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authorPhilipp Sehmisch <tmw@crushnet.org>2007-05-07 16:22:54 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-05-07 16:22:54 +0000
commit8313edcc163bfecd1c41a7faf55f51379189b92b (patch)
treeebb6f1db2038b3277aca90efe4061c5b8e1820c4 /src/sprite.h
parent279b74f292a45709afcddeea6667d0096d06fd3f (diff)
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Fixed positioning of monster names and target circles.
Diffstat (limited to 'src/sprite.h')
-rw-r--r--src/sprite.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/sprite.h b/src/sprite.h
index 51811149..89780519 100644
--- a/src/sprite.h
+++ b/src/sprite.h
@@ -50,6 +50,22 @@ class Sprite
draw(Graphics *graphics, int offsetX, int offsetY) const = 0;
/**
+ * Returns the horizontal size of the sprites graphical representation
+ * in pixels or 0 when it is undefined.
+ */
+ virtual int
+ getWidth() const
+ { return 0; }
+
+ /**
+ * Returns the vertical size of the sprites graphical representation
+ * in pixels or 0 when it is undefined.
+ */
+ virtual int
+ getHeight() const
+ { return 0; }
+
+ /**
* Returns the pixel Y coordinate of the sprite.
*/
virtual int