diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-09 20:19:39 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-09 21:10:48 +0100 |
commit | 32bfe1ddf26413fc660bed9ea29765fcabb90eb3 (patch) | |
tree | 29d0d6274696560b1bb94b762456f4b511f0311b /src | |
parent | 112d71798eca4b13dd5b11805669ae4fad4dea0e (diff) | |
parent | d2876ad85935c5d0b181d050bd4c19a4682123b1 (diff) | |
download | mana-32bfe1ddf26413fc660bed9ea29765fcabb90eb3.tar.gz mana-32bfe1ddf26413fc660bed9ea29765fcabb90eb3.tar.bz2 mana-32bfe1ddf26413fc660bed9ea29765fcabb90eb3.tar.xz mana-32bfe1ddf26413fc660bed9ea29765fcabb90eb3.zip |
Merge branch 'master' of git@gitorious.org:tmw/eathena
Conflicts:
src/game.cpp
src/net/charserverhandler.cpp
src/net/loginhandler.cpp
src/net/protocol.h
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 12 | ||||
-rw-r--r-- | src/gui/status.cpp | 4 | ||||
-rw-r--r-- | src/main.cpp | 5 | ||||
-rw-r--r-- | src/net/charserverhandler.cpp | 49 | ||||
-rw-r--r-- | src/net/loginhandler.cpp | 34 | ||||
-rw-r--r-- | src/net/maploginhandler.cpp | 26 | ||||
-rw-r--r-- | src/net/protocol.h | 1 |
7 files changed, 87 insertions, 44 deletions
diff --git a/src/game.cpp b/src/game.cpp index 3b943f6b..03d68a80 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -613,18 +613,6 @@ void Game::handleInput() // Close the config window, cancelling changes if opened else if (setupWindow->isVisible()) setupWindow->action(gcn::ActionEvent(NULL, "cancel")); - // Submits the text and proceeds to the next dialog - else if (npcStringDialog->isVisible()) - npcStringDialog->action(gcn::ActionEvent(NULL, "ok")); - // Proceed to the next dialog option, or close the window - else if (npcTextDialog->isVisible()) - npcTextDialog->action(gcn::ActionEvent(NULL, "ok")); - // Choose the currently highlighted dialogue option - else if (npcListDialog->isVisible()) - npcListDialog->action(gcn::ActionEvent(NULL, "ok")); - // Submits the text and proceeds to the next dialog - else if (npcIntegerDialog->isVisible()) - npcIntegerDialog->action(gcn::ActionEvent(NULL, "ok")); // Else, open the chat edit box else { diff --git a/src/gui/status.cpp b/src/gui/status.cpp index bd6048f3..69f6baa1 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -131,8 +131,11 @@ StatusWindow::StatusWindow(LocalPlayer *player): mStatsDefenseLabel= new gcn::Label(_("Defense:")); mStatsMagicAttackLabel = new gcn::Label(_("M.Attack:")); mStatsMagicDefenseLabel = new gcn::Label(_("M.Defense:")); + // Gettext flag for next line: xgettext:no-c-format mStatsAccuracyLabel = new gcn::Label(_("% Accuracy:")); + // Gettext flag for next line: xgettext:no-c-format mStatsEvadeLabel = new gcn::Label(_("% Evade:")); + // Gettext flag for next line: xgettext:no-c-format mStatsReflexLabel = new gcn::Label(_("% Reflex:")); mStatsAttackPoints = new gcn::Label; @@ -400,3 +403,4 @@ void StatusWindow::action(const gcn::ActionEvent &event) } } } + diff --git a/src/main.cpp b/src/main.cpp index 6866093f..fb5486d5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -739,9 +739,12 @@ int main(int argc, char *argv[]) #if ENABLE_NLS #ifdef WIN32 putenv(("LANG=" + std::string(_nl_locale_name_default())).c_str()); + // mingw doesn't like LOCALEDIR to be defined for some reason + bindtextdomain("tmw", "translations/"); +#else + bindtextdomain("tmw", LOCALEDIR); #endif setlocale(LC_MESSAGES, ""); - bindtextdomain("tmw", LOCALEDIR); bind_textdomain_codeset("tmw", "UTF-8"); textdomain("tmw"); #endif diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 909100e5..b04fb94a 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -43,6 +43,7 @@ CharServerHandler::CharServerHandler(): mCharCreateDialog(0) { static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, 0x006b, 0x006c, 0x006d, @@ -50,7 +51,6 @@ CharServerHandler::CharServerHandler(): 0x006f, 0x0070, 0x0071, - 0x0081, 0 }; handledMessages = _messages; @@ -60,12 +60,40 @@ void CharServerHandler::handleMessage(MessageIn *msg) { int slot; int flags; + int code; LocalPlayer *tempPlayer; logger->log("CharServerHandler: Packet ID: %x, Length: %d", msg->getId(), msg->getLength()); switch (msg->getId()) { + case SMSG_CONNECTION_PROBLEM: + code = msg->readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = "Authentication failed"; + break; + case 1: + errorMessage = "Map server(s) offline"; + break; + case 2: + errorMessage = "This account is already logged in"; + break; + case 3: + errorMessage = "Speed hack detected"; + break; + case 8: + errorMessage = "Duplicated login"; + break; + default: + errorMessage = "Unknown connection error"; + break; + } + state = ERROR_STATE; + break; + case 0x006b: msg->skip(2); // Length word flags = msg->readInt32(); // Aethyra extensions flags @@ -165,25 +193,6 @@ void CharServerHandler::handleMessage(MessageIn *msg) mCharInfo->select(slot); state = CONNECTING_STATE; break; - - case 0x0081: - switch (msg->readInt8()) { - case 1: - errorMessage = "Map server offline"; - break; - case 3: - errorMessage = "Speed hack detected"; - break; - case 8: - errorMessage = "Duplicated login"; - break; - default: - errorMessage = "Unknown error with 0x0081"; - break; - } - mCharInfo->unlock(); - state = ERROR_STATE; - break; } } diff --git a/src/net/loginhandler.cpp b/src/net/loginhandler.cpp index f240618d..db601214 100644 --- a/src/net/loginhandler.cpp +++ b/src/net/loginhandler.cpp @@ -34,7 +34,8 @@ extern SERVER_INFO **server_info; LoginHandler::LoginHandler() { static const Uint16 _messages[] = { - 0x0063, + SMSG_CONNECTION_PROBLEM, + SMSG_UPDATE_HOST, 0x0069, 0x006a, 0 @@ -44,9 +45,32 @@ LoginHandler::LoginHandler() void LoginHandler::handleMessage(MessageIn *msg) { + int code; + switch (msg->getId()) { - case 0x0063: + case SMSG_CONNECTION_PROBLEM: + code = msg->readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = "Authentication failed"; + break; + case 1: + errorMessage = "No servers available"; + break; + case 2: + errorMessage = "This account is already logged in"; + break; + default: + errorMessage = "Unknown connection error"; + break; + } + state = ERROR_STATE; + break; + + case SMSG_UPDATE_HOST: int len; len = msg->readInt16() - 4; @@ -90,10 +114,10 @@ void LoginHandler::handleMessage(MessageIn *msg) break; case 0x006a: - int loginError = msg->readInt8(); - logger->log("Login::error code: %i", loginError); + code = msg->readInt8(); + logger->log("Login::error code: %i", code); - switch (loginError) { + switch (code) { case 0: errorMessage = "Unregistered ID"; break; diff --git a/src/net/maploginhandler.cpp b/src/net/maploginhandler.cpp index 1b0919fa..b851117e 100644 --- a/src/net/maploginhandler.cpp +++ b/src/net/maploginhandler.cpp @@ -30,8 +30,8 @@ MapLoginHandler::MapLoginHandler() { static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, SMSG_LOGIN_SUCCESS, - 0x0081, 0 }; handledMessages = _messages; @@ -39,10 +39,29 @@ MapLoginHandler::MapLoginHandler() void MapLoginHandler::handleMessage(MessageIn *msg) { + int code; unsigned char direction; switch (msg->getId()) { + case SMSG_CONNECTION_PROBLEM: + code = msg->readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = "Authentication failed"; + break; + case 2: + errorMessage = "This account is already logged in"; + break; + default: + errorMessage = "Unknown connection error"; + break; + } + state = ERROR_STATE; + break; + case SMSG_LOGIN_SUCCESS: msg->readInt32(); // server tick msg->readCoordinates(player_node->mX, player_node->mY, direction); @@ -51,10 +70,5 @@ void MapLoginHandler::handleMessage(MessageIn *msg) player_node->mX, player_node->mY, direction); state = GAME_STATE; break; - - case 0x0081: - logger->log("Warning: Map server D/C"); - state = ERROR_STATE; - break; } } diff --git a/src/net/protocol.h b/src/net/protocol.h index fd08c45d..e9053451 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -27,6 +27,7 @@ *********************************/ #define SMSG_LOGIN_SUCCESS 0x0073 /**< Contains starting location */ #define SMSG_SERVER_PING 0x007f /**< Contains server tick */ +#define SMSG_CONNECTION_PROBLEM 0x0081 #define SMSG_UPDATE_HOST 0x0063 /**< Custom update host packet */ #define SMSG_PLAYER_UPDATE_1 0x01d8 #define SMSG_PLAYER_UPDATE_2 0x01d9 |