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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-29 11:04:10 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-29 11:04:10 +0100
commita5daacc2d5ccfe1255aeb18a1a5e557551b7449a (patch)
tree28e954b3917d27c50e3e674ab17df7d36ffd7e91 /src
parentb2bf666510ae7e4d4fa71f7ab2de4728a050ef3c (diff)
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Fixed another crash due to incomplete SDL2 upgrade
SDL_GetKeyboardState array needs to be indexed by scan codes.
Diffstat (limited to 'src')
-rw-r--r--src/gui/viewport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 96a1d79c..3fb11d2c 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -312,7 +312,7 @@ void Viewport::_followMouse()
// We create a mouse event and send it to mouseDragged.
const Uint8 *keys = SDL_GetKeyboardState(nullptr);
gcn::MouseEvent mouseEvent(nullptr,
- (keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]),
+ (keys[SDL_SCANCODE_LSHIFT] || keys[SDL_SCANCODE_RSHIFT]),
false,
false,
false,