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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-05-23 21:35:01 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-05-23 21:35:01 +0000 |
commit | 114e76641ccde78fcb9f4ca2fcf7c9a909e176ba (patch) | |
tree | 9efa7737187ae8e239a2914cbb57e0e36f5efc92 /src/simpleanimation.h | |
parent | 1ddb44f5caf3e0bc93b7d19cc6e227b10e4b4c41 (diff) | |
download | mana-114e76641ccde78fcb9f4ca2fcf7c9a909e176ba.tar.gz mana-114e76641ccde78fcb9f4ca2fcf7c9a909e176ba.tar.bz2 mana-114e76641ccde78fcb9f4ca2fcf7c9a909e176ba.tar.xz mana-114e76641ccde78fcb9f4ca2fcf7c9a909e176ba.zip |
Added a missing include and fixed a bug with cleaning up target cursor
animations.
Diffstat (limited to 'src/simpleanimation.h')
-rw-r--r-- | src/simpleanimation.h | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/simpleanimation.h b/src/simpleanimation.h index 14793c2f..561c540d 100644 --- a/src/simpleanimation.h +++ b/src/simpleanimation.h @@ -38,9 +38,8 @@ class Graphics; class SimpleAnimation { public: - /** - * Creates a simple animation with an already created animation + * Creates a simple animation with an already created animation. */ SimpleAnimation(Animation *animation): mAnimation(animation), @@ -50,7 +49,7 @@ class SimpleAnimation {}; /** - * Creates a simple animation that creates its animation from XML Data + * Creates a simple animation that creates its animation from XML Data. */ SimpleAnimation(xmlNodePtr animationNode); @@ -61,10 +60,17 @@ class SimpleAnimation Image *getCurrentImage() const; private: - Animation *mAnimation; /**< The hosted animation */ - unsigned int mAnimationTime; /**< Time in game ticks the current frame is shown*/ - unsigned int mAnimationPhase; /**< Index of current animation phase*/ - Frame *mCurrentFrame; /**< Current animation phase */ + /** The hosted animation. */ + Animation *mAnimation; + + /** Time in game ticks the current frame is shown. */ + unsigned int mAnimationTime; + + /** Index of current animation phase. */ + unsigned int mAnimationPhase; + + /** Current animation phase. */ + Frame *mCurrentFrame; }; #endif |