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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/vector.h
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
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General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
Diffstat (limited to 'src/vector.h')
-rw-r--r--src/vector.h24
1 files changed, 4 insertions, 20 deletions
diff --git a/src/vector.h b/src/vector.h
index 9ff98aa1..5d7d63d7 100644
--- a/src/vector.h
+++ b/src/vector.h
@@ -33,11 +33,7 @@
class Vector
{
public:
- Vector():
- x(0.0f),
- y(0.0f),
- z(0.0f)
- {}
+ Vector() = default;
Vector(float x, float y, float z = 0.0f):
x(x),
@@ -45,12 +41,6 @@ class Vector
z(z)
{}
- Vector(const Vector &v):
- x(v.x),
- y(v.y),
- z(v.z)
- {}
-
/**
* Returns true if all coordinates are set to 0, otherwise returns
* false.
@@ -60,14 +50,6 @@ class Vector
return x == 0.0f && y == 0.0f && z == 0.0f;
}
- Vector &operator=(const Vector &v)
- {
- x = v.x;
- y = v.y;
- z = v.z;
- return *this;
- }
-
/**
* Scale vector operator.
*/
@@ -187,7 +169,9 @@ class Vector
return Vector(x / l, y / l, z / l);
}
- float x, y, z;
+ float x = 0.0f;
+ float y = 0.0f;
+ float z = 0.0f;
};
inline bool operator == (const Vector &a, const Vector &b)