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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-09-28 09:19:56 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-09-28 09:19:56 +0000
commitf616a0e4736cc6f7b9b593b5579328469c3cc159 (patch)
tree99b578737778ae3b19f00dbe26964a10fb02724d /src
parent4e3e8d31962780b5a7fd6e7ba30d59ae34c75700 (diff)
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*** empty log message ***
Diffstat (limited to 'src')
-rw-r--r--src/being.cpp8
-rw-r--r--src/game.cpp32
-rw-r--r--src/graphic/graphic.cpp11
-rw-r--r--src/graphic/graphic.h2
-rw-r--r--src/net/protocol.cpp50
-rw-r--r--src/net/protocol.h3
6 files changed, 47 insertions, 59 deletions
diff --git a/src/being.cpp b/src/being.cpp
index ca527882..c2e93ca1 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -156,11 +156,11 @@ unsigned int find_npc(unsigned short x, unsigned short y) {
unsigned int find_monster(unsigned short x, unsigned short y) {
NODE *node = head;
while(node) {
- //if((node->job>=46)&&(node->job<=125)) { // Check if is a NPC (only low job ids)
- if((get_x(node->coordinates)==x)&&(get_y(node->coordinates)==y))
+ if(node->job>200) { // Check if is a MONSTER
+ if(get_x(node->coordinates)==x && get_y(node->coordinates)==y)
return node->id;
- else node = node->next;
- //} else node = node->next;
+ }
+ node = node->next;
}
return 0;
}
diff --git a/src/game.cpp b/src/game.cpp
index 90aac57b..b6d21c5a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -200,7 +200,7 @@ void do_input() {
if(player_node->action==STAND)
if(key[KEY_LCONTROL]) {
player_node->action = ATTACK;
- attack(x, y, get_direction(player_node->coordinates));
+ attack(get_x(player_node->coordinates), get_y(player_node->coordinates), get_direction(player_node->coordinates));
player_node->tick_time = tick_time;
}
@@ -230,22 +230,6 @@ void do_input() {
}
}
- //rect(screen, (mouse_x/32)*32,(mouse_y/32)*32, ((mouse_x/32)+1)*32, ((mouse_y/32)+1)*32, makecol(255,255,255));
-
- if(mouse_b&2) {
- if(!show_npc_dialog) {
- int npc_x = mouse_x/32+map_x/32;
- int npc_y = mouse_y/32+map_y/32;
- int id = find_npc(npc_x, npc_y);
- if(id!=0) {
- WFIFOW(0) = net_w_value(0x0090);
- WFIFOL(2) = net_l_value(id);
- WFIFOB(6) = 0;
- WFIFOSET(7);
- }
- }
- }
-
// Emotions, Skill dialog
if(key_shifts & KB_ALT_FLAG && action_time == true) {
if(player_node->emotion==0) {
@@ -283,6 +267,20 @@ void do_input() {
action_time = false;
}
}
+
+ if(mouse_b&2) {
+ if(!show_npc_dialog) {
+ int npc_x = mouse_x/32+camera_x;
+ int npc_y = mouse_y/32+camera_y;
+ int id = find_npc(npc_x, npc_y);
+ if(id!=0) {
+ WFIFOW(0) = net_w_value(0x0090);
+ WFIFOL(2) = net_l_value(id);
+ WFIFOB(6) = 0;
+ WFIFOSET(7);
+ }
+ }
+ }
if(key[KEY_ESC])state = EXIT;
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 3799c4fb..7cda470f 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -43,7 +43,7 @@
BITMAP *buffer, *double_buffer, *chat_background;
DATAFILE *tileset;
char page_num;
-int map_x, map_y;
+int map_x, map_y, camera_x, camera_y;
DIALOG_PLAYER *chat_player, *npc_player, *skill_player;
char speech[255] = "";
char npc_text[1000] = "";
@@ -127,8 +127,8 @@ void do_graphic(void) {
map_x = (get_x(player_node->coordinates)-13)*16+get_x_offset(player_node);
map_y = (get_y(player_node->coordinates)-9)*16+get_y_offset(player_node);
- int camera_x = map_x >> 4;
- int camera_y = map_y >> 4;
+ camera_x = map_x >> 4;
+ camera_y = map_y >> 4;
int offset_x = map_x & 15;
int offset_y = map_y & 15;
@@ -214,9 +214,10 @@ void do_graphic(void) {
// Draw player speech
node = get_head();
while(node) {
+ //alfont_textprintf_aa(double_buffer, gui_font, node->text_x+260, node->text_y+100, node->speech_color, "%i,%i", get_x(node->coordinates),get_y(node->coordinates));
if(node->speech!=NULL) {
alfont_textprintf_aa(double_buffer, gui_font, node->text_x+260-alfont_text_length(gui_font, node->speech)/2, node->text_y+100, node->speech_color, "%s", node->speech);
-
+
node->speech_time--;
if(node->speech_time==0) {
free(node->speech);
@@ -245,7 +246,7 @@ void do_graphic(void) {
}
- alfont_textprintf_aa(double_buffer, gui_font, 0, 0, MAKECOL_WHITE, "FPS:%i %i %i", fps,get_x(player_node->coordinates),get_y(player_node->coordinates));
+ alfont_textprintf(double_buffer, gui_font, 0, 0, MAKECOL_WHITE, "FPS:%i", fps);
blit(double_buffer, screen, 0, 0, 0, 0, 800, 600);
diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h
index f8b477ee..3622a665 100644
--- a/src/graphic/graphic.h
+++ b/src/graphic/graphic.h
@@ -41,7 +41,7 @@ extern Chat chatlog;
extern bool show_skill_dialog;
extern int show_npc_dialog;
extern TmwInventory inventory;
-extern int map_x, map_y;
+extern int map_x, map_y, camera_x, camera_y;
void do_graphic(void);
void init_graphic(void);
diff --git a/src/net/protocol.cpp b/src/net/protocol.cpp
index 2c33d092..d2b1ceb7 100644
--- a/src/net/protocol.cpp
+++ b/src/net/protocol.cpp
@@ -218,11 +218,11 @@ void speak(char *speech) {
WFIFOSET(len+4);
}
-/** request action */
-void action(short type, int id) {
+/** Request action */
+void action(char type, int id) {
WFIFOW(0) = net_w_value(0x0089);
WFIFOL(2) = net_l_value(id);
- WFIFOB(6) = net_l_value(type);
+ WFIFOB(6) = net_b_value(type);
WFIFOSET(7);
}
@@ -231,34 +231,22 @@ void action(short type, int id) {
void attack(unsigned short x, unsigned short y, unsigned char direction) {
int monster_id = 0;
- if(direction==2) {
- for(int j=-1;j<2;j++)
- for(int i=-1;i<1;i++) {
- monster_id = find_monster(x+i, y+j);
- if(monster_id!=0)
- action(0x07, monster_id);
- }
- } else if(direction==6) {
- for(int j=-1;j<2;j++)
- for(int i=0;i<2;i++) {
- monster_id = find_monster(x+i, y+j);
- if(monster_id!=0)
- action(0x07, monster_id);
- }
- } else if(direction==4) {
- for(int j=-1;j<1;j++)
- for(int i=-1;i<2;i++) {
- monster_id = find_monster(x+i, y+j);
- if(monster_id!=0)
- action(0x07, monster_id);
- }
- } else if(direction==0) {
- for(int j=0;j<1;j++)
- for(int i=-1;i<2;i++) {
- monster_id = find_monster(x+i, y+j);
- if(monster_id!=0)
- action(0x07, monster_id);
- }
+ if(direction==SOUTH) {
+ monster_id = find_monster(x, y+1);
+ if(monster_id!=0)
+ action(0, monster_id);
+ } else if(direction==WEST) {
+ monster_id = find_monster(x-1, y);
+ if(monster_id!=0)
+ action(0, monster_id);
+ } else if(direction==NORTH) {
+ monster_id = find_monster(x, y-1);
+ if(monster_id!=0)
+ action(0, monster_id);
+ } else if(direction==EAST) {
+ monster_id = find_monster(x+1, y);
+ if(monster_id!=0)
+ action(0, monster_id);
}
}
diff --git a/src/net/protocol.h b/src/net/protocol.h
index 60293e4a..0a781ee2 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -53,5 +53,6 @@ void map_start();
void walk(unsigned short x, unsigned short y, unsigned char direction);
void speak(char *speech);
void attack(unsigned short x, unsigned short y, unsigned char direction);
-void action(short, int);
+void action(char type, int id);
+
#endif