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authorMajin Sniper <majinsniper@gmx.de>2009-02-20 00:19:52 +0100
committerJared Adams <jaxad0127@gmail.com>2009-02-19 18:27:45 -0700
commit1713f33dbd71b6378c8a4e58452fb16147f320d7 (patch)
tree19edc1a3291b06bf1680394bb1a68986ddca6f0c /src/textparticle.h
parentfcc8e48e96f017e4d7551ce7e686dd2e2a1bbcb9 (diff)
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Added a pickup notification as particle effect. Also make a ui option to enable/disable this effect (default is off) and another option to disable the pickup notification in the chat log (default is on).
Diffstat (limited to 'src/textparticle.h')
-rw-r--r--src/textparticle.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/textparticle.h b/src/textparticle.h
index 76c247bf..d72df138 100644
--- a/src/textparticle.h
+++ b/src/textparticle.h
@@ -33,7 +33,7 @@ class TextParticle : public Particle
*/
TextParticle(Map *map, const std::string &text,
int colorR, int colorG, int colorB,
- gcn::Font *font);
+ gcn::Font *font, bool outline = false);
/**
* Draws the particle image.
@@ -48,6 +48,8 @@ class TextParticle : public Particle
std::string mText; /**< Text of the particle. */
gcn::Font *mTextFont; /**< Font used for drawing the text. */
int mColorR, mColorG, mColorB; /**< Color used for drawing the text. */
+ bool mOutline; /**< Make the text readable - draw it the way
+ a Text is usually drawn: with outline */
};
#endif