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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-08-14 22:25:54 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-08-14 22:25:54 +0000
commit8e1c3b592c9ebcec9e006bcc54eea55bfea4a864 (patch)
tree134de69274dad771a4cd9297a0a0617ed28a0543 /src
parent0ce6e9e8400c326e6848688b3b865c84d96e3073 (diff)
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Removed guiGraphics global pointer and removed dependencies on gui.h in some places.
Diffstat (limited to 'src')
-rw-r--r--src/engine.cpp42
-rw-r--r--src/gui/char_select.cpp6
-rw-r--r--src/gui/char_server.cpp5
-rw-r--r--src/gui/chat.cpp6
-rw-r--r--src/gui/gui.cpp9
-rw-r--r--src/gui/gui.h1
-rw-r--r--src/gui/login.cpp6
-rw-r--r--src/gui/popupmenu.cpp6
-rw-r--r--src/gui/setup.cpp7
-rw-r--r--src/gui/updatewindow.cpp5
-rw-r--r--src/gui/window.cpp13
11 files changed, 54 insertions, 52 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 1f255456..a79319f1 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -202,8 +202,8 @@ Engine::Engine():
popupMenu = new PopupMenu();
// Initialize window posisitons
- int screenW = guiGraphics->getWidth();
- int screenH = guiGraphics->getHeight();
+ int screenW = graphics->getWidth();
+ int screenH = graphics->getHeight();
chatWindow->setPosition(0, screenH - chatWindow->getHeight());
statusWindow->setPosition(screenW - statusWindow->getWidth() - 5, 5);
@@ -356,8 +356,8 @@ void Engine::draw()
int mouseX, mouseY;
SDL_GetMouseState(&mouseX, &mouseY);
- int midTileX = guiGraphics->getWidth() / 32 / 2;
- int midTileY = guiGraphics->getHeight() / 32 / 2;
+ int midTileX = graphics->getWidth() / 32 / 2;
+ int midTileY = graphics->getHeight() / 32 / 2;
int map_x = (player_node->x - midTileX) * 32 + get_x_offset(player_node);
int map_y = (player_node->y - midTileY) * 32 + get_y_offset(player_node);
@@ -390,8 +390,8 @@ void Engine::draw()
// Draw tiles below nodes
if (mCurrentMap != NULL)
{
- mCurrentMap->draw(guiGraphics, map_x, map_y, 0);
- mCurrentMap->draw(guiGraphics, map_x, map_y, 1);
+ mCurrentMap->draw(graphics, map_x, map_y, 0);
+ mCurrentMap->draw(graphics, map_x, map_y, 1);
}
// Draw items
@@ -402,7 +402,7 @@ void Engine::draw()
Image *image = itemset->spriteset[itemDb->getItemInfo(
floorItem->id)->getImage() - 1];
- guiGraphics->drawImage(image,
+ graphics->drawImage(image,
floorItem->x * 32 - map_x, floorItem->y * 32 - map_y);
}
}
@@ -417,8 +417,8 @@ void Engine::draw()
int y = being->y * 32 - map_y;
#ifdef DEBUG
- guiGraphics->setColor(gcn::Color(0, 0, 255));
- guiGraphics->drawRectangle(gcn::Rectangle(x & ~31, y & ~31, 32, 32));
+ graphics->setColor(gcn::Color(0, 0, 255));
+ graphics->drawRectangle(gcn::Rectangle(x & ~31, y & ~31, 32, 32));
#endif
int frame;
switch (being->getType())
@@ -439,7 +439,7 @@ void Engine::draw()
frame += 4 * (being->getWeapon() - 1);
}
- guiGraphics->drawImage(playerset->spriteset[frame + 16 * dir],
+ graphics->drawImage(playerset->spriteset[frame + 16 * dir],
being->text_x - 16, being->text_y - 32);
//if (being->action == ATTACK)
@@ -450,7 +450,7 @@ void Engine::draw()
Image *image = weaponset->spriteset[
16 * (being->getWeapon() - 1) + 4 * being->frame + dir];
- guiGraphics->drawImage(image,
+ graphics->drawImage(image,
being->text_x - 64, being->text_y - 80);
}
@@ -458,13 +458,13 @@ void Engine::draw()
int hf = being->getHairColor() - 1 + 10 * (dir + 4 *
(being->getHairStyle() - 1));
- guiGraphics->drawImage(hairset->spriteset[hf],
+ graphics->drawImage(hairset->spriteset[hf],
being->text_x - 2 + 2 * hairtable[frame][dir][0],
being->text_y - 50 + 2 * hairtable[frame][dir][1]);
}
if (being->emotion != 0) {
- guiGraphics->drawImage(
+ graphics->drawImage(
emotionset->spriteset[being->emotion - 1],
being->text_x + 3, being->text_y - 90);
}
@@ -478,7 +478,7 @@ void Engine::draw()
// Draw a NPC
case Being::NPC:
- guiGraphics->drawImage(npcset->spriteset[being->job - 100],
+ graphics->drawImage(npcset->spriteset[being->job - 100],
x - 8, y - 52);
break;
@@ -495,18 +495,18 @@ void Engine::draw()
frame = being->frame + being->action;
if (being->action == Being::MONSTER_DEAD) {
- guiGraphics->drawImage(
+ graphics->drawImage(
monsterset[being->job - 1002]->spriteset[dir + 4 * Being::MONSTER_DEAD],
being->text_x + 30, being->text_y + 40);
}
else {
- guiGraphics->drawImage(
+ graphics->drawImage(
monsterset[being->job-1002]->spriteset[dir + 4 * frame],
being->text_x + 30, being->text_y + 40);
if (being->x == mouseTileX && being->y == mouseTileY)
{
- guiGraphics->drawImage(attackTarget,
+ graphics->drawImage(attackTarget,
being->text_x + 30 + 16, being->text_y + 32);
}
}
@@ -539,7 +539,7 @@ void Engine::draw()
// Draw tiles below nodes
if (mCurrentMap != NULL)
{
- mCurrentMap->draw(guiGraphics, map_x, map_y, 2);
+ mCurrentMap->draw(graphics, map_x, map_y, 2);
}
// Find a path from the player to the mouse, and draw it. This is for debug
@@ -557,14 +557,14 @@ void Engine::draw()
int squareX = node.x * 32 - map_x + 12;
int squareY = node.y * 32 - map_y + 12;
- guiGraphics->setColor(gcn::Color(255, 0, 0));
+ graphics->setColor(gcn::Color(255, 0, 0));
graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8));
MetaTile *tile = mCurrentMap->getMetaTile(node.x, node.y);
std::stringstream cost;
cost << tile->Gcost;
- guiGraphics->drawText(cost.str(), squareX + 4, squareY + 12,
+ graphics->drawText(cost.str(), squareX + 4, squareY + 12,
gcn::Graphics::CENTER);
}
}
@@ -574,7 +574,7 @@ void Engine::draw()
{
Being *being = (*i);
- being->drawSpeech(guiGraphics);
+ being->drawSpeech(graphics);
}
if (autoTarget) {
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 8ed24bde..6c8a844b 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -46,6 +46,8 @@
#include "../net/network.h"
#include "../net/protocol.h"
+extern Graphics *graphics;
+
CharSelectDialog::CharDeleteConfirm::CharDeleteConfirm(CharSelectDialog *m):
ConfirmDialog(m,
"Confirm", "Are you sure you want to delete this character?"),
@@ -479,9 +481,9 @@ void charSelect()
gui->logic();
- guiGraphics->drawImage(login_wallpaper, 0, 0);
+ graphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
- guiGraphics->updateScreen();
+ graphics->updateScreen();
}
delete sel;
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 2f86590e..268cb8bd 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -39,6 +39,7 @@
#include "../net/network.h"
+extern Graphics *graphics;
char server[30];
int showServerList = 1;
@@ -153,9 +154,9 @@ void char_server() {
gui->logic();
- guiGraphics->drawImage(login_wallpaper, 0, 0);
+ graphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
- guiGraphics->updateScreen();
+ graphics->updateScreen();
}
delete dialog;
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 16a1b662..ca24ac47 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -23,9 +23,10 @@
#include "chat.h"
+#include <guichan/focushandler.hpp>
+
#include "browserbox.h"
#include "chatinput.h"
-#include "gui.h"
#include "scrollarea.h"
#include "../playerinfo.h"
@@ -143,7 +144,6 @@ void ChatWindow::chat_log(std::string line, int own)
line = lineColor + tmp.nick + line;
textOutput->addRow(line);
- textOutput->draw(gui->getGraphics());
scrollArea->setVerticalScrollAmount(scrollArea->getVerticalMaxScroll());
}
@@ -175,7 +175,7 @@ void ChatWindow::action(const std::string& eventId)
}
// Remove focus and hide input
- gui->focusNone();
+ mFocusHandler->focusNone();
}
}
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 95cd85d7..f77ad0be 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -55,7 +55,6 @@ extern Being* autoTarget;
// Guichan stuff
Gui *gui;
-Graphics *guiGraphics; // Graphics driver
gcn::SDLInput *guiInput; // GUI input
WindowContainer *guiTop; // The top container
@@ -71,8 +70,6 @@ Gui::Gui(Graphics *graphics):
mMouseCursor(NULL),
mCustomCursor(false)
{
- guiGraphics = graphics;
- //setGraphics(graphics);
#ifdef USE_OPENGL
if (useOpenGL) {
// Set graphics
@@ -195,7 +192,7 @@ void Gui::logic()
void Gui::draw()
{
- guiGraphics->pushClipArea(guiTop->getDimension());
+ mGraphics->pushClipArea(guiTop->getDimension());
guiTop->draw(mGraphics);
int mouseX, mouseY;
@@ -204,10 +201,10 @@ void Gui::draw()
if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1))
&& mCustomCursor)
{
- guiGraphics->drawImage(mMouseCursor, mouseX - 5, mouseY - 2);
+ dynamic_cast<Graphics*>(mGraphics)->drawImage(mMouseCursor, mouseX - 5, mouseY - 2);
}
- guiGraphics->popClipArea();
+ mGraphics->popClipArea();
}
void Gui::mousePress(int mx, int my, int button)
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 1075910e..a8e602ff 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -106,7 +106,6 @@ class Gui : public gcn::Gui, public gcn::MouseListener, ConfigListener
extern Gui *gui; /**< The GUI system */
extern WindowContainer *guiTop; /**< The top container */
-extern Graphics *guiGraphics; /**< Graphics driver */
extern gcn::SDLInput *guiInput; /**< GUI input */
/**
diff --git a/src/gui/login.cpp b/src/gui/login.cpp
index 09e9c925..180a7f29 100644
--- a/src/gui/login.cpp
+++ b/src/gui/login.cpp
@@ -44,6 +44,8 @@
#include "../net/network.h"
+extern Graphics *graphics;
+
LoginDialog::LoginDialog():
Window("Login")
{
@@ -215,9 +217,9 @@ void login()
gui->logic();
- guiGraphics->drawImage(login_wallpaper, 0, 0);
+ graphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
- guiGraphics->updateScreen();
+ graphics->updateScreen();
}
delete dialog;
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 17ca9edb..a5a6128b 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -29,9 +29,9 @@
#include <guichan/focushandler.hpp>
#include "browserbox.h"
-#include "gui.h"
#include "inventorywindow.h"
#include "item_amount.h"
+#include "windowcontainer.h"
#include "../being.h"
#include "../floor_item.h"
@@ -254,9 +254,9 @@ void PopupMenu::showPopup(int x, int y, Item *item)
void PopupMenu::showPopup(int x, int y)
{
setContentSize(browserBox->getWidth() + 8, browserBox->getHeight() + 8);
- if (guiGraphics->getWidth() < (x + getWidth() + 5))
+ if (windowContainer->getWidth() < (x + getWidth() + 5))
x -= (getWidth() + 50);
- if (guiGraphics->getHeight() < (y + getHeight() + 5))
+ if (windowContainer->getHeight() < (y + getHeight() + 5))
y -= (getHeight() + 50);
setPosition(x, y);
setVisible(true);
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index fa58d03b..4d00255b 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -30,7 +30,6 @@
#include "button.h"
#include "checkbox.h"
-#include "gui.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
@@ -44,6 +43,8 @@
#define SETUP_WIDTH 240
+extern Graphics *graphics;
+
ModeListModel::ModeListModel()
{
SDL_Rect **modes;
@@ -247,10 +248,10 @@ void Setup::action(const std::string &eventId)
bool fullscreen = fsCheckBox->isMarked();
if (fullscreen != (config.getValue("screen", 0) == 1))
{
- if (!guiGraphics->setFullscreen(fullscreen))
+ if (!graphics->setFullscreen(fullscreen))
{
fullscreen = !fullscreen;
- if (!guiGraphics->setFullscreen(fullscreen))
+ if (!graphics->setFullscreen(fullscreen))
{
std::cerr << "Failed to switch to " <<
(fullscreen ? "windowed" : "fullscreen") <<
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index 480372d3..c2220ada 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -48,6 +48,7 @@
#include "../resources/resourcemanager.h"
+extern Graphics *graphics;
UpdaterWindow::UpdaterWindow():
Window("Updating...")
@@ -415,9 +416,9 @@ void UpdaterWindow::updateData()
gui->logic();
- guiGraphics->drawImage(login_wallpaper, 0, 0);
+ graphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
- guiGraphics->updateScreen();
+ graphics->updateScreen();
}
if (mThread)
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index 2ded3858..07b85ea5 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -25,7 +25,6 @@
#include <guichan/exception.hpp>
-#include "gui.h"
#include "windowcontainer.h"
#include "../configuration.h"
@@ -310,26 +309,26 @@ void Window::mouseMotion(int x, int y)
newDim.y = 0;
}
- if (newDim.x + newDim.width > guiGraphics->getWidth())
+ if (newDim.x + newDim.width > windowContainer->getWidth())
{
if (mMouseResize)
{
- newDim.width = guiGraphics->getWidth() - newDim.x;
+ newDim.width = windowContainer->getWidth() - newDim.x;
}
else
{
- newDim.x = guiGraphics->getWidth() - newDim.width;
+ newDim.x = windowContainer->getWidth() - newDim.width;
}
}
- if (newDim.y + newDim.height > guiGraphics->getHeight())
+ if (newDim.y + newDim.height > windowContainer->getHeight())
{
if (mMouseResize)
{
- newDim.height = guiGraphics->getHeight() - newDim.y;
+ newDim.height = windowContainer->getHeight() - newDim.y;
}
else
{
- newDim.y = guiGraphics->getHeight() - newDim.height;
+ newDim.y = windowContainer->getHeight() - newDim.height;
}
}