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authorJared Adams <jaxad0127@gmail.com>2010-08-10 18:06:20 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-10 18:10:17 -0600
commitf983b7381a298be8639e007f835d2aad30a768e2 (patch)
tree6d82253211e6bde52507f2de091c002f4a948553 /src
parent96187972ff9ac50a2a7fa280abbb21bd3c7f0737 (diff)
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Remove NpcDialog references from netcode
Reviewed-by: Chuck Miller
Diffstat (limited to 'src')
-rw-r--r--src/game.cpp2
-rw-r--r--src/gui/npcdialog.cpp159
-rw-r--r--src/gui/npcdialog.h12
-rw-r--r--src/net/manaserv/npchandler.cpp134
-rw-r--r--src/net/manaserv/npchandler.h11
-rw-r--r--src/net/manaserv/playerhandler.cpp6
-rw-r--r--src/net/tmwa/npchandler.cpp132
-rw-r--r--src/net/tmwa/npchandler.h11
-rw-r--r--src/net/tmwa/playerhandler.cpp7
9 files changed, 281 insertions, 193 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 4e76061e..0994e5e4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -177,6 +177,8 @@ static void createGuiWindows()
logger->setChatWindow(chatWindow);
}
+ NpcDialog::setup();
+
Mana::EventManager::trigger("Game", Mana::Event("GuiWindowsLoaded"));
}
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index c9eaff10..d76e8418 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -22,8 +22,10 @@
#include "gui/npcdialog.h"
#include "configuration.h"
+#include "listener.h"
#include "playerinfo.h"
+#include "gui/npcpostdialog.h"
#include "gui/setup.h"
#include "gui/widgets/button.h"
@@ -47,6 +49,23 @@
#define CAPTION_CLOSE _("Close")
#define CAPTION_SUBMIT _("Submit")
+typedef std::map<int, NpcDialog*> NpcDialogs;
+
+class NpcEventListener : public Mana::Listener
+{
+public:
+ void event(const std::string &channel, const Mana::Event &event);
+
+ NpcDialog *getDialog(int id, bool make = true);
+
+ void removeDialog(int id);
+
+private:
+ NpcDialogs mNpcDialogs;
+};
+
+static NpcEventListener *npcListener = NULL;
+
NpcDialog::DialogList NpcDialog::instances;
NpcDialog::NpcDialog(int npcId)
@@ -144,6 +163,8 @@ NpcDialog::~NpcDialog()
config.removeListener("logNpcInGui", this);
PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount()
- 1);
+
+ npcListener->removeDialog(mNpcId);
}
void NpcDialog::setText(const std::string &text)
@@ -260,6 +281,7 @@ void NpcDialog::nextDialog()
void NpcDialog::closeDialog()
{
Net::getNpcHandler()->closeDialog(mNpcId);
+ close();
}
int NpcDialog::getNumberOfElements()
@@ -285,15 +307,6 @@ void NpcDialog::addChoice(const std::string &choice)
mItems.push_back(choice);
}
-void NpcDialog::parseListItems(const std::string &itemString)
-{
- std::istringstream iss(itemString);
-
- std::string tmp;
- while (getline(iss, tmp, ':'))
- mItems.push_back(tmp);
-}
-
void NpcDialog::textRequest(const std::string &defaultText)
{
mActionState = NPC_ACTION_INPUT;
@@ -408,6 +421,16 @@ void NpcDialog::closeAll()
}
}
+void NpcDialog::setup()
+{
+ if (npcListener)
+ return;
+
+ npcListener = new NpcEventListener();
+
+ npcListener->listen("NPC");
+}
+
void NpcDialog::buildLayout()
{
clearLayout();
@@ -474,3 +497,121 @@ void NpcDialog::buildLayout()
mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll());
}
+
+void NpcEventListener::event(const std::string &channel,
+ const Mana::Event &event)
+{
+ if (channel != "NPC")
+ return;
+
+ if (event.getName() == "Message")
+ {
+ NpcDialog *dialog = getDialog(event.getInt("id"));
+
+ dialog->addText(event.getString("text"));
+ }
+ else if (event.getName() == "Menu")
+ {
+ NpcDialog *dialog = getDialog(event.getInt("id"));
+
+ dialog->choiceRequest();
+
+ int count = event.getInt("choiceCount");
+ for (int i = 1; i <= count; i++)
+ dialog->addChoice(event.getString("choice" + toString(i)));
+ }
+ else if (event.getName() == "IntegerInput")
+ {
+ NpcDialog *dialog = getDialog(event.getInt("id"));
+
+ int defaultValue = event.getInt("default", 0);
+ int min = event.getInt("min", 0);
+ int max = event.getInt("max", 2147483647);
+
+ dialog->integerRequest(defaultValue, min, max);
+ }
+ else if (event.getName() == "StringInput")
+ {
+ NpcDialog *dialog = getDialog(event.getInt("id"));
+
+ try
+ {
+ dialog->textRequest(event.getString("default"));
+ }
+ catch (Mana::BadEvent)
+ {
+ dialog->textRequest("");
+ }
+ }
+ else if (event.getName() == "Next")
+ {
+ int id = event.getInt("id");
+ NpcDialog *dialog = getDialog(id, false);
+
+ if (!dialog)
+ {
+ Net::getNpcHandler()->nextDialog(id);
+ return;
+ }
+
+ dialog->showNextButton();
+ }
+ else if (event.getName() == "Close")
+ {
+ int id = event.getInt("id");
+ NpcDialog *dialog = getDialog(id, false);
+
+ if (!dialog)
+ {
+ Net::getNpcHandler()->closeDialog(id);
+ return;
+ }
+
+ dialog->showCloseButton();
+ }
+ else if (event.getName() == "CloseAll")
+ {
+ NpcDialog::closeAll();
+ }
+ else if (event.getName() == "End")
+ {
+ int id = event.getInt("id");
+ NpcDialog *dialog = getDialog(id, false);
+
+ if (dialog)
+ dialog->close();
+ }
+ else if (event.getName() == "Post")
+ {
+ new NpcPostDialog(event.getInt("id"));
+ }
+}
+
+NpcDialog *NpcEventListener::getDialog(int id, bool make)
+{
+ NpcDialogs::iterator diag = mNpcDialogs.find(id);
+ NpcDialog *dialog = 0;
+
+ if (diag == mNpcDialogs.end())
+ {
+ // Empty dialogs don't help
+ if (make)
+ {
+ dialog = new NpcDialog(id);
+ mNpcDialogs[id] = dialog;
+ }
+ }
+ else
+ {
+ dialog = diag->second;
+ }
+
+ return dialog;
+}
+
+void NpcEventListener::removeDialog(int id)
+{
+ NpcDialogs::iterator it = mNpcDialogs.find(id);
+ if (it != mNpcDialogs.end())
+ mNpcDialogs.erase(it);
+}
diff --git a/src/gui/npcdialog.h b/src/gui/npcdialog.h
index 561cceb9..5850ecca 100644
--- a/src/gui/npcdialog.h
+++ b/src/gui/npcdialog.h
@@ -119,13 +119,6 @@ class NpcDialog : public Window, public gcn::ActionListener,
void addChoice(const std::string &);
/**
- * Fills the options list for an NPC dialog.
- *
- * @param itemString A string with the options separated with colons.
- */
- void parseListItems(const std::string &itemString);
-
- /**
* Requests a text string from the user.
*/
void textRequest(const std::string &defaultText = "");
@@ -137,8 +130,7 @@ class NpcDialog : public Window, public gcn::ActionListener,
/**
* Requests a interger from the user.
*/
- void integerRequest(int defaultValue = 0, int min = 0,
- int max = 2147483647);
+ void integerRequest(int defaultValue, int min, int max);
void move(int amount);
@@ -164,6 +156,8 @@ class NpcDialog : public Window, public gcn::ActionListener,
*/
static void closeAll();
+ static void setup();
+
private:
typedef std::list<NpcDialog*> DialogList;
static DialogList instances;
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp
index 509f26e1..09dccffe 100644
--- a/src/net/manaserv/npchandler.cpp
+++ b/src/net/manaserv/npchandler.cpp
@@ -22,15 +22,15 @@
#include "net/manaserv/npchandler.h"
#include "actorspritemanager.h"
-
-#include "gui/npcdialog.h"
-#include "gui/npcpostdialog.h"
+#include "eventmanager.h"
#include "net/manaserv/connection.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
+#include "utils/stringutils.h"
+
extern Net::NpcHandler *npcHandler;
namespace ManaServ {
@@ -61,70 +61,70 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
return;
}
- int npcId = being->getId();
- NpcDialogs::iterator diag = mNpcDialogs.find(npcId);
- NpcDialog *dialog;
-
- if (diag == mNpcDialogs.end())
- {
- if (msg.getId() == GPMSG_NPC_ERROR || msg.getId() == GPMSG_NPC_CLOSE)
- return; // Dialog is pointless in these cases
-
- dialog = new NpcDialog(npcId);
- Wrapper wrap;
- wrap.dialog = dialog;
- mNpcDialogs[npcId] = wrap;
- }
- else
- {
- dialog = diag->second.dialog;
- }
+ int npcId = being->getId(), count = 0;
+ Mana::Event *event = 0;
switch (msg.getId())
{
- case GPMSG_NPC_CHOICE:
- dialog->choiceRequest();
- while (msg.getUnreadLength())
- {
- dialog->addChoice(msg.readString());
- }
- break;
-
- case GPMSG_NPC_NUMBER:
- {
- int min_num = msg.readInt32();
- int max_num = msg.readInt32();
- dialog->integerRequest(msg.readInt32(), min_num, max_num);
- break;
- }
-
- case GPMSG_NPC_STRING:
- dialog->textRequest("");
- break;
-
- case GPMSG_NPC_POST:
+ case GPMSG_NPC_CHOICE:
+ event = new Mana::Event("Menu");
+ event->setInt("id", npcId);
+ while (msg.getUnreadLength())
{
- new NpcPostDialog(npcId);
- break;
+ count++;
+ event->setString("choice" + toString(count), msg.readString());
}
-
- case GPMSG_NPC_ERROR:
- dialog->close();
- if (diag != mNpcDialogs.end())
- {
- mNpcDialogs.erase(diag);
- }
- break;
-
- case GPMSG_NPC_MESSAGE:
- dialog->addText(msg.readString(msg.getUnreadLength()));
- dialog->showNextButton();
- break;
-
- case GPMSG_NPC_CLOSE:
- dialog->showCloseButton();
- break;
+ event->setInt("choiceCount", count);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case GPMSG_NPC_NUMBER:
+ event = new Mana::Event("IntegerInput");
+ event->setInt("id", npcId);
+ event->setInt("min", msg.readInt32());
+ event->setInt("max", msg.readInt32());
+ event->setInt("default", msg.readInt32());
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case GPMSG_NPC_STRING:
+ event = new Mana::Event("StringInput");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case GPMSG_NPC_POST:
+ event = new Mana::Event("Post");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case GPMSG_NPC_ERROR:
+ event = new Mana::Event("End");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case GPMSG_NPC_MESSAGE:
+ event = new Mana::Event("Message");
+ event->setInt("id", npcId);
+ event->setString("text", msg.readString(msg.getUnreadLength()));
+ Mana::EventManager::trigger("NPC", *event);
+ delete event;
+
+ event = new Mana::Event("Next");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case GPMSG_NPC_CLOSE:
+ event = new Mana::Event("Close");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
}
+
+ delete event;
}
void NpcHandler::talk(int npcId)
@@ -146,13 +146,6 @@ void NpcHandler::closeDialog(int npcId)
MessageOut msg(PGMSG_NPC_TALK_NEXT);
msg.writeInt16(npcId);
gameServerConnection->send(msg);
-
- NpcDialogs::iterator it = mNpcDialogs.find(npcId);
- if (it != mNpcDialogs.end())
- {
- (*it).second.dialog->close();
- mNpcDialogs.erase(it);
- }
}
void NpcHandler::listInput(int npcId, int value)
@@ -224,9 +217,4 @@ void NpcHandler::endShopping(int beingId)
// TODO
}
-void NpcHandler::clearDialogs()
-{
- mNpcDialogs.clear();
-}
-
} // namespace ManaServ
diff --git a/src/net/manaserv/npchandler.h b/src/net/manaserv/npchandler.h
index 689fdc1d..d66c1a48 100644
--- a/src/net/manaserv/npchandler.h
+++ b/src/net/manaserv/npchandler.h
@@ -28,8 +28,6 @@
#include <map>
-class NpcDialog;
-
namespace ManaServ {
class NpcHandler : public MessageHandler, public Net::NpcHandler
@@ -65,15 +63,6 @@ class NpcHandler : public MessageHandler, public Net::NpcHandler
void sellItem(int beingId, int itemId, int amount);
void endShopping(int beingId);
-
- void clearDialogs();
-
- private:
- typedef struct {
- NpcDialog* dialog;
- } Wrapper;
- typedef std::map<int, Wrapper> NpcDialogs;
- NpcDialogs mNpcDialogs;
};
} // namespace ManaServ
diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp
index 696ec037..2028afd9 100644
--- a/src/net/manaserv/playerhandler.cpp
+++ b/src/net/manaserv/playerhandler.cpp
@@ -24,6 +24,7 @@
#include "client.h"
#include "effectmanager.h"
+#include "eventmanager.h"
#include "game.h"
#include "localplayer.h"
#include "log.h"
@@ -41,7 +42,6 @@
#include "net/manaserv/defines.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
-#include "net/manaserv/npchandler.h"
#include "net/manaserv/protocol.h"
/**
@@ -60,9 +60,7 @@ void RespawnRequestListener::action(const gcn::ActionEvent &event)
{
Net::getPlayerHandler()->respawn();
- ManaServ::NpcHandler *handler =
- static_cast<ManaServ::NpcHandler*>(Net::getNpcHandler());
- handler->clearDialogs();
+ Mana::EventManager::trigger("NPC", Mana::Event("CloseAll"));
}
extern Connection *gameServerConnection;
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index bd655fa6..485a8ff7 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -22,10 +22,9 @@
#include "net/tmwa/npchandler.h"
#include "actorspritemanager.h"
+#include "eventmanager.h"
#include "localplayer.h"
-#include "gui/npcdialog.h"
-
#include "net/messagein.h"
#include "net/messageout.h"
#include "net/net.h"
@@ -33,10 +32,27 @@
#include "net/tmwa/protocol.h"
+#include "utils/stringutils.h"
+
#include <SDL_types.h>
extern Net::NpcHandler *npcHandler;
+static void parseMenu(Mana::Event *event, const std::string &options)
+{
+ std::istringstream iss(options);
+
+ int count = 0;
+ std::string tmp;
+ while (getline(iss, tmp, ':'))
+ {
+ count++;
+ event->setString("choice" + toString(count), tmp);
+ }
+
+ event->setInt("choiceCount", count);
+}
+
namespace TmwAthena {
NpcHandler::NpcHandler()
@@ -62,67 +78,55 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
}
int npcId = msg.readInt32();
- NpcDialogs::iterator diag = mNpcDialogs.find(npcId);
- NpcDialog *dialog = 0;
-
- if (diag == mNpcDialogs.end())
- {
- // Empty dialogs don't help
- if (msg.getId() == SMSG_NPC_CLOSE)
- {
- closeDialog(npcId);
- return;
- }
- else if (msg.getId() == SMSG_NPC_NEXT)
- {
- nextDialog(npcId);
- return;
- }
- else
- {
- dialog = new NpcDialog(npcId);
- Wrapper wrap;
- wrap.dialog = dialog;
- mNpcDialogs[npcId] = wrap;
- }
- }
- else
- {
- dialog = diag->second.dialog;
- }
+ Mana::Event *event = 0;
switch (msg.getId())
{
- case SMSG_NPC_CHOICE:
- dialog->choiceRequest();
- dialog->parseListItems(msg.readString(msg.getLength() - 8));
- break;
-
- case SMSG_NPC_MESSAGE:
- dialog->addText(msg.readString(msg.getLength() - 8));
- break;
-
- case SMSG_NPC_CLOSE:
- // Show the close button
- dialog->showCloseButton();
- break;
-
- case SMSG_NPC_NEXT:
- // Show the next button
- dialog->showNextButton();
- break;
-
- case SMSG_NPC_INT_INPUT:
- // Request for an integer
- dialog->integerRequest(0);
- break;
-
- case SMSG_NPC_STR_INPUT:
- // Request for a string
- dialog->textRequest("");
- break;
+ case SMSG_NPC_CHOICE:
+ event = new Mana::Event("Menu");
+ event->setInt("id", npcId);
+ parseMenu(event, msg.readString(msg.getLength() - 8));
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case SMSG_NPC_MESSAGE:
+ event = new Mana::Event("Message");
+ event->setInt("id", npcId);
+ event->setString("text", msg.readString(msg.getLength() - 8));
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case SMSG_NPC_CLOSE:
+ // Show the close button
+ event = new Mana::Event("Close");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case SMSG_NPC_NEXT:
+ // Show the next button
+ event = new Mana::Event("Next");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case SMSG_NPC_INT_INPUT:
+ // Request for an integer
+ event = new Mana::Event("IntegerInput");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
+
+ case SMSG_NPC_STR_INPUT:
+ // Request for a string
+ event = new Mana::Event("StringInput");
+ event->setInt("id", npcId);
+ Mana::EventManager::trigger("NPC", *event);
+ break;
}
+ delete event;
+
if (player_node->getCurrentAction() != Being::SIT)
player_node->setAction(Being::STAND);
}
@@ -144,13 +148,6 @@ void NpcHandler::closeDialog(int npcId)
{
MessageOut outMsg(CMSG_NPC_CLOSE);
outMsg.writeInt32(npcId);
-
- NpcDialogs::iterator it = mNpcDialogs.find(npcId);
- if (it != mNpcDialogs.end())
- {
- (*it).second.dialog->close();
- mNpcDialogs.erase(it);
- }
}
void NpcHandler::listInput(int npcId, int value)
@@ -222,9 +219,4 @@ void NpcHandler::endShopping(int beingId)
// TODO
}
-void NpcHandler::clearDialogs()
-{
- mNpcDialogs.clear();
-}
-
} // namespace TmwAthena
diff --git a/src/net/tmwa/npchandler.h b/src/net/tmwa/npchandler.h
index bd696bdd..515f62df 100644
--- a/src/net/tmwa/npchandler.h
+++ b/src/net/tmwa/npchandler.h
@@ -29,8 +29,6 @@
#include <map>
-class NpcDialog;
-
namespace TmwAthena {
class NpcHandler : public MessageHandler, public Net::NpcHandler
@@ -66,15 +64,6 @@ class NpcHandler : public MessageHandler, public Net::NpcHandler
void sellItem(int beingId, int itemId, int amount);
void endShopping(int beingId);
-
- void clearDialogs();
-
- private:
- typedef struct {
- NpcDialog* dialog;
- } Wrapper;
- typedef std::map<int, Wrapper> NpcDialogs;
- NpcDialogs mNpcDialogs;
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 733d4a88..98cbc8fb 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -31,7 +31,6 @@
#include "gui/buy.h"
#include "gui/buysell.h"
#include "gui/gui.h"
-#include "gui/npcdialog.h"
#include "gui/okdialog.h"
#include "gui/sell.h"
#include "gui/statuswindow.h"
@@ -41,7 +40,6 @@
#include "net/messageout.h"
#include "net/tmwa/protocol.h"
-#include "net/tmwa/npchandler.h"
#include "utils/stringutils.h"
#include "utils/gettext.h"
@@ -79,14 +77,11 @@ namespace {
BuyDialog::closeAll();
BuySellDialog::closeAll();
- NpcDialog::closeAll();
SellDialog::closeAll();
viewport->closePopupMenu();
- TmwAthena::NpcHandler *handler =
- static_cast<TmwAthena::NpcHandler*>(Net::getNpcHandler());
- handler->clearDialogs();
+ Mana::EventManager::trigger("NPC", Mana::Event("CloseAll"));
}
} deathListener;