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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-13 11:55:09 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-13 20:55:48 +0100
commit10da00488a37cb04a2cb515c94acde7104e74506 (patch)
tree458c8924812c8f702678b83c6041586d4e67327b /src
parentabeebcba08ff2abc2993657b9043543223dce3d1 (diff)
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Removed guild handling remnants for tmwAthena
This stuff was removed from tmwAthena, so it will never be supported.
Diffstat (limited to 'src')
-rw-r--r--src/net/tmwa/guildhandler.cpp374
1 files changed, 1 insertions, 373 deletions
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 180d1dfb..2b94c3a0 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -22,14 +22,10 @@
#include "guild.h"
#include "event.h"
-#include "localplayer.h"
-#include "log.h"
#include "gui/socialwindow.h"
#include "net/tmwa/messagein.h"
-#include "net/tmwa/messageout.h"
-#include "net/tmwa/protocol.h"
#include "net/tmwa/gui/guildtab.h"
@@ -45,34 +41,6 @@ Guild *taGuild;
GuildHandler::GuildHandler()
{
static const Uint16 _messages[] = {
-/*
- SMSG_GUILD_CREATE_RESPONSE,
- SMSG_GUILD_POSITION_INFO,
- SMSG_GUILD_MEMBER_LOGIN,
- SMSG_GUILD_MASTER_OR_MEMBER,
- SMSG_GUILD_BASIC_INFO,
- SMSG_GUILD_ALIANCE_INFO,
- SMSG_GUILD_MEMBER_LIST,
- SMSG_GUILD_POS_NAME_LIST,
- SMSG_GUILD_POS_INFO_LIST,
- SMSG_GUILD_POSITION_CHANGED,
- SMSG_GUILD_MEMBER_POS_CHANGE,
- SMSG_GUILD_EMBLEM,
- SMSG_GUILD_SKILL_INFO,
- SMSG_GUILD_NOTICE,
- SMSG_GUILD_INVITE,
- SMSG_GUILD_INVITE_ACK,
- SMSG_GUILD_LEAVE,
- SMSG_GUILD_EXPULSION,
- SMSG_GUILD_EXPULSION_LIST,
- SMSG_GUILD_MESSAGE,
- SMSG_GUILD_SKILL_UP,
- SMSG_GUILD_REQ_ALLIANCE,
- SMSG_GUILD_REQ_ALLIANCE_ACK,
- SMSG_GUILD_DEL_ALLIANCE,
- SMSG_GUILD_OPPOSITION_ACK,
- SMSG_GUILD_BROKEN,
-*/
0
};
handledMessages = _messages;
@@ -88,396 +56,56 @@ GuildHandler::~GuildHandler()
void GuildHandler::handleMessage(MessageIn &msg)
{
- switch (msg.getId())
- {
- case SMSG_GUILD_CREATE_RESPONSE:
- {
- int flag = msg.readInt8();
-
- if (flag == 0)
- {
- // Success
- }
- else if (flag == 1)
- {
- // Already in a guild
- }
- else if (flag == 2)
- {
- // Unable to make (likely name already in use)
- }
- else if (flag == 3)
- {
- // Emperium check failed
- }
- }
- break;
-
- case SMSG_GUILD_POSITION_INFO:
- {
- int guildId = msg.readInt32();
- int emblem = msg.readInt32();
- int posMode = msg.readInt32();
- msg.readInt32(); // Unused
- msg.readInt8(); // Unused
- std::string guildName = msg.readString(24);
-
- logger->log("Guild position info: %d %d %d %s", guildId,
- emblem, posMode, guildName.c_str());
- }
- break;
-
- case SMSG_GUILD_MEMBER_LOGIN:
- msg.readInt32(); // Account ID
- msg.readInt32(); // Char ID
- msg.readInt32(); // Flag
- break;
-
- case SMSG_GUILD_MASTER_OR_MEMBER:
- msg.readInt32(); // Type (0x57 for member, 0xd7 for master)
- break;
-
- case SMSG_GUILD_BASIC_INFO:
- {
- int guildID = msg.readInt32(); // Guild ID
- msg.readInt32(); // Guild level
- msg.readInt32(); // 'Connect member' (number online?)
- msg.readInt32(); // 'Max member'
- msg.readInt32(); // Average level
- msg.readInt32(); // Exp
- msg.readInt32(); // Next exp
- msg.skip(16); // unused
- std::string name = msg.readString(24); // Name
- msg.readString(24); // Master's name
- msg.readString(20); // Castles (ie: "Six Castles" or "None Taken")
-
- Guild *g = Guild::getGuild(guildID);
- g->setName(name);
- }
- break;
-
- case SMSG_GUILD_ALIANCE_INFO:
- {
- int length = msg.readInt16();
- int count = (length - 4) / 32;
-
- for (int i = 0; i < count; i++)
- {
- msg.readInt32(); // 'Opposition'
- msg.readInt32(); // Other guild ID
- msg.readString(24); // Other guild name
- }
- }
- break;
-
- case SMSG_GUILD_MEMBER_LIST:
- {
- int length = msg.readInt16();
- int count = (length - 4) / 104;
-
- taGuild->clearMembers();
-
- for (int i = 0; i < count; i++)
- {
- int id = msg.readInt32(); // Account ID
- msg.readInt32(); // Char ID
- msg.readInt16(); // Hair
- msg.readInt16(); // Hair color
- msg.readInt16(); // Gender
- msg.readInt16(); // Class
- msg.readInt16(); // Level
- msg.readInt32(); // Exp
- int online = msg.readInt32(); // Online
- msg.readInt32(); // Position
- msg.skip(50); // unused
- std::string name = msg.readString(24); // Name
-
- GuildMember *m = taGuild->addMember(id, name);
- m->setOnline(online);
- }
- }
- break;
-
- case SMSG_GUILD_POS_NAME_LIST:
- {
- int length = msg.readInt16();
- int count = (length - 4) / 28;
-
- for (int i = 0; i < count; i++)
- {
- msg.readInt32(); // ID
- msg.readString(24); // Position name
- }
- }
- break;
-
- case SMSG_GUILD_POS_INFO_LIST:
- {
- int length = msg.readInt16();
- int count = (length - 4) / 16;
-
- for (int i = 0; i < count; i++)
- {
- msg.readInt32(); // ID
- msg.readInt32(); // Mode
- msg.readInt32(); // Same ID
- msg.readInt32(); // Exp mode
- }
- }
- break;
-
- case SMSG_GUILD_POSITION_CHANGED:
- msg.readInt16(); // Always 44
- msg.readInt32(); // ID
- msg.readInt32(); // Mode
- msg.readInt32(); // Same ID
- msg.readInt32(); // Exp mode
- msg.readString(24); // Name
- break;
-
- case SMSG_GUILD_MEMBER_POS_CHANGE:
- msg.readInt16(); // Always 16
- msg.readInt32(); // Account ID
- msg.readInt32(); // Char ID
- msg.readInt32(); // Position
- break;
-
- case SMSG_GUILD_EMBLEM:
- {
- int length = msg.readInt16();
-
- msg.readInt32(); // Guild ID
- msg.readInt32(); // Emblem ID
- msg.skip(length - 12); // Emblem data (unknown format)
- }
- break;
-
- case SMSG_GUILD_SKILL_INFO:
- {
- int length = msg.readInt16();
- int count = (length - 6) / 37;
-
- msg.readInt16(); // 'Skill point'
-
- for (int i = 0; i < count; i++)
- {
- msg.readInt16(); // ID
- msg.readInt16(); // 'Info' (unknown atm)
- msg.readInt16(); // unused
- msg.readInt16(); // Level
- msg.readInt16(); // SP
- msg.readInt16(); // 'Range'
- msg.skip(24); // unused
- msg.readInt8(); // Can be increased
- }
- }
- break;
-
- case SMSG_GUILD_NOTICE:
- msg.readString(60); // Mes1
- msg.readString(120); // Mes2
- break;
-
- case SMSG_GUILD_INVITE:
- {
- int guildId = msg.readInt32();
- std::string guildName = msg.readString(24);
-
- socialWindow->showGuildInvite(guildName, guildId, "");
- }
- break;
-
- case SMSG_GUILD_INVITE_ACK:
- {
- int flag = msg.readInt8();
-
- switch (flag)
- {
- case 0:
- guildTab->chatLog(_("Could not invite user to guild."),
- BY_SERVER);
- break;
-
- case 1:
- guildTab->chatLog(_("User rejected guild invite."),
- BY_SERVER);
- break;
-
- case 2:
- guildTab->chatLog(_("User is now part of your guild."),
- BY_SERVER);
- break;
-
- case 3:
- guildTab->chatLog(_("Your guild is full."),
- BY_SERVER);
- break;
-
- default:
- guildTab->chatLog(_("Unknown guild invite response."),
- BY_SERVER);
- break;
- }
- }
- break;
-
- case SMSG_GUILD_LEAVE:
- msg.readString(24); // Name
- msg.readString(40); // Message
- break;
-
- case SMSG_GUILD_EXPULSION:
- msg.readString(24); // Name (of expulsed?)
- msg.readString(40); // Message
- msg.skip(24); // unused ("dummy")
- break;
-
- case SMSG_GUILD_EXPULSION_LIST:
- {
- int length = msg.readInt16();
- int count = (length - 4) / 88;
-
- for (int i = 0; i < count; i++)
- {
- msg.readString(24); // Name (of expulsed?)
- msg.readString(24); // 'Acc' (name of expulser?)
- msg.readString(24); // Message
- }
- }
- break;
-
- case SMSG_GUILD_MESSAGE:
- {
- int msgLength = msg.readInt16() - 4;
- if (msgLength <= 0)
- {
- return;
- }
- guildTab->chatLog(msg.readString(msgLength));
- }
- break;
-
- case SMSG_GUILD_SKILL_UP:
- msg.readInt16(); // Skill ID
- msg.readInt16(); // Level
- msg.readInt16(); // SP
- msg.readInt16(); // 'Range'
- msg.readInt8(); // unused? (always 1)
- break;
-
- case SMSG_GUILD_REQ_ALLIANCE:
- msg.readInt32(); // Account ID
- msg.readString(24); // Name
- break;
-
- case SMSG_GUILD_REQ_ALLIANCE_ACK:
- msg.readInt32(); // Flag
- break;
-
- case SMSG_GUILD_DEL_ALLIANCE:
- msg.readInt32(); // Guild ID
- msg.readInt32(); // Flag
- break;
-
- case SMSG_GUILD_OPPOSITION_ACK:
- msg.readInt8(); // Flag
- break;
-
- case SMSG_GUILD_BROKEN:
- msg.readInt32(); // Flag
- break;
- }
}
void GuildHandler::create(const std::string &name)
{
- SERVER_NOTICE(_("Guild creation isn't supported yet."))
- return;
-
- MessageOut msg(CMSG_GUILD_CREATE);
- msg.writeInt32(0); // Unused
- msg.writeString(name, 24);
+ SERVER_NOTICE(_("Guild creation isn't supported."))
}
void GuildHandler::invite(int guildId, const std::string &name)
{
- // TODO?
}
void GuildHandler::invite(int guildId, Being *being)
{
- MessageOut msg(CMSG_GUILD_INVITE);
- msg.writeInt32(being->getId());
- msg.writeInt32(0); // Unused
- msg.writeInt32(0); // Unused
}
void GuildHandler::inviteResponse(int guildId, bool response)
{
- MessageOut msg(CMSG_GUILD_INVITE_REPLY);
- msg.writeInt32(guildId);
- msg.writeInt8(response);
- msg.writeInt8(0); // Unused
- msg.writeInt16(0); // Unused
}
void GuildHandler::leave(int guildId)
{
- MessageOut msg(CMSG_GUILD_LEAVE);
- msg.writeInt32(guildId);
- msg.writeInt32(0); // Account ID
- msg.writeInt32(local_player->getId());
- msg.writeString("", 30); // Message
}
void GuildHandler::kick(GuildMember *member, std::string reason)
{
- MessageOut msg(CMSG_GUILD_EXPULSION);
- msg.writeInt32(member->getGuild()->getId());
- msg.writeInt32(member->getID()); // Account ID
- msg.writeInt32(0); // Char ID
- msg.writeString(reason, 40); // Message
}
void GuildHandler::chat(int guildId, const std::string &text)
{
- MessageOut msg(CMSG_GUILD_MESSAGE);
- msg.writeInt16(text.size() + 4);
- msg.writeString(text);
}
void GuildHandler::memberList(int guildId)
{
- // TODO four types of info requests:
- // 0 = basic info + alliance info
- // 1 = position name list + member list
- // 2 = position name list + position info list
- // 3 = skill info
- // 4 = expulsion list
-
- MessageOut msg(CMSG_GUILD_REQUEST_INFO);
- msg.writeInt32(1); // Request member list
}
void GuildHandler::changeMemberPostion(GuildMember *member, int level)
{
- // TODO
}
void GuildHandler::requestAlliance(int guildId, int otherGuildId)
{
- // TODO
}
void GuildHandler::requestAllianceResponse(int guildId, int otherGuildId,
bool response)
{
- // TODO
}
void GuildHandler::endAlliance(int guildId, int otherGuildId)
{
- // TODO
}
} // namespace TmwAthena