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author | Roderic Morris <roderic@ccs.neu.edu> | 2009-07-01 20:39:28 -0400 |
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committer | Roderic Morris <roderic@ccs.neu.edu> | 2009-07-01 20:41:17 -0400 |
commit | 0bca1b9756a93d876cbf4a411b47634b87775162 (patch) | |
tree | 50eb8a593b1499c694add8e582823dc78b1459cb /src | |
parent | cc8faa31bfae9f7bbce453a4ae69ef3d6eacbb96 (diff) | |
download | mana-0bca1b9756a93d876cbf4a411b47634b87775162.tar.gz mana-0bca1b9756a93d876cbf4a411b47634b87775162.tar.bz2 mana-0bca1b9756a93d876cbf4a411b47634b87775162.tar.xz mana-0bca1b9756a93d876cbf4a411b47634b87775162.zip |
Remove complex path finding for players. Add a simple path finding algorithm to map.
Diffstat (limited to 'src')
-rw-r--r-- | src/being.cpp | 20 | ||||
-rw-r--r-- | src/being.h | 8 | ||||
-rw-r--r-- | src/map.cpp | 44 | ||||
-rw-r--r-- | src/map.h | 7 | ||||
-rw-r--r-- | src/net/tmwserv/beinghandler.cpp | 5 | ||||
-rw-r--r-- | src/player.cpp | 14 | ||||
-rw-r--r-- | src/player.h | 4 |
7 files changed, 92 insertions, 10 deletions
diff --git a/src/being.cpp b/src/being.cpp index 8d05c81b..ea587afb 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -159,18 +159,26 @@ void Being::setDestination(int dstX, int dstY) setDestination(mPos.x, mPos.y, dstX, dstY); } +Path Being::findPath() +{ + Path path; + + if (mMap) + { + path = mMap->findPath(mPos.x / 32, mPos.y / 32, + mDest.x / 32, mDest.y / 32, getWalkMask()); + } + + return path; +} + void Being::setDestination(int srcX, int srcY, int dstX, int dstY) { mDest.x = dstX; mDest.y = dstY; - Path thisPath; + Path thisPath = findPath(); - if (mMap) - { - thisPath = mMap->findPath((int) srcX / 32, (int) srcY / 32, - dstX / 32, dstY / 32, getWalkMask()); - } if (thisPath.empty()) { setPath(Path()); diff --git a/src/being.h b/src/being.h index 6eef83c6..9213a2dc 100644 --- a/src/being.h +++ b/src/being.h @@ -184,12 +184,17 @@ class Being : public Sprite, public ConfigListener virtual void setDestination(Uint16 destX, Uint16 destY); #else /** + * Returns the path to the being's current destination + */ + virtual Path findPath(); + + /** * Creates a path for the being from sx,sy to ex,ey */ void setDestination(int sx, int sy, int ex, int ey); /** - * Creates a path for the being from currect position to ex and ey + * Creates a path for the being from current position to ex and ey */ void setDestination(int ex, int ey); @@ -410,7 +415,6 @@ class Being : public Sprite, public ConfigListener */ const Vector &getPosition() const { return mPos; } - /** * Returns the horizontal size of the current base sprite of the being. */ diff --git a/src/map.cpp b/src/map.cpp index 4e12ac97..61fcdfe8 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -490,6 +490,50 @@ const std::string &Map::getName() const return getProperty("mapname"); } +Path Map::findSimplePath(int startX, int startY, + int destX, int destY, + unsigned char walkmask) +{ + // Path to be built up (empty by default) + Path path; + int positionX = startX, positionY = startY; + int directionX, directionY; + // Checks our path up to 1 tiles, if a blocking tile is found + // We go to the last good tile, and break out of the loop + while(true) + { + directionX = destX - positionX; + directionY = destY - positionY; + + if (directionX > 0) + directionX = 1; + else if(directionX < 0) + directionX = -1; + + if (directionY > 0) + directionY = 1; + else if(directionY < 0) + directionY = -1; + + positionX += directionX; + positionY += directionY; + + if (getWalk(positionX, positionY, walkmask)) + { + path.push_back(Position(positionX, positionY)); + + if ((positionX == destX) && (positionY == destY)) + { + return path; + } + } + else + { + return path; + } + } +} + static int const basicCost = 100; Path Map::findPath(int startX, int startY, int destX, int destY, @@ -258,6 +258,13 @@ class Map : public Properties const std::string &getName() const; /** + * Find a simple path from one location to the next. + */ + Path findSimplePath(int startX, int startY, + int destX, int destY, + unsigned char walkmask); + + /** * Find a path from one location to the next. */ Path findPath(int startX, int startY, int destX, int destY, diff --git a/src/net/tmwserv/beinghandler.cpp b/src/net/tmwserv/beinghandler.cpp index 99491203..7076ff8e 100644 --- a/src/net/tmwserv/beinghandler.cpp +++ b/src/net/tmwserv/beinghandler.cpp @@ -231,13 +231,14 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) // If being is a player, and he only moves a little, its ok to be a little out of sync if (being->getType() == Being::PLAYER && abs(being->getPixelX() - dx) + abs(being->getPixelY() - dy) < 16 && - (dx != being->getDestination().x && dy != being->getDestination().y)) + (dx != being->getDestination().x && + dy != being->getDestination().y)) { being->setDestination(being->getPixelX(),being->getPixelY()); continue; } if (abs(being->getPixelX() - sx) + - abs(being->getPixelY() - sy) > 10 * 32) + abs(being->getPixelY() - sy) > 10 * 32) { // Too large a desynchronization. being->setPosition(sx, sy); diff --git a/src/player.cpp b/src/player.cpp index 520342e3..597fb14b 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -149,6 +149,20 @@ void Player::logic() } #endif +Path Player::findPath() +{ + Path path; + + if (mMap) + { + path = mMap->findSimplePath(getPosition().x / 32, getPosition().y / 32, + getDestination().x / 32, getDestination().y / 32, + getWalkMask()); + } + + return path; +} + Being::Type Player::getType() const { return PLAYER; diff --git a/src/player.h b/src/player.h index 9a5c6c94..83cb4ec0 100644 --- a/src/player.h +++ b/src/player.h @@ -54,6 +54,10 @@ class Player : public Being #ifdef EATHENA_SUPPORT virtual void logic(); #endif + /** + * Returns the path to the player's current destination + */ + Path findPath(); virtual Type getType() const; |