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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-13 11:55:09 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-13 20:55:48 +0100 |
commit | 10da00488a37cb04a2cb515c94acde7104e74506 (patch) | |
tree | 458c8924812c8f702678b83c6041586d4e67327b /src | |
parent | abeebcba08ff2abc2993657b9043543223dce3d1 (diff) | |
download | mana-10da00488a37cb04a2cb515c94acde7104e74506.tar.gz mana-10da00488a37cb04a2cb515c94acde7104e74506.tar.bz2 mana-10da00488a37cb04a2cb515c94acde7104e74506.tar.xz mana-10da00488a37cb04a2cb515c94acde7104e74506.zip |
Removed guild handling remnants for tmwAthena
This stuff was removed from tmwAthena, so it will never be supported.
Diffstat (limited to 'src')
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 374 |
1 files changed, 1 insertions, 373 deletions
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 180d1dfb..2b94c3a0 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -22,14 +22,10 @@ #include "guild.h" #include "event.h" -#include "localplayer.h" -#include "log.h" #include "gui/socialwindow.h" #include "net/tmwa/messagein.h" -#include "net/tmwa/messageout.h" -#include "net/tmwa/protocol.h" #include "net/tmwa/gui/guildtab.h" @@ -45,34 +41,6 @@ Guild *taGuild; GuildHandler::GuildHandler() { static const Uint16 _messages[] = { -/* - SMSG_GUILD_CREATE_RESPONSE, - SMSG_GUILD_POSITION_INFO, - SMSG_GUILD_MEMBER_LOGIN, - SMSG_GUILD_MASTER_OR_MEMBER, - SMSG_GUILD_BASIC_INFO, - SMSG_GUILD_ALIANCE_INFO, - SMSG_GUILD_MEMBER_LIST, - SMSG_GUILD_POS_NAME_LIST, - SMSG_GUILD_POS_INFO_LIST, - SMSG_GUILD_POSITION_CHANGED, - SMSG_GUILD_MEMBER_POS_CHANGE, - SMSG_GUILD_EMBLEM, - SMSG_GUILD_SKILL_INFO, - SMSG_GUILD_NOTICE, - SMSG_GUILD_INVITE, - SMSG_GUILD_INVITE_ACK, - SMSG_GUILD_LEAVE, - SMSG_GUILD_EXPULSION, - SMSG_GUILD_EXPULSION_LIST, - SMSG_GUILD_MESSAGE, - SMSG_GUILD_SKILL_UP, - SMSG_GUILD_REQ_ALLIANCE, - SMSG_GUILD_REQ_ALLIANCE_ACK, - SMSG_GUILD_DEL_ALLIANCE, - SMSG_GUILD_OPPOSITION_ACK, - SMSG_GUILD_BROKEN, -*/ 0 }; handledMessages = _messages; @@ -88,396 +56,56 @@ GuildHandler::~GuildHandler() void GuildHandler::handleMessage(MessageIn &msg) { - switch (msg.getId()) - { - case SMSG_GUILD_CREATE_RESPONSE: - { - int flag = msg.readInt8(); - - if (flag == 0) - { - // Success - } - else if (flag == 1) - { - // Already in a guild - } - else if (flag == 2) - { - // Unable to make (likely name already in use) - } - else if (flag == 3) - { - // Emperium check failed - } - } - break; - - case SMSG_GUILD_POSITION_INFO: - { - int guildId = msg.readInt32(); - int emblem = msg.readInt32(); - int posMode = msg.readInt32(); - msg.readInt32(); // Unused - msg.readInt8(); // Unused - std::string guildName = msg.readString(24); - - logger->log("Guild position info: %d %d %d %s", guildId, - emblem, posMode, guildName.c_str()); - } - break; - - case SMSG_GUILD_MEMBER_LOGIN: - msg.readInt32(); // Account ID - msg.readInt32(); // Char ID - msg.readInt32(); // Flag - break; - - case SMSG_GUILD_MASTER_OR_MEMBER: - msg.readInt32(); // Type (0x57 for member, 0xd7 for master) - break; - - case SMSG_GUILD_BASIC_INFO: - { - int guildID = msg.readInt32(); // Guild ID - msg.readInt32(); // Guild level - msg.readInt32(); // 'Connect member' (number online?) - msg.readInt32(); // 'Max member' - msg.readInt32(); // Average level - msg.readInt32(); // Exp - msg.readInt32(); // Next exp - msg.skip(16); // unused - std::string name = msg.readString(24); // Name - msg.readString(24); // Master's name - msg.readString(20); // Castles (ie: "Six Castles" or "None Taken") - - Guild *g = Guild::getGuild(guildID); - g->setName(name); - } - break; - - case SMSG_GUILD_ALIANCE_INFO: - { - int length = msg.readInt16(); - int count = (length - 4) / 32; - - for (int i = 0; i < count; i++) - { - msg.readInt32(); // 'Opposition' - msg.readInt32(); // Other guild ID - msg.readString(24); // Other guild name - } - } - break; - - case SMSG_GUILD_MEMBER_LIST: - { - int length = msg.readInt16(); - int count = (length - 4) / 104; - - taGuild->clearMembers(); - - for (int i = 0; i < count; i++) - { - int id = msg.readInt32(); // Account ID - msg.readInt32(); // Char ID - msg.readInt16(); // Hair - msg.readInt16(); // Hair color - msg.readInt16(); // Gender - msg.readInt16(); // Class - msg.readInt16(); // Level - msg.readInt32(); // Exp - int online = msg.readInt32(); // Online - msg.readInt32(); // Position - msg.skip(50); // unused - std::string name = msg.readString(24); // Name - - GuildMember *m = taGuild->addMember(id, name); - m->setOnline(online); - } - } - break; - - case SMSG_GUILD_POS_NAME_LIST: - { - int length = msg.readInt16(); - int count = (length - 4) / 28; - - for (int i = 0; i < count; i++) - { - msg.readInt32(); // ID - msg.readString(24); // Position name - } - } - break; - - case SMSG_GUILD_POS_INFO_LIST: - { - int length = msg.readInt16(); - int count = (length - 4) / 16; - - for (int i = 0; i < count; i++) - { - msg.readInt32(); // ID - msg.readInt32(); // Mode - msg.readInt32(); // Same ID - msg.readInt32(); // Exp mode - } - } - break; - - case SMSG_GUILD_POSITION_CHANGED: - msg.readInt16(); // Always 44 - msg.readInt32(); // ID - msg.readInt32(); // Mode - msg.readInt32(); // Same ID - msg.readInt32(); // Exp mode - msg.readString(24); // Name - break; - - case SMSG_GUILD_MEMBER_POS_CHANGE: - msg.readInt16(); // Always 16 - msg.readInt32(); // Account ID - msg.readInt32(); // Char ID - msg.readInt32(); // Position - break; - - case SMSG_GUILD_EMBLEM: - { - int length = msg.readInt16(); - - msg.readInt32(); // Guild ID - msg.readInt32(); // Emblem ID - msg.skip(length - 12); // Emblem data (unknown format) - } - break; - - case SMSG_GUILD_SKILL_INFO: - { - int length = msg.readInt16(); - int count = (length - 6) / 37; - - msg.readInt16(); // 'Skill point' - - for (int i = 0; i < count; i++) - { - msg.readInt16(); // ID - msg.readInt16(); // 'Info' (unknown atm) - msg.readInt16(); // unused - msg.readInt16(); // Level - msg.readInt16(); // SP - msg.readInt16(); // 'Range' - msg.skip(24); // unused - msg.readInt8(); // Can be increased - } - } - break; - - case SMSG_GUILD_NOTICE: - msg.readString(60); // Mes1 - msg.readString(120); // Mes2 - break; - - case SMSG_GUILD_INVITE: - { - int guildId = msg.readInt32(); - std::string guildName = msg.readString(24); - - socialWindow->showGuildInvite(guildName, guildId, ""); - } - break; - - case SMSG_GUILD_INVITE_ACK: - { - int flag = msg.readInt8(); - - switch (flag) - { - case 0: - guildTab->chatLog(_("Could not invite user to guild."), - BY_SERVER); - break; - - case 1: - guildTab->chatLog(_("User rejected guild invite."), - BY_SERVER); - break; - - case 2: - guildTab->chatLog(_("User is now part of your guild."), - BY_SERVER); - break; - - case 3: - guildTab->chatLog(_("Your guild is full."), - BY_SERVER); - break; - - default: - guildTab->chatLog(_("Unknown guild invite response."), - BY_SERVER); - break; - } - } - break; - - case SMSG_GUILD_LEAVE: - msg.readString(24); // Name - msg.readString(40); // Message - break; - - case SMSG_GUILD_EXPULSION: - msg.readString(24); // Name (of expulsed?) - msg.readString(40); // Message - msg.skip(24); // unused ("dummy") - break; - - case SMSG_GUILD_EXPULSION_LIST: - { - int length = msg.readInt16(); - int count = (length - 4) / 88; - - for (int i = 0; i < count; i++) - { - msg.readString(24); // Name (of expulsed?) - msg.readString(24); // 'Acc' (name of expulser?) - msg.readString(24); // Message - } - } - break; - - case SMSG_GUILD_MESSAGE: - { - int msgLength = msg.readInt16() - 4; - if (msgLength <= 0) - { - return; - } - guildTab->chatLog(msg.readString(msgLength)); - } - break; - - case SMSG_GUILD_SKILL_UP: - msg.readInt16(); // Skill ID - msg.readInt16(); // Level - msg.readInt16(); // SP - msg.readInt16(); // 'Range' - msg.readInt8(); // unused? (always 1) - break; - - case SMSG_GUILD_REQ_ALLIANCE: - msg.readInt32(); // Account ID - msg.readString(24); // Name - break; - - case SMSG_GUILD_REQ_ALLIANCE_ACK: - msg.readInt32(); // Flag - break; - - case SMSG_GUILD_DEL_ALLIANCE: - msg.readInt32(); // Guild ID - msg.readInt32(); // Flag - break; - - case SMSG_GUILD_OPPOSITION_ACK: - msg.readInt8(); // Flag - break; - - case SMSG_GUILD_BROKEN: - msg.readInt32(); // Flag - break; - } } void GuildHandler::create(const std::string &name) { - SERVER_NOTICE(_("Guild creation isn't supported yet.")) - return; - - MessageOut msg(CMSG_GUILD_CREATE); - msg.writeInt32(0); // Unused - msg.writeString(name, 24); + SERVER_NOTICE(_("Guild creation isn't supported.")) } void GuildHandler::invite(int guildId, const std::string &name) { - // TODO? } void GuildHandler::invite(int guildId, Being *being) { - MessageOut msg(CMSG_GUILD_INVITE); - msg.writeInt32(being->getId()); - msg.writeInt32(0); // Unused - msg.writeInt32(0); // Unused } void GuildHandler::inviteResponse(int guildId, bool response) { - MessageOut msg(CMSG_GUILD_INVITE_REPLY); - msg.writeInt32(guildId); - msg.writeInt8(response); - msg.writeInt8(0); // Unused - msg.writeInt16(0); // Unused } void GuildHandler::leave(int guildId) { - MessageOut msg(CMSG_GUILD_LEAVE); - msg.writeInt32(guildId); - msg.writeInt32(0); // Account ID - msg.writeInt32(local_player->getId()); - msg.writeString("", 30); // Message } void GuildHandler::kick(GuildMember *member, std::string reason) { - MessageOut msg(CMSG_GUILD_EXPULSION); - msg.writeInt32(member->getGuild()->getId()); - msg.writeInt32(member->getID()); // Account ID - msg.writeInt32(0); // Char ID - msg.writeString(reason, 40); // Message } void GuildHandler::chat(int guildId, const std::string &text) { - MessageOut msg(CMSG_GUILD_MESSAGE); - msg.writeInt16(text.size() + 4); - msg.writeString(text); } void GuildHandler::memberList(int guildId) { - // TODO four types of info requests: - // 0 = basic info + alliance info - // 1 = position name list + member list - // 2 = position name list + position info list - // 3 = skill info - // 4 = expulsion list - - MessageOut msg(CMSG_GUILD_REQUEST_INFO); - msg.writeInt32(1); // Request member list } void GuildHandler::changeMemberPostion(GuildMember *member, int level) { - // TODO } void GuildHandler::requestAlliance(int guildId, int otherGuildId) { - // TODO } void GuildHandler::requestAllianceResponse(int guildId, int otherGuildId, bool response) { - // TODO } void GuildHandler::endAlliance(int guildId, int otherGuildId) { - // TODO } } // namespace TmwAthena |