diff options
author | Jared Adams <jaxad0127@gmail.com> | 2010-02-27 21:50:25 -0700 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2010-02-28 10:30:45 -0700 |
commit | 500ee24e22aae7b457118d152b4480e99969092e (patch) | |
tree | ea0e7e3869a80fbc86cffe97136b926cc7149bdd /src | |
parent | 64e742acdb9b0dd9c44bced91766f5ea1aa9de4c (diff) | |
download | mana-500ee24e22aae7b457118d152b4480e99969092e.tar.gz mana-500ee24e22aae7b457118d152b4480e99969092e.tar.bz2 mana-500ee24e22aae7b457118d152b4480e99969092e.tar.xz mana-500ee24e22aae7b457118d152b4480e99969092e.zip |
Make the gui more themeable and distribute two themes
The older gray theme and the new wood theme are available as themes.
The gray theme needs some new graphics for hilights.
Add a theme option for branding and add path/to/branding/data to the
PhysFS search path.
Reviewed-by: Thorbjørn Lindeijer
Reviewed-by: Chuck Miller
Diffstat (limited to 'src')
32 files changed, 219 insertions, 126 deletions
diff --git a/src/client.cpp b/src/client.cpp index 9fa61364..a1b7a512 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -249,13 +249,6 @@ Client::Client(const Options &options): "Exiting.", mLocalDataDir.c_str())); } - // Add the local data directory to PhysicsFS search path - resman->addToSearchPath(mLocalDataDir, false); - - // Add the main data directories to our PhysicsFS search path - if (!options.dataPath.empty()) - resman->addToSearchPath(options.dataPath, true); - resman->addToSearchPath("data", true); #if defined __APPLE__ CFBundleRef mainBundle = CFBundleGetMainBundle(); CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(mainBundle); @@ -267,10 +260,40 @@ Client::Client(const Options &options): } CFRelease(resourcesURL); strncat(path, "/data", PATH_MAX - 1); - resman->addToSearchPath(path, true); + resman->addToSearchPath(path, false); + mPackageDir = path; +#else + resman->addToSearchPath(PKG_DATADIR "data", false); + mPackageDir = PKG_DATADIR "data"; +#endif + + resman->addToSearchPath("data", false); + + // Add branding/data to PhysFS search path + if (!options.brandingPath.empty()) + { + std::string path = options.brandingPath; + + // Strip blah.mana from the path +#ifdef WIN32 + int loc1 = path.find_last_of('/'); + int loc2 = path.find_last_of('\\'); + int loc = std::max(loc1, loc2); #else - resman->addToSearchPath(PKG_DATADIR "data", true); + int loc = path.find_last_of('/'); #endif + if (loc > 0) + path = path.substr(0, loc + 1); + + resman->addToSearchPath(path + "data", false); + } + + // Add the main data directories to our PhysicsFS search path + if (!options.dataPath.empty()) + resman->addToSearchPath(options.dataPath, false); + + // Add the local data directory to PhysicsFS search path + resman->addToSearchPath(mLocalDataDir, false); #ifdef WIN32 static SDL_SysWMinfo pInfo; @@ -319,6 +342,8 @@ Client::Client(const Options &options): // Initialize for drawing graphics->_beginDraw(); + SkinLoader::prepareThemePath(); + // Initialize the item shortcuts. itemShortcut = new ItemShortcut; diff --git a/src/client.h b/src/client.h index 934ba9d2..233ee646 100644 --- a/src/client.h +++ b/src/client.h @@ -165,6 +165,9 @@ public: static State getState() { return instance()->mState; } + static const std::string &getPackageDirectory() + { return instance()->mPackageDir; } + static const std::string &getConfigDirectory() { return instance()->mConfigDir; } @@ -189,6 +192,7 @@ private: Options mOptions; + std::string mPackageDir; std::string mConfigDir; std::string mLocalDataDir; std::string mUpdateHost; diff --git a/src/gui/emotepopup.cpp b/src/gui/emotepopup.cpp index 2711161e..e0c0a409 100644 --- a/src/gui/emotepopup.cpp +++ b/src/gui/emotepopup.cpp @@ -29,10 +29,11 @@ #include "localplayer.h" #include "log.h" +#include "gui/skin.h" + #include "resources/emotedb.h" #include "resources/image.h" #include "resources/iteminfo.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -56,8 +57,7 @@ EmotePopup::EmotePopup(): mEmotes.push_back(EmoteDB::getAnimation(i)); } - ResourceManager *resman = ResourceManager::getInstance(); - mSelectionImage = resman->getImage("graphics/gui/selection.png"); + mSelectionImage = SkinLoader::getImageFromTheme("selection.png"); if (!mSelectionImage) logger->error("Unable to load selection.png"); diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index e82a33b9..bc3eb675 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -209,9 +209,8 @@ void Gui::setUseCustomCursor(bool customCursor) SDL_ShowCursor(SDL_DISABLE); // Load the mouse cursor - ResourceManager *resman = ResourceManager::getInstance(); - mMouseCursors = - resman->getImageSet("graphics/gui/mouse.png", 40, 40); + mMouseCursors = SkinLoader::getImageSetFromTheme("mouse.png", + 40, 40); if (!mMouseCursors) logger->error("Unable to load mouse cursors."); diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 78c5c998..d53a1867 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -25,6 +25,7 @@ #include "log.h" #include "gui/setup.h" +#include "gui/skin.h" #include "gui/widgets/button.h" #include "gui/widgets/container.h" @@ -85,7 +86,7 @@ struct SkillInfo } else { - icon = res->getImage("graphics/gui/unknown-item.png"); + icon = SkinLoader::getImageFromTheme("unknown-item.png"); } } diff --git a/src/gui/skin.cpp b/src/gui/skin.cpp index a682bf8f..22153720 100644 --- a/src/gui/skin.cpp +++ b/src/gui/skin.cpp @@ -23,22 +23,26 @@ #include "gui/skin.h" +#include "client.h" #include "configuration.h" #include "configlistener.h" #include "log.h" #include "resources/image.h" +#include "resources/imageset.h" #include "resources/resourcemanager.h" #include "utils/dtor.h" #include "utils/stringutils.h" #include "utils/xml.h" +#include <physfs.h> + #include <algorithm> +std::string SkinLoader::mThemePath; SkinLoader *SkinLoader::mInstance = 0; - class SkinConfigListener : public ConfigListener { public: @@ -197,7 +201,7 @@ Skin *SkinLoader::readSkin(const std::string &filename) logger->log("Loading skin '%s'.", filename.c_str()); - XML::Document doc(filename); + XML::Document doc(resolveThemePath(filename)); xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) @@ -215,8 +219,7 @@ Skin *SkinLoader::readSkin(const std::string &filename) logger->log("SkinLoader::load(): <skinset> defines " "'%s' as a skin image.", skinSetImage.c_str()); - ResourceManager *resman = ResourceManager::getInstance(); - Image *dBorders = resman->getImage("graphics/gui/" + skinSetImage); + Image *dBorders = SkinLoader::getImageFromTheme(skinSetImage); ImageRect border; // iterate <widget>'s @@ -286,8 +289,8 @@ Skin *SkinLoader::readSkin(const std::string &filename) logger->log("Finished loading skin."); // Hard-coded for now until we update the above code to look for window buttons - Image *closeImage = resman->getImage("graphics/gui/close_button.png"); - Image *sticky = resman->getImage("graphics/gui/sticky_button.png"); + Image *closeImage = SkinLoader::getImageFromTheme("close_button.png"); + Image *sticky = SkinLoader::getImageFromTheme("sticky_button.png"); Image *stickyImageUp = sticky->getSubImage(0, 0, 15, 15); Image *stickyImageDown = sticky->getSubImage(15, 0, 15, 15); sticky->decRef(); @@ -297,3 +300,68 @@ Skin *SkinLoader::readSkin(const std::string &filename) skin->updateAlpha(mMinimumOpacity); return skin; } + +bool SkinLoader::tryThemePath(std::string themePath) +{ + if (!themePath.empty()) + { + themePath = "graphics/gui/" + themePath; + if (PHYSFS_exists(themePath.c_str())) + { + mThemePath = themePath; + return true; + } + } + + return false; +} + +void SkinLoader::prepareThemePath() +{ + // Try theme from settings + if (tryThemePath(config.getValue("theme", ""))) + return; + + // Try theme from branding + if (tryThemePath(branding.getValue("theme", ""))) + return; + + // Use default + mThemePath = "graphics/gui"; +} + +std::string SkinLoader::resolveThemePath(const std::string &path) +{ + // Need to strip off any dye info for the existence tests + int pos = path.find('|'); + std::string file; + if (pos > 0) + file = path.substr(0, pos); + else + file = path; + + // Might be a valid path already + if (PHYSFS_exists(file.c_str())) + return path; + + // Try the theme + file = getThemePath() + "/" + file; + if (PHYSFS_exists(file.c_str())) + return getThemePath() + "/" + path; + + // Backup + return "graphics/gui/" + path; +} + +Image *SkinLoader::getImageFromTheme(const std::string &path) +{ + ResourceManager *resman = ResourceManager::getInstance(); + return resman->getImage(resolveThemePath(path)); +} + +ImageSet *SkinLoader::getImageSetFromTheme(const std::string &path, + int w, int h) +{ + ResourceManager *resman = ResourceManager::getInstance(); + return resman->getImageSet(resolveThemePath(path), w, h); +} diff --git a/src/gui/skin.h b/src/gui/skin.h index 15d55972..091d3001 100644 --- a/src/gui/skin.h +++ b/src/gui/skin.h @@ -31,6 +31,7 @@ class ConfigListener; class Image; +class ImageSet; class Skin { @@ -101,11 +102,24 @@ class SkinLoader static SkinLoader *instance(); static void deleteInstance(); + static void prepareThemePath(); + static std::string getThemePath() { return mThemePath; } + + /** + * Returns the patch to the given gui resource relative to the theme + * or, if it isn't in the theme, relative to 'graphics/gui'. + */ + static std::string resolveThemePath(const std::string &path); + + static Image *getImageFromTheme(const std::string &path); + static ImageSet *getImageSetFromTheme(const std::string &path, + int w, int h); + /** * Loads a skin. */ Skin *load(const std::string &filename, - const std::string &defaultPath); + const std::string &defaultPath = getThemePath()); /** * Updates the alpha values of all of the skins. @@ -141,8 +155,11 @@ class SkinLoader */ ConfigListener *mSkinConfigListener; + static std::string mThemePath; static SkinLoader *mInstance; + static bool tryThemePath(std::string themePath); + /** * Tells if the current skins opacity * should not get less than the given value diff --git a/src/gui/specialswindow.cpp b/src/gui/specialswindow.cpp index 1513dcf1..3ca0f037 100644 --- a/src/gui/specialswindow.cpp +++ b/src/gui/specialswindow.cpp @@ -24,6 +24,7 @@ #include "log.h" #include "gui/setup.h" +#include "gui/skin.h" #include "gui/widgets/button.h" #include "gui/widgets/container.h" @@ -219,7 +220,7 @@ SpecialEntry::SpecialEntry(SpecialInfo *info) : if (!info->icon.empty()) mIcon = new Icon(info->icon); else - mIcon = new Icon("graphics/gui/unknown-item.png"); + mIcon = new Icon(SkinLoader::resolveThemePath("unknown-item.png")); mIcon->setPosition(1, 0); add(mIcon); diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index 3a87992b..f02965d1 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -25,6 +25,7 @@ #include "graphics.h" #include "gui/gui.h" +#include "gui/skin.h" #include "gui/widgets/textbox.h" @@ -33,7 +34,7 @@ #include <guichan/widgets/label.hpp> SpeechBubble::SpeechBubble(): - Popup("Speech", "graphics/gui/speechbubble.xml") + Popup("Speech", "speechbubble.xml") { setContentSize(140, 46); setMinWidth(29); diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index f5a9ea18..92386739 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -25,6 +25,7 @@ #include "gui/chat.h" #include "gui/gui.h" #include "gui/palette.h" +#include "gui/skin.h" #include "resources/image.h" #include "resources/resourcemanager.h" @@ -44,8 +45,8 @@ AvatarListBox::AvatarListBox(AvatarListModel *model): if (instances == 1) { - onlineIcon = ResourceManager::getInstance()->getImage("graphics/gui/circle-green.png"); - offlineIcon = ResourceManager::getInstance()->getImage("graphics/gui/circle-gray.png"); + onlineIcon = SkinLoader::getImageFromTheme("circle-green.png"); + offlineIcon = SkinLoader::getImageFromTheme("circle-gray.png"); } setWidth(200); diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index 6589c96e..36a47859 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -28,7 +28,6 @@ #include "gui/skin.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -54,10 +53,10 @@ struct ButtonData }; static ButtonData const data[BUTTON_COUNT] = { - { "graphics/gui/button.png", 0, 0 }, - { "graphics/gui/buttonhi.png", 9, 4 }, - { "graphics/gui/buttonpress.png", 16, 19 }, - { "graphics/gui/button_disabled.png", 25, 23 } + { "button.png", 0, 0 }, + { "buttonhi.png", 9, 4 }, + { "buttonpress.png", 16, 19 }, + { "button_disabled.png", 25, 23 } }; ImageRect Button::button[BUTTON_COUNT]; @@ -85,14 +84,13 @@ void Button::init() if (mInstances == 0) { // Load the skin - ResourceManager *resman = ResourceManager::getInstance(); Image *btn[BUTTON_COUNT]; int a, x, y, mode; for (mode = 0; mode < BUTTON_COUNT; mode++) { - btn[mode] = resman->getImage(data[mode].file); + btn[mode] = SkinLoader::getImageFromTheme(data[mode].file); a = 0; for (y = 0; y < 3; y++) { diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp index dc6d94b3..d5253d7c 100644 --- a/src/gui/widgets/checkbox.cpp +++ b/src/gui/widgets/checkbox.cpp @@ -28,7 +28,6 @@ #include "gui/skin.h" #include "resources/image.h" -#include "resources/resourcemanager.h" int CheckBox::instances = 0; float CheckBox::mAlpha = 1.0; @@ -45,8 +44,7 @@ CheckBox::CheckBox(const std::string &caption, bool selected): { if (instances == 0) { - ResourceManager *resman = ResourceManager::getInstance(); - Image *checkBox = resman->getImage("graphics/gui/checkbox.png"); + Image *checkBox = SkinLoader::getImageFromTheme("checkbox.png"); checkBoxNormal = checkBox->getSubImage(0, 0, 9, 10); checkBoxChecked = checkBox->getSubImage(9, 0, 9, 10); checkBoxDisabled = checkBox->getSubImage(18, 0, 9, 10); diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 32b42553..eb0cdef2 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -32,7 +32,6 @@ #include "gui/widgets/scrollarea.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -54,17 +53,16 @@ DropDown::DropDown(gcn::ListModel *listModel): if (instances == 0) { // Load the background skin - ResourceManager *resman = ResourceManager::getInstance(); // Get the button skin buttons[1][0] = - resman->getImage("graphics/gui/vscroll_up_default.png"); + SkinLoader::getImageFromTheme("vscroll_up_default.png"); buttons[0][0] = - resman->getImage("graphics/gui/vscroll_down_default.png"); + SkinLoader::getImageFromTheme("vscroll_down_default.png"); buttons[1][1] = - resman->getImage("graphics/gui/vscroll_up_pressed.png"); + SkinLoader::getImageFromTheme("vscroll_up_pressed.png"); buttons[0][1] = - resman->getImage("graphics/gui/vscroll_down_pressed.png"); + SkinLoader::getImageFromTheme("vscroll_down_pressed.png"); buttons[0][0]->setAlpha(mAlpha); buttons[0][1]->setAlpha(mAlpha); @@ -72,7 +70,7 @@ DropDown::DropDown(gcn::ListModel *listModel): buttons[1][1]->setAlpha(mAlpha); // get the border skin - Image *boxBorder = resman->getImage("graphics/gui/deepbox.png"); + Image *boxBorder = SkinLoader::getImageFromTheme("deepbox.png"); int gridx[4] = {0, 3, 28, 31}; int gridy[4] = {0, 3, 28, 31}; int a = 0, x, y; diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index 41be172f..dd13c679 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -32,10 +32,10 @@ #include "log.h" #include "gui/palette.h" +#include "gui/skin.h" #include "resources/emotedb.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -49,9 +49,7 @@ EmoteShortcutContainer::EmoteShortcutContainer(): addMouseListener(this); addWidgetListener(this); - ResourceManager *resman = ResourceManager::getInstance(); - - mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png"); + mBackgroundImg = SkinLoader::getImageFromTheme("item_shortcut_bgr.png"); mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index f801822c..b4270912 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -32,6 +32,7 @@ #include "gui/outfitwindow.h" #include "gui/palette.h" #include "gui/sdlinput.h" +#include "gui/skin.h" #include "gui/viewport.h" #include "net/net.h" @@ -39,7 +40,6 @@ #include "resources/image.h" #include "resources/iteminfo.h" -#include "resources/resourcemanager.h" #include "utils/stringutils.h" @@ -67,9 +67,7 @@ ItemContainer::ItemContainer(Inventory *inventory, bool forceQuantity): mItemPopup = new ItemPopup; setFocusable(true); - ResourceManager *resman = ResourceManager::getInstance(); - - mSelImg = resman->getImage("graphics/gui/selection.png"); + mSelImg = SkinLoader::getImageFromTheme("selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 66e053d8..92a3e7d0 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -32,11 +32,11 @@ #include "gui/inventorywindow.h" #include "gui/itempopup.h" #include "gui/palette.h" +#include "gui/skin.h" #include "gui/viewport.h" #include "resources/image.h" #include "resources/iteminfo.h" -#include "resources/resourcemanager.h" #include "utils/stringutils.h" @@ -50,9 +50,7 @@ ItemShortcutContainer::ItemShortcutContainer(): mItemPopup = new ItemPopup; - ResourceManager *resman = ResourceManager::getInstance(); - - mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png"); + mBackgroundImg = SkinLoader::getImageFromTheme("item_shortcut_bgr.png"); mMaxItems = itemShortcut->getItemCount(); mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp index 23da2afd..24395db7 100644 --- a/src/gui/widgets/playerbox.cpp +++ b/src/gui/widgets/playerbox.cpp @@ -26,8 +26,9 @@ #include "graphics.h" #include "player.h" +#include "gui/skin.h" + #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -43,8 +44,7 @@ PlayerBox::PlayerBox(const Player *player): if (instances == 0) { // Load the background skin - ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("graphics/gui/deepbox.png"); + Image *textbox = SkinLoader::getImageFromTheme("deepbox.png"); int bggridx[4] = {0, 3, 28, 31}; int bggridy[4] = {0, 3, 28, 31}; int a = 0, x, y; diff --git a/src/gui/widgets/popup.h b/src/gui/widgets/popup.h index 449c2f7b..d63b59ca 100644 --- a/src/gui/widgets/popup.h +++ b/src/gui/widgets/popup.h @@ -55,7 +55,7 @@ class Popup : public Container * @param skin The location where the Popup's skin XML can be found. */ Popup(const std::string &name = "", - const std::string &skin = "graphics/gui/gui.xml"); + const std::string &skin = "gui.xml"); /** * Destructor. Deletes all the added widgets. diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp index db2a8692..31c32132 100644 --- a/src/gui/widgets/progressbar.cpp +++ b/src/gui/widgets/progressbar.cpp @@ -30,7 +30,6 @@ #include "gui/skin.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -59,8 +58,7 @@ ProgressBar::ProgressBar(float progress, if (mInstances == 0) { - ResourceManager *resman = ResourceManager::getInstance(); - Image *dBorders = resman->getImage("graphics/gui/vscroll_grey.png"); + Image *dBorders = SkinLoader::getImageFromTheme("vscroll_grey.png"); mBorder.grid[0] = dBorders->getSubImage(0, 0, 4, 4); mBorder.grid[1] = dBorders->getSubImage(4, 0, 3, 4); mBorder.grid[2] = dBorders->getSubImage(7, 0, 4, 4); diff --git a/src/gui/widgets/progressindicator.cpp b/src/gui/widgets/progressindicator.cpp index d1b6bb87..f88f6045 100644 --- a/src/gui/widgets/progressindicator.cpp +++ b/src/gui/widgets/progressindicator.cpp @@ -20,6 +20,8 @@ #include "progressindicator.h" +#include "gui/skin.h" + #include "resources/animation.h" #include "resources/imageset.h" #include "resources/resourcemanager.h" @@ -31,9 +33,8 @@ ProgressIndicator::ProgressIndicator() { - ResourceManager *rm = ResourceManager::getInstance(); - ImageSet *images = rm->getImageSet("graphics/gui/progress-indicator.png", - 32, 32); + ImageSet *images = + SkinLoader::getImageSetFromTheme("progress-indicator.png", 32, 32); Animation *anim = new Animation; for (ImageSet::size_type i = 0; i < images->size(); ++i) diff --git a/src/gui/widgets/radiobutton.cpp b/src/gui/widgets/radiobutton.cpp index adbc4dd7..41c8faf7 100644 --- a/src/gui/widgets/radiobutton.cpp +++ b/src/gui/widgets/radiobutton.cpp @@ -24,8 +24,9 @@ #include "configuration.h" #include "graphics.h" +#include "gui/skin.h" + #include "resources/image.h" -#include "resources/resourcemanager.h" int RadioButton::instances = 0; float RadioButton::mAlpha = 1.0; @@ -43,13 +44,12 @@ RadioButton::RadioButton(const std::string &caption, const std::string &group, { if (instances == 0) { - ResourceManager *resman = ResourceManager::getInstance(); - radioNormal = resman->getImage("graphics/gui/radioout.png"); - radioChecked = resman->getImage("graphics/gui/radioin.png"); - radioDisabled = resman->getImage("graphics/gui/radioout.png"); - radioDisabledChecked = resman->getImage("graphics/gui/radioin.png"); - radioNormalHi = resman->getImage("graphics/gui/radioout_highlight.png"); - radioCheckedHi = resman->getImage("graphics/gui/radioin_highlight.png"); + radioNormal = SkinLoader::getImageFromTheme("radioout.png"); + radioChecked = SkinLoader::getImageFromTheme("radioin.png"); + radioDisabled = SkinLoader::getImageFromTheme("radioout.png"); + radioDisabledChecked = SkinLoader::getImageFromTheme("radioin.png"); + radioNormalHi = SkinLoader::getImageFromTheme("radioout_highlight.png"); + radioCheckedHi = SkinLoader::getImageFromTheme("radioin_highlight.png"); radioNormal->setAlpha(mAlpha); radioChecked->setAlpha(mAlpha); radioDisabled->setAlpha(mAlpha); diff --git a/src/gui/widgets/resizegrip.cpp b/src/gui/widgets/resizegrip.cpp index 106118da..d0b9b845 100644 --- a/src/gui/widgets/resizegrip.cpp +++ b/src/gui/widgets/resizegrip.cpp @@ -24,8 +24,9 @@ #include "configuration.h" #include "graphics.h" +#include "gui/skin.h" + #include "resources/image.h" -#include "resources/resourcemanager.h" #include <guichan/graphics.hpp> @@ -38,8 +39,7 @@ ResizeGrip::ResizeGrip(const std::string &image) if (mInstances == 0) { // Load the grip image - ResourceManager *resman = ResourceManager::getInstance(); - gripImage = resman->getImage(image); + gripImage = SkinLoader::getImageFromTheme(image); gripImage->setAlpha(mAlpha); } diff --git a/src/gui/widgets/resizegrip.h b/src/gui/widgets/resizegrip.h index 4cc195cc..5ef93f29 100644 --- a/src/gui/widgets/resizegrip.h +++ b/src/gui/widgets/resizegrip.h @@ -39,7 +39,7 @@ class ResizeGrip : public gcn::Widget /** * Constructor. */ - ResizeGrip(const std::string &image = "graphics/gui/resize.png"); + ResizeGrip(const std::string &image = "resize.png"); /** * Destructor. diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp index b3e28329..dea99e8e 100644 --- a/src/gui/widgets/scrollarea.cpp +++ b/src/gui/widgets/scrollarea.cpp @@ -27,7 +27,6 @@ #include "gui/skin.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -96,8 +95,7 @@ void ScrollArea::init() if (instances == 0) { // Load the background skin - ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("graphics/gui/deepbox.png"); + Image *textbox = SkinLoader::getImageFromTheme("deepbox.png"); const int bggridx[4] = {0, 3, 28, 31}; const int bggridy[4] = {0, 3, 28, 31}; int a = 0, x, y; @@ -118,8 +116,8 @@ void ScrollArea::init() textbox->decRef(); // Load vertical scrollbar skin - Image *vscroll = resman->getImage("graphics/gui/vscroll_grey.png"); - Image *vscrollHi = resman->getImage("graphics/gui/vscroll_highlight.png"); + Image *vscroll = SkinLoader::getImageFromTheme("vscroll_grey.png"); + Image *vscrollHi = SkinLoader::getImageFromTheme("vscroll_highlight.png"); int vsgridx[4] = {0, 4, 7, 11}; int vsgridy[4] = {0, 4, 15, 19}; @@ -147,21 +145,21 @@ void ScrollArea::init() vscrollHi->decRef(); buttons[UP][0] = - resman->getImage("graphics/gui/vscroll_up_default.png"); + SkinLoader::getImageFromTheme("vscroll_up_default.png"); buttons[DOWN][0] = - resman->getImage("graphics/gui/vscroll_down_default.png"); + SkinLoader::getImageFromTheme("vscroll_down_default.png"); buttons[LEFT][0] = - resman->getImage("graphics/gui/hscroll_left_default.png"); + SkinLoader::getImageFromTheme("hscroll_left_default.png"); buttons[RIGHT][0] = - resman->getImage("graphics/gui/hscroll_right_default.png"); + SkinLoader::getImageFromTheme("hscroll_right_default.png"); buttons[UP][1] = - resman->getImage("graphics/gui/vscroll_up_pressed.png"); + SkinLoader::getImageFromTheme("vscroll_up_pressed.png"); buttons[DOWN][1] = - resman->getImage("graphics/gui/vscroll_down_pressed.png"); + SkinLoader::getImageFromTheme("vscroll_down_pressed.png"); buttons[LEFT][1] = - resman->getImage("graphics/gui/hscroll_left_pressed.png"); + SkinLoader::getImageFromTheme("hscroll_left_pressed.png"); buttons[RIGHT][1] = - resman->getImage("graphics/gui/hscroll_right_pressed.png"); + SkinLoader::getImageFromTheme("hscroll_right_pressed.png"); } instances++; diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp index f02c6b5c..af36518a 100644 --- a/src/gui/widgets/slider.cpp +++ b/src/gui/widgets/slider.cpp @@ -27,7 +27,6 @@ #include "gui/skin.h" #include "resources/image.h" -#include "resources/resourcemanager.h" Image *Slider::hStart, *Slider::hMid, *Slider::hEnd, *Slider::hGrip; Image *Slider::vStart, *Slider::vMid, *Slider::vEnd, *Slider::vGrip; @@ -83,9 +82,8 @@ void Slider::init() // Load resources if (mInstances == 0) { - ResourceManager *resman = ResourceManager::getInstance(); - Image *slider = resman->getImage("graphics/gui/slider.png"); - Image *sliderHi = resman->getImage("graphics/gui/slider_hilight.png"); + Image *slider = SkinLoader::getImageFromTheme("slider.png"); + Image *sliderHi = SkinLoader::getImageFromTheme("slider_hilight.png"); x = 0; y = 0; w = 15; h = 6; diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp index 68dc2190..17145eae 100644 --- a/src/gui/widgets/tab.cpp +++ b/src/gui/widgets/tab.cpp @@ -30,7 +30,6 @@ #include "gui/widgets/tabbedarea.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/dtor.h" @@ -55,10 +54,10 @@ struct TabData }; static TabData const data[TAB_COUNT] = { - { "graphics/gui/tab.png", 0, 0 }, - { "graphics/gui/tab_hilight.png", 9, 4 }, - { "graphics/gui/tabselected.png", 16, 19 }, - { "graphics/gui/tab.png", 25, 23 } + { "tab.png", 0, 0 }, + { "tab_hilight.png", 9, 4 }, + { "tabselected.png", 16, 19 }, + { "tab.png", 25, 23 } }; ImageRect Tab::tabImg[TAB_COUNT]; @@ -91,14 +90,13 @@ void Tab::init() if (mInstances == 0) { // Load the skin - ResourceManager *resman = ResourceManager::getInstance(); Image *tab[TAB_COUNT]; int a, x, y, mode; for (mode = 0; mode < TAB_COUNT; mode++) { - tab[mode] = resman->getImage(data[mode].file); + tab[mode] = SkinLoader::getImageFromTheme(data[mode].file); a = 0; for (y = 0; y < 3; y++) { diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp index 278b4cb9..e599c37d 100644 --- a/src/gui/widgets/textfield.cpp +++ b/src/gui/widgets/textfield.cpp @@ -29,7 +29,6 @@ #include "gui/skin.h" #include "resources/image.h" -#include "resources/resourcemanager.h" #include "utils/copynpaste.h" #include "utils/dtor.h" @@ -53,8 +52,7 @@ TextField::TextField(const std::string &text, bool loseFocusOnTab): if (instances == 0) { // Load the skin - ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("graphics/gui/deepbox.png"); + Image *textbox = SkinLoader::getImageFromTheme("deepbox.png"); int gridx[4] = {0, 3, 28, 31}; int gridy[4] = {0, 3, 28, 31}; int a = 0, x, y; diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h index a54016bc..fd7fd6b7 100644 --- a/src/gui/widgets/window.h +++ b/src/gui/widgets/window.h @@ -57,7 +57,7 @@ class Window : public gcn::Window, gcn::WidgetListener * @param skin The location where the window's skin XML can be found. */ Window(const std::string &caption = "Window", bool modal = false, - Window *parent = NULL, const std::string &skin = "graphics/gui/gui.xml"); + Window *parent = NULL, const std::string &skin = "gui.xml"); /** * Destructor. Deletes all the added widgets. diff --git a/src/item.cpp b/src/item.cpp index e20ef57a..378c7efe 100644 --- a/src/item.cpp +++ b/src/item.cpp @@ -21,6 +21,8 @@ #include "item.h" +#include "gui/skin.h" + #include "resources/image.h" #include "resources/iteminfo.h" #include "resources/resourcemanager.h" @@ -60,8 +62,8 @@ void Item::setId(int id) mDrawImage = resman->getImage(imagePath); if (!mImage) - mImage = resman->getImage("graphics/gui/unknown-item.png"); + mImage = SkinLoader::getImageFromTheme("unknown-item.png"); if (!mDrawImage) - mDrawImage = resman->getImage("graphics/gui/unknown-item.png"); + mDrawImage = SkinLoader::getImageFromTheme("unknown-item.png"); } diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 8ce03bba..750c8c45 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -43,6 +43,7 @@ #include "gui/ministatus.h" #include "gui/palette.h" #include "gui/skilldialog.h" +#include "gui/skin.h" #include "gui/statuswindow.h" #include "gui/storagewindow.h" @@ -1050,18 +1051,12 @@ void LocalPlayer::handleStatusEffect(StatusEffect *effect, int effectId) void LocalPlayer::initTargetCursor() { // Load target cursors - loadTargetCursor("graphics/gui/target-cursor-blue-s.png", 44, 35, - false, TC_SMALL); - loadTargetCursor("graphics/gui/target-cursor-red-s.png", 44, 35, - true, TC_SMALL); - loadTargetCursor("graphics/gui/target-cursor-blue-m.png", 62, 44, - false, TC_MEDIUM); - loadTargetCursor("graphics/gui/target-cursor-red-m.png", 62, 44, - true, TC_MEDIUM); - loadTargetCursor("graphics/gui/target-cursor-blue-l.png", 82, 60, - false, TC_LARGE); - loadTargetCursor("graphics/gui/target-cursor-red-l.png", 82, 60, - true, TC_LARGE); + loadTargetCursor("target-cursor-blue-s.png", 44, 35, false, TC_SMALL); + loadTargetCursor("target-cursor-red-s.png", 44, 35, true, TC_SMALL); + loadTargetCursor("target-cursor-blue-m.png", 62, 44, false, TC_MEDIUM); + loadTargetCursor("target-cursor-red-m.png", 62, 44, true, TC_MEDIUM); + loadTargetCursor("target-cursor-blue-l.png", 82, 60, false, TC_LARGE); + loadTargetCursor("target-cursor-red-l.png", 82, 60, true, TC_LARGE); } void LocalPlayer::loadTargetCursor(const std::string &filename, @@ -1071,9 +1066,8 @@ void LocalPlayer::loadTargetCursor(const std::string &filename, assert(size > -1); assert(size < 3); - ResourceManager *resman = ResourceManager::getInstance(); - - ImageSet *currentImageSet = resman->getImageSet(filename, width, height); + ImageSet *currentImageSet = SkinLoader::getImageSetFromTheme(filename, + width, height); Animation *anim = new Animation; for (unsigned int i = 0; i < currentImageSet->size(); ++i) diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 8b5ecca3..24f346f7 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -21,6 +21,7 @@ #include "resources/resourcemanager.h" +#include "client.h" #include "log.h" #include "resources/dye.h" @@ -211,7 +212,7 @@ std::string ResourceManager::getPath(const std::string &file) else { // if not found in search path return the default path - path = std::string(PKG_DATADIR) + std::string("data") + "/" + file; + path = Client::getPackageDirectory() + "/" + file; } return path; diff --git a/src/text.cpp b/src/text.cpp index 0b6b77ea..ce09146f 100644 --- a/src/text.cpp +++ b/src/text.cpp @@ -28,6 +28,7 @@ #include "gui/gui.h" #include "gui/palette.h" +#include "gui/skin.h" #include "resources/resourcemanager.h" #include "resources/image.h" @@ -49,8 +50,7 @@ Text::Text(const std::string &text, int x, int y, if (textManager == 0) { textManager = new TextManager; - ResourceManager *resman = ResourceManager::getInstance(); - Image *sbImage = resman->getImage("graphics/gui/bubble.png|W:#" + Image *sbImage = SkinLoader::getImageFromTheme("bubble.png|W:#" + config.getValue("speechBubblecolor", "000000")); mBubble.grid[0] = sbImage->getSubImage(0, 0, 5, 5); mBubble.grid[1] = sbImage->getSubImage(5, 0, 5, 5); |