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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-14 23:47:22 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-14 23:53:26 +0200 |
commit | beac98b7d093bca0fa921e5e30c2b766fb0298e9 (patch) | |
tree | 74adb5d59e6bd074a8483d14966ab2913fd50cc1 /src/sound.h | |
parent | 2f04d1c1aa1fca06754eb5c8bad631d4fbfab6df (diff) | |
download | mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.tar.gz mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.tar.bz2 mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.tar.xz mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.zip |
Cleanup of Sound class, fixing restoring of volumes and music
While a previous commit fixed the restoring of music of the current map
in the setup window, this commit makes sure that the Sound class itself
will resume a previously playing song when it is re-initialized.
Other fixes:
* Restore the correct volumes when enabling sound
* Play the right audio track during login
* Specify which font to use for bold text
Diffstat (limited to 'src/sound.h')
-rw-r--r-- | src/sound.h | 32 |
1 files changed, 11 insertions, 21 deletions
diff --git a/src/sound.h b/src/sound.h index 2e43ef37..3fce5447 100644 --- a/src/sound.h +++ b/src/sound.h @@ -46,11 +46,6 @@ class Sound void init(); /** - * Logs various info about sound device. - */ - void info(); - - /** * Removes all sound functionalities. */ void close(); @@ -59,9 +54,8 @@ class Sound * Starts background music. * * @param path The full path to the music file. - * @param loop The number of times the song is played (-1 = infinite) */ - void playMusic(const std::string &path, int loop = -1); + void playMusic(const std::string &path); /** * Stops currently running background music track. @@ -72,11 +66,9 @@ class Sound * Fades in background music. * * @param path The full path to the music file. - * @param loop The number of times the song is played (-1 = infinite) * @param ms Duration of fade-in effect (ms) */ - void fadeInMusic(const std::string &path, int loop = -1, - int ms = 2000); + void fadeInMusic(const std::string &path, int ms = 2000); /** * Fades out currently running background music track. @@ -85,18 +77,9 @@ class Sound */ void fadeOutMusic(int ms); - /** - * Sets music volume. - * - * @param volume Volume value - */ - void setMusicVolume(int volume); + int getMaxVolume() const; - /** - * Sets sfx volume. - * - * @param volume Volume value - */ + void setMusicVolume(int volume); void setSfxVolume(int volume); /** @@ -107,11 +90,18 @@ class Sound void playSfx(const std::string &path); private: + /** Logs various info about sound device. */ + void info(); + + /** Halts and frees currently playing music. */ + void haltMusic(); + bool mInstalled; int mSfxVolume; int mMusicVolume; + std::string mCurrentMusicFile; Mix_Music *mMusic; }; |