - mPlayer->setHairStyle(mPlayer->getHairStyle() + NR_HAIR_STYLES - 1, mPlayer->getHairColor()); + mPlayer->setHairStyle(mPlayer->getHairStyle() + mPlayer->getNumOfHairstyles() - 1, mPlayer->getHairColor()); } } diff --git a/src/player.cpp b/src/player.cpp index 37badcdc..c9d1e683 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -159,7 +159,7 @@ void Player::setGender(int gender) void Player::setHairStyle(int style, int color) { - style = style < 0 ? mHairStyle : style % NR_HAIR_STYLES; + style = style < 0 ? mHairStyle : style % mNumberOfHairstyles; if (style == mHairStyle && color == mHairColor) return; Being::setHairStyle(style, color); diff --git a/src/resources/colordb.cpp b/src/resources/colordb.cpp index caa1fbda..26ba298d 100644 --- a/src/resources/colordb.cpp +++ b/src/resources/colordb.cpp @@ -35,7 +35,7 @@ namespace { ColorDB::Colors mColors; bool mLoaded = false; - std::string mFail = ""; + std::string mFail = "#ffffff"; } void ColorDB::load() |