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authorChuck Miller <shadowmil@gmail.com>2009-05-03 17:11:25 -0400
committerChuck Miller <shadowmil@gmail.com>2009-05-03 17:11:25 -0400
commita93a723db62ba2ad445b0fff26be5c51aefcda78 (patch)
tree1d39966d58f3d1c8c948f4719d22146d2373df10 /src/simpleanimation.h
parent19bf50bbff325024c2ed9ad724aeb6acb39bae39 (diff)
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Added rotational particles, and added code to show arrows when a player shoots them.
Diffstat (limited to 'src/simpleanimation.h')
-rw-r--r--src/simpleanimation.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/simpleanimation.h b/src/simpleanimation.h
index e48644d4..508810b1 100644
--- a/src/simpleanimation.h
+++ b/src/simpleanimation.h
@@ -48,6 +48,10 @@ class SimpleAnimation
~SimpleAnimation();
+ void setFrame(int frame);
+
+ int getLength();
+
void update(unsigned int timePassed);
bool draw(Graphics* graphics, int posX, int posY) const;