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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-09 18:34:41 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-09 18:34:41 +0000
commit89be648c4f5292dc22eb774afda599d48626f1d8 (patch)
treee2446cced31dd8ff615a5d0da3b88df71f324821 /src
parent2b99e70a462ce87d643c19a0c48c812ad6c98d67 (diff)
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Removed easy targeting functionality since it interferes with walking around
too much. Targeting can still be rather conveniently done with 'a' or the middle mouse button.
Diffstat (limited to 'src')
-rw-r--r--src/gui/gui.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 74197a14..d44325d3 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -253,7 +253,8 @@ Gui::mousePress(int mx, int my, int button)
Being *being;
FloorItem *floorItem;
- if ((being = beingManager->findBeing(tilex, tiley)) && being->getType() != Being::LOCALPLAYER)
+ if ((being = beingManager->findBeing(tilex, tiley)) &&
+ being->getType() != Being::LOCALPLAYER)
{
showPopup(mx, my, being);
return;
@@ -280,7 +281,7 @@ Gui::mousePress(int mx, int my, int button)
FloorItem *item;
// Interact with some being
- if ((being = beingManager->findNearestLivingBeing(tilex, tiley, 1)))
+ if ((being = beingManager->findBeing(tilex, tiley)))
{
switch (being->getType())
{