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author | Chuck Miller <shadowmil@gmail.com> | 2009-05-03 17:11:25 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2009-05-03 17:11:25 -0400 |
commit | a93a723db62ba2ad445b0fff26be5c51aefcda78 (patch) | |
tree | 1d39966d58f3d1c8c948f4719d22146d2373df10 /src/rotationalparticle.h | |
parent | 19bf50bbff325024c2ed9ad724aeb6acb39bae39 (diff) | |
download | mana-a93a723db62ba2ad445b0fff26be5c51aefcda78.tar.gz mana-a93a723db62ba2ad445b0fff26be5c51aefcda78.tar.bz2 mana-a93a723db62ba2ad445b0fff26be5c51aefcda78.tar.xz mana-a93a723db62ba2ad445b0fff26be5c51aefcda78.zip |
Added rotational particles, and added code to show arrows when a player shoots them.
Diffstat (limited to 'src/rotationalparticle.h')
-rw-r--r-- | src/rotationalparticle.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/rotationalparticle.h b/src/rotationalparticle.h new file mode 100644 index 00000000..07c95e9c --- /dev/null +++ b/src/rotationalparticle.h @@ -0,0 +1,48 @@ +/* + * The Mana World + * Copyright (C) 2006 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _ROTATIONAL_PARTICLE_H +#define _ROTATIONAL_PARTICLE_H + +#include <libxml/tree.h> + +#include "imageparticle.h" + +class Animation; +class Map; +class SimpleAnimation; + +class RotationalParticle : public ImageParticle +{ + public: + RotationalParticle(Map *map, Animation *animation); + + RotationalParticle(Map *map, xmlNodePtr animationNode); + + ~RotationalParticle(); + + virtual bool update(); + + private: + SimpleAnimation *mAnimation; /**< Used animation for this particle */ +}; + +#endif |