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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-13 02:55:05 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-13 02:55:05 +0000 |
commit | 682d6a9e44e583c088ed5970d69ef6bd9db7fd23 (patch) | |
tree | 73079cdd7d9b57d104c8db400f09aabc3d833122 /src/sound/sound.cpp | |
parent | 3657bf87641144b605d49767cf466f04242c29c9 (diff) | |
download | mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.tar.gz mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.tar.bz2 mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.tar.xz mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.zip |
Got rid of Allegro ok dialog completely. Now just the yes_no dialog remaining.
Diffstat (limited to 'src/sound/sound.cpp')
-rw-r--r-- | src/sound/sound.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/sound/sound.cpp b/src/sound/sound.cpp index 7d2ba834..5e66c208 100644 --- a/src/sound/sound.cpp +++ b/src/sound/sound.cpp @@ -45,7 +45,7 @@ 32/20 sounds realistic here. */ void Sound::init(int voices, int mod_voices) { - if(isOk == 0) { + if (isOk == 0) { throw("Sound engine cannot be initialized twice!\n"); } @@ -55,7 +55,7 @@ void Sound::init(int voices, int mod_voices) { int audio_channels = 2; int audio_buffers = 4096; - if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { + if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { #ifndef __DEBUG throw("Unable to open audio device!\n"); #else @@ -83,10 +83,10 @@ void Sound::init(int voices, int mod_voices) { muted. */ void Sound::setVolume(int music) { - if(isOk==-1) + if (isOk == -1) return; - if(isMaxVol(music) == false) { + if (isMaxVol(music) == false) { vol_music = music; Mix_VolumeMusic(vol_music); } @@ -97,10 +97,10 @@ void Sound::setVolume(int music) { \param amusic volume difference */ void Sound::adjustVolume(int amusic) { - if(isOk==-1) + if (isOk == -1) return; - if(isMaxVol(vol_music + amusic) == false) { + if (!isMaxVol(vol_music + amusic)) { vol_music += amusic; Mix_VolumeMusic(vol_music); } @@ -112,10 +112,10 @@ void Sound::adjustVolume(int amusic) { \param loop how many times should the midi be looped? (-1 = infinite) */ void Sound::startBgm(char * in, int loop) { - if(isOk==-1) + if (isOk == -1) return; - if(bgm != NULL) { + if (bgm != NULL) { stopBgm(); } @@ -137,7 +137,7 @@ void Sound::startBgm(char * in, int loop) { playback stop. */ void Sound::stopBgm() { - if(isOk==-1) { + if (isOk == -1) { return; } @@ -145,7 +145,7 @@ void Sound::stopBgm() { std::cout << "Sound::stopBgm()\n"; #endif - if(bgm != NULL) { + if (bgm != NULL) { Mix_HaltMusic(); Mix_FreeMusic(bgm); bgm = NULL; @@ -170,7 +170,7 @@ SOUND_SID Sound::loadItem(char *fpath) { std::cout << "Sound::loadItem() precaching \"" << fpath << "\"\n"; #endif Mix_Chunk *newItem; - if(newItem = Mix_LoadWAV(fpath)) { + if (newItem = Mix_LoadWAV(fpath)) { soundpool[++items] = newItem; #ifdef __DEBUG std::cout << "Sound::loadItem() success SOUND_SID = " << items << std::endl; @@ -187,7 +187,7 @@ SOUND_SID Sound::loadItem(char *fpath) { \param volume volume the sound should be played with (possible range: 0-128) */ void Sound::startItem(SOUND_SID id, int volume) { - if(soundpool[id]) { + if (soundpool[id]) { #ifdef __DEBUG std::cout << "Sound::startItem() playing SOUND_SID = " << id << std::endl; #endif @@ -235,7 +235,7 @@ void Sound::close(void) { true if that's the case. */ bool Sound::isMaxVol(int vol) { - if( vol > 0 && vol < 128 ) return false; + if (vol > 0 && vol < 128) return false; else return true; } |