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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-21 12:19:06 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-21 21:15:42 +0100 |
commit | 5333d8554be855af7b78cdd47d19e8d31abd47c3 (patch) | |
tree | 394b869a472fa19a354c7392b5cbbc0d6969aa0a /src | |
parent | 7a110c36b58478b633a694ba74a1cb17d237c3df (diff) | |
download | mana-5333d8554be855af7b78cdd47d19e8d31abd47c3.tar.gz mana-5333d8554be855af7b78cdd47d19e8d31abd47c3.tar.bz2 mana-5333d8554be855af7b78cdd47d19e8d31abd47c3.tar.xz mana-5333d8554be855af7b78cdd47d19e8d31abd47c3.zip |
Use std::function in ResourceManager
Simplifies the code a little.
Also use ResourceRef in SubImage to avoid manual reference counting.
Diffstat (limited to 'src')
-rw-r--r-- | src/resources/image.cpp | 8 | ||||
-rw-r--r-- | src/resources/image.h | 2 | ||||
-rw-r--r-- | src/resources/resourcemanager.cpp | 105 | ||||
-rw-r--r-- | src/resources/resourcemanager.h | 5 |
4 files changed, 35 insertions, 85 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp index e643143b..82a928b4 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -372,11 +372,6 @@ SubImage::SubImage(Image *parent, SDL_Texture *texture, Image(texture, width, height), mParent(parent) { - if (mParent) - { - mParent->incRef(); - } - // Set up the rectangle. mBounds.x = x; mBounds.y = y; @@ -391,8 +386,6 @@ SubImage::SubImage(Image *parent, GLuint image, Image(image, width, height, texWidth, texHeight), mParent(parent) { - mParent->incRef(); - // Set up the rectangle. mBounds.x = x; mBounds.y = y; @@ -408,5 +401,4 @@ SubImage::~SubImage() #ifdef USE_OPENGL mGLImage = 0; #endif - mParent->decRef(); } diff --git a/src/resources/image.h b/src/resources/image.h index 20a85433..de759612 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -226,7 +226,7 @@ class SubImage : public Image ~SubImage() override; private: - Image *mParent; + ResourceRef<Image> mParent; }; #endif diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 65cc4d50..e215cfd7 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -40,6 +40,7 @@ #include <cassert> #include <sstream> +#include <memory> #include <sys/time.h> @@ -230,7 +231,7 @@ std::string ResourceManager::getPath(const std::string &file) } bool ResourceManager::addResource(const std::string &idPath, - Resource* resource) + Resource *resource) { if (resource) { @@ -253,8 +254,8 @@ Resource *ResourceManager::get(const std::string &idPath) return nullptr; } -Resource *ResourceManager::get(const std::string &idPath, generator fun, - void *data) +Resource *ResourceManager::get(const std::string &idPath, + const std::function<Resource *()> &generator) { // Check if the id exists, and return the value if it does. auto resIter = mResources.find(idPath); @@ -274,7 +275,7 @@ Resource *ResourceManager::get(const std::string &idPath, generator fun, return res; } - Resource *resource = fun(data); + Resource *resource = generator(); if (resource) { @@ -288,27 +289,13 @@ Resource *ResourceManager::get(const std::string &idPath, generator fun, return resource; } -struct ResourceLoader -{ - ResourceManager *manager; - std::string path; - ResourceManager::loader fun; - - static Resource *load(void *v) - { - auto *l = static_cast< ResourceLoader * >(v); - SDL_RWops *rw = PHYSFSRWOPS_openRead(l->path.c_str()); - if (!rw) - return nullptr; - Resource *res = l->fun(rw); - return res; - } -}; - Resource *ResourceManager::load(const std::string &path, loader fun) { - ResourceLoader l = { this, path, fun }; - return get(path, ResourceLoader::load, &l); + return get(path, [&] () -> Resource * { + if (SDL_RWops *rw = PHYSFSRWOPS_openRead(path.c_str())) + return fun(rw); + return nullptr; + }); } Music *ResourceManager::getMusic(const std::string &idPath) @@ -321,82 +308,52 @@ SoundEffect *ResourceManager::getSoundEffect(const std::string &idPath) return static_cast<SoundEffect*>(load(idPath, SoundEffect::load)); } -struct DyedImageLoader +Image *ResourceManager::getImage(const std::string &idPath) { - ResourceManager *manager; - std::string path; - static Resource *load(void *v) - { - auto *l = static_cast< DyedImageLoader * >(v); - std::string path = l->path; + return static_cast<Image*>(get(idPath, [&] () -> Resource * { + std::string path = idPath; std::string::size_type p = path.find('|'); - Dye *d = nullptr; + std::unique_ptr<Dye> d; if (p != std::string::npos) { - d = new Dye(path.substr(p + 1)); + d = std::make_unique<Dye>(path.substr(p + 1)); path = path.substr(0, p); } SDL_RWops *rw = PHYSFSRWOPS_openRead(path.c_str()); if (!rw) - { - delete d; return nullptr; - } + Resource *res = d ? Image::load(rw, *d) : Image::load(rw); - delete d; return res; - } -}; - -Image *ResourceManager::getImage(const std::string &idPath) -{ - DyedImageLoader l = { this, idPath }; - return static_cast<Image*>(get(idPath, DyedImageLoader::load, &l)); + })); } -struct ImageSetLoader -{ - ResourceManager *manager; - std::string path; - int w, h; - static Resource *load(void *v) - { - auto *l = static_cast< ImageSetLoader * >(v); - Image *img = l->manager->getImage(l->path); - if (!img) return nullptr; - auto *res = new ImageSet(img, l->w, l->h); - img->decRef(); - return res; - } -}; - ImageSet *ResourceManager::getImageSet(const std::string &imagePath, int w, int h) { - ImageSetLoader l = { this, imagePath, w, h }; std::stringstream ss; ss << imagePath << "[" << w << "x" << h << "]"; - return static_cast<ImageSet*>(get(ss.str(), ImageSetLoader::load, &l)); -} -struct SpriteDefLoader -{ - std::string path; - int variant; - static Resource *load(void *v) - { - auto *l = static_cast< SpriteDefLoader * >(v); - return SpriteDef::load(l->path, l->variant); - } -}; + return static_cast<ImageSet*>(get(ss.str(), [&] () -> Resource * { + Image *img = getImage(imagePath); + if (!img) + return nullptr; + + auto *res = new ImageSet(img, w, h); + img->decRef(); + return res; + })); +} SpriteDef *ResourceManager::getSprite(const std::string &path, int variant) { - SpriteDefLoader l = { path, variant }; std::stringstream ss; ss << path << "[" << variant << "]"; - return static_cast<SpriteDef*>(get(ss.str(), SpriteDefLoader::load, &l)); + + return static_cast<SpriteDef*>(get(ss.str(), [&] () -> Resource * { + return SpriteDef::load(path, variant); + })); } void ResourceManager::release(Resource *res) diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index 2377eea1..b207585f 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -23,6 +23,7 @@ #define RESOURCE_MANAGER_H #include <ctime> +#include <functional> #include <map> #include <string> #include <vector> @@ -46,7 +47,6 @@ class ResourceManager public: using loader = Resource *(*)(SDL_RWops *); - using generator = Resource *(*)(void *); ResourceManager(); @@ -123,7 +123,8 @@ class ResourceManager * @return A valid resource or <code>NULL</code> if the resource could * not be generated. */ - Resource *get(const std::string &idPath, generator fun, void *data); + Resource *get(const std::string &idPath, + const std::function<Resource *()> &generator); /** * Loads a resource from a file and adds it to the resource map. |