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authorPhilipp Sehmisch <tmw@crushnet.org>2008-05-19 16:18:38 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-05-19 16:18:38 +0000
commite2a27e6fbc71a4f5001d6d314c383ba001b02148 (patch)
tree320730be601afb3216f149f80a2a47bc3a8afd8d /src
parent25ae0888d39ff370bfe8fa3f4f5eb572dbbe59ec (diff)
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Added the possibility to add particle effects to NPCs in npcs.xml.
Diffstat (limited to 'src')
-rw-r--r--src/npc.cpp17
-rw-r--r--src/resources/npcdb.h7
-rw-r--r--src/resources/npcdp.cpp156
3 files changed, 175 insertions, 5 deletions
diff --git a/src/npc.cpp b/src/npc.cpp
index 9336986d..c2b266ff 100644
--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -25,6 +25,7 @@
#include "animatedsprite.h"
#include "graphics.h"
+#include "particle.h"
#include "gui/gui.h"
#include "net/messageout.h"
@@ -37,10 +38,11 @@ NPC::NPC(Uint16 id, int sprite, Map *map):
Being(id, sprite, map)
{
NPCInfo info = NPCDB::get(sprite);
- int c = BASE_SPRITE;
- for (NPCInfo::const_iterator i = info.begin();
- i != info.end();
+ //setup NPC sprites
+ int c = BASE_SPRITE;
+ for (std::list<NPCsprite*>::const_iterator i = info.sprites.begin();
+ i != info.sprites.end();
i++)
{
if (c == VECTOREND_SPRITE) break;
@@ -51,7 +53,14 @@ NPC::NPC(Uint16 id, int sprite, Map *map):
c++;
}
- mName = "NPC";
+ //setup particle effects
+ for (std::list<std::string>::const_iterator i = info.particles.begin();
+ i != info.particles.end();
+ i++)
+ {
+ Particle *p = particleEngine->addEffect(*i, 0, 0, 0);
+ this->controlParticle(p);
+ }
}
Being::Type
diff --git a/src/resources/npcdb.h b/src/resources/npcdb.h
index 62ac9f48..2abf959b 100644
--- a/src/resources/npcdb.h
+++ b/src/resources/npcdb.h
@@ -34,7 +34,12 @@ struct NPCsprite
int variant;
};
-typedef std::list<NPCsprite*> NPCInfo;
+struct NPCInfo
+{
+ std::list<NPCsprite*> sprites;
+ std::list<std::string> particles;
+};
+
typedef std::map<int, NPCInfo*> NPCInfos;
/**
diff --git a/src/resources/npcdp.cpp b/src/resources/npcdp.cpp
new file mode 100644
index 00000000..bce3bc10
--- /dev/null
+++ b/src/resources/npcdp.cpp
@@ -0,0 +1,156 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: monsterdb.cpp 3999 2008-03-23 01:27:13Z b_lindeijer $
+ */
+
+#include "npcdb.h"
+
+#include "resourcemanager.h"
+
+#include "../log.h"
+
+#include "../utils/dtor.h"
+#include "../utils/xml.h"
+
+namespace
+{
+ NPCInfos mNPCInfos;
+ NPCInfo mUnknown;
+ bool mLoaded = false;
+}
+
+void NPCDB::load()
+{
+ if (mLoaded)
+ return;
+
+ NPCsprite *unknownSprite = new NPCsprite;
+ unknownSprite->sprite = "error.xml";
+ unknownSprite->variant = 0;
+ mUnknown.sprites.push_back(unknownSprite);
+
+ logger->log("Initializing NPC database...");
+
+ ResourceManager *resman = ResourceManager::getInstance();
+ int size;
+ char *data = (char*)resman->loadFile("npcs.xml", size);
+
+ if (!data)
+ {
+ logger->error("NPC Database: Could not find npcs.xml!");
+ }
+
+ xmlDocPtr doc = xmlParseMemory(data, size);
+ free(data);
+
+ if (!doc)
+ {
+ logger->error("NPC Database: Error while parsing NPC database (npcs.xml)!");
+ }
+
+ xmlNodePtr rootNode = xmlDocGetRootElement(doc);
+ if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "npcs"))
+ {
+ logger->error("NPC Database: npcs.xml is not a valid database file!");
+ }
+
+ //iterate <monster>s
+ for_each_xml_child_node(npcNode, rootNode)
+ {
+ if (!xmlStrEqual(npcNode->name, BAD_CAST "npc"))
+ continue;
+
+ int id = XML::getProperty(npcNode, "id", 0);
+ if (id == 0)
+ {
+ logger->log("NPC Database: NPC with missing ID in npcs.xml!");
+ continue;
+ }
+
+ NPCInfo *currentInfo = new NPCInfo;
+
+ for_each_xml_child_node(spriteNode, npcNode)
+ {
+ if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
+ {
+ NPCsprite *currentSprite = new NPCsprite;
+ currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
+ currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
+ currentInfo->sprites.push_back(currentSprite);
+ }
+ else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
+ {
+ std::string particlefx = (const char*)spriteNode->xmlChildrenNode->content;
+ currentInfo->particles.push_back(particlefx);
+ }
+ }
+
+ mNPCInfos[id] = currentInfo;
+
+ }
+
+ xmlFreeDoc(doc);
+
+ mLoaded = true;
+}
+
+void
+NPCDB::unload()
+{
+ for ( NPCInfosIterator i = mNPCInfos.begin();
+ i != mNPCInfos.end();
+ i++)
+ {
+ while (!i->second->sprites.empty())
+ {
+ delete i->second->sprites.front();
+ i->second->sprites.pop_front();
+ }
+ delete i->second;
+ }
+
+ mNPCInfos.clear();
+
+ while (!mUnknown.sprites.empty())
+ {
+ delete mUnknown.sprites.front();
+ mUnknown.sprites.pop_front();
+ }
+
+ mLoaded = false;
+}
+
+const NPCInfo&
+NPCDB::get (int id)
+{
+ NPCInfosIterator i = mNPCInfos.find(id);
+
+ if (i == mNPCInfos.end())
+ {
+ logger->log("NPCDB: Warning, unknown NPC ID %d requested", id);
+ return mUnknown;
+ }
+ else
+ {
+ return *(i->second);
+ }
+}
+