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authorMajin Sniper <majinsniper@gmx.de>2009-02-23 19:19:55 +0100
committerJared Adams <jaxad0127@gmail.com>2009-02-23 17:19:56 -0700
commite15b8c360ac5171fe73b8b73fbe00eedba8970ff (patch)
treeec7d2129c8dc35c3cdf7669a08beb71c30a7760c /src/shopitem.cpp
parentc54b987a4e4d28d35e8bafb03e1dba33b5fda4ab (diff)
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Allow to sell non-stackable items like stackables
Make it possible to sell non-stackable items all at once by introducing "Duplicate Items" and a Shop that can handle them. Also fix a trivial bug to correctly preview you money while selling.
Diffstat (limited to 'src/shopitem.cpp')
-rw-r--r--src/shopitem.cpp58
1 files changed, 55 insertions, 3 deletions
diff --git a/src/shopitem.cpp b/src/shopitem.cpp
index 6547aaf1..d6bb1d49 100644
--- a/src/shopitem.cpp
+++ b/src/shopitem.cpp
@@ -23,10 +23,62 @@
#include "units.h"
-ShopItem::ShopItem(int id, int quantity, int price):
- Item(id, quantity),
- mPrice(price)
+ShopItem::ShopItem (int inventoryIndex, int id,
+ int quantity, int price) :
+ Item (id, 0), mPrice(price)
{
mDisplayName = getInfo().getName() +
" (" + Units::formatCurrency(mPrice).c_str() + ")";
+ setInvIndex(inventoryIndex);
+ addDuplicate(inventoryIndex, quantity);
+}
+
+ShopItem::ShopItem (int id, int price) : Item (id, 0), mPrice(price)
+{
+ mDisplayName = getInfo().getName() +
+ " (" + Units::formatCurrency(mPrice).c_str() + ")";
+ setInvIndex(-1);
+ addDuplicate(-1, 0);
+}
+
+ShopItem::~ShopItem()
+{
+ /** Clear all remaining duplicates on Object destruction. */
+ while (!mDuplicates.empty())
+ {
+ delete mDuplicates.top();
+ mDuplicates.pop();
+ }
+}
+
+void ShopItem::addDuplicate(int inventoryIndex,
+ int quantity)
+{
+ DuplicateItem* di = new DuplicateItem;
+ di->inventoryIndex = inventoryIndex;
+ di->quantity = quantity;
+ mDuplicates.push(di);
+ mQuantity += quantity;
+}
+
+
+void ShopItem::addDuplicate()
+{
+ DuplicateItem* di = new DuplicateItem;
+ di->inventoryIndex = -1;
+ di->quantity = 0;
+ mDuplicates.push(di);
+}
+
+int ShopItem::sellCurrentDuplicate(int quantity)
+{
+ DuplicateItem* dupl = mDuplicates.top();
+ int sellCount = quantity <= dupl->quantity ? quantity : dupl->quantity;
+ dupl->quantity -= sellCount;
+ mQuantity -= sellCount;
+ if (dupl->quantity == 0) {
+ delete dupl;
+ mDuplicates.pop();
+ }
+ return sellCount;
}