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authorJared Adams <jaxad0127@gmail.com>2010-06-03 14:12:42 -0600
committerJared Adams <jaxad0127@gmail.com>2010-06-03 14:23:08 -0600
commit8615f1bbad630602009c04a317cd83e03aaa620c (patch)
tree6f1aaade0f9d745536ec1bda73314cb0841a89e4 /src/statuseffect.cpp
parent24802c19b0c3ee287898a81a0257d27843d5d09d (diff)
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Unload loaded DBs before loading them again
This greatly simplifies handling DBs when changing states. No more need to manage unloading in Client (except when exiting). Reviewed-by: Thorbjørn Lindeijer
Diffstat (limited to 'src/statuseffect.cpp')
-rw-r--r--src/statuseffect.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp
index 49619f8a..6ab0b8fa 100644
--- a/src/statuseffect.cpp
+++ b/src/statuseffect.cpp
@@ -32,6 +32,8 @@
#define STATUS_EFFECTS_FILE "status-effects.xml"
+bool StatusEffect::mLoaded = false;
+
StatusEffect::StatusEffect() :
mPersistentParticleEffect(false)
{}
@@ -113,6 +115,9 @@ StatusEffect *StatusEffect::getStunEffect(int index, bool enabling)
void StatusEffect::load()
{
+ if (mLoaded)
+ unload();
+
XML::Document doc(STATUS_EFFECTS_FILE);
xmlNodePtr rootNode = doc.rootNode();
@@ -175,8 +180,13 @@ void unloadMap(std::map<int, StatusEffect *> map)
void StatusEffect::unload()
{
+ if (!mLoaded)
+ return;
+
unloadMap(statusEffects[0]);
unloadMap(statusEffects[1]);
unloadMap(stunEffects[0]);
unloadMap(stunEffects[1]);
+
+ mLoaded = false;
}