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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-07-30 14:33:28 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-07-30 14:33:28 +0000
commitaff167beefadc32add4b44626cc2f1cbef800c7b (patch)
tree43796105cc107ec55742e88562e064d8031d3b23 /src/resources
parent18b73fdadd715d356416a95c31a25b3293fa2596 (diff)
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Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0
branch).
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/openglsdlimageloader.cpp34
-rw-r--r--src/resources/openglsdlimageloader.h37
-rw-r--r--src/resources/resourcemanager.cpp17
-rw-r--r--src/resources/resourcemanager.h8
-rw-r--r--src/resources/sdlimageloader.cpp53
-rw-r--r--src/resources/sdlimageloader.h4
6 files changed, 100 insertions, 53 deletions
diff --git a/src/resources/openglsdlimageloader.cpp b/src/resources/openglsdlimageloader.cpp
new file mode 100644
index 00000000..f3ddbd84
--- /dev/null
+++ b/src/resources/openglsdlimageloader.cpp
@@ -0,0 +1,34 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: sdlimageloader.cpp 2121 2006-01-31 02:55:26Z der_doener $
+ */
+
+#include "openglsdlimageloader.h"
+
+#include <string>
+
+#include "resourcemanager.h"
+
+SDL_Surface* OpenGLSDLImageLoader::loadSDLSurface(const std::string& filename)
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+ return resman->loadSDLSurface(filename);
+}
diff --git a/src/resources/openglsdlimageloader.h b/src/resources/openglsdlimageloader.h
new file mode 100644
index 00000000..29be294c
--- /dev/null
+++ b/src/resources/openglsdlimageloader.h
@@ -0,0 +1,37 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: sdlimageloader.h 1724 2005-09-12 22:15:35Z der_doener $
+ */
+
+#ifndef _TMW_OPENGLSDLIMAGELOADER_H
+#define _TMW_OPENGLSDLIMAGELOADER_H
+
+#include <iosfwd>
+
+#include <guichan/opengl/openglsdlimageloader.hpp>
+
+class OpenGLSDLImageLoader : public gcn::OpenGLSDLImageLoader
+{
+ protected:
+ SDL_Surface* loadSDLSurface(const std::string& filename);
+};
+
+#endif
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 6353afac..23a73497 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -26,6 +26,7 @@
#include <cassert>
#include <sstream>
#include <physfs.h>
+#include <SDL_image.h>
#include "image.h"
#include "music.h"
@@ -300,3 +301,19 @@ ResourceManager::loadTextFile(const std::string &fileName)
free(fileContents);
return lines;
}
+
+SDL_Surface*
+ResourceManager::loadSDLSurface(const std::string& filename)
+{
+ int fileSize;
+ void *buffer = loadFile(filename, fileSize);
+ SDL_Surface *tmp = NULL;
+
+ if (buffer) {
+ SDL_RWops *rw = SDL_RWFromMem(buffer, fileSize);
+ tmp = IMG_Load_RW(rw, 1);
+ ::free(buffer);
+ }
+
+ return tmp;
+}
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index f254a8b4..0086b167 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -27,6 +27,7 @@
#include <iosfwd>
#include <map>
#include <vector>
+#include <SDL.h>
class Resource;
class Image;
@@ -164,6 +165,13 @@ class ResourceManager
loadTextFile(const std::string &fileName);
/**
+ * Loads the given filename as an SDL surface. The returned surface is
+ * expected to be freed by the caller using SDL_FreeSurface.
+ */
+ SDL_Surface*
+ loadSDLSurface(const std::string& filename);
+
+ /**
* Returns an instance of the class, creating one if it does not
* already exist.
*/
diff --git a/src/resources/sdlimageloader.cpp b/src/resources/sdlimageloader.cpp
index 88c4143e..ae4f4dcb 100644
--- a/src/resources/sdlimageloader.cpp
+++ b/src/resources/sdlimageloader.cpp
@@ -24,60 +24,11 @@
#include "sdlimageloader.h"
#include <string>
-#include <SDL_image.h>
-
-#include <guichan/exception.hpp>
#include "resourcemanager.h"
-void SDLImageLoader::prepare(const std::string &filename)
+SDL_Surface* SDLImageLoader::loadSDLSurface(const std::string& filename)
{
- if (mCurrentImage)
- {
- throw GCN_EXCEPTION("Function called before finalizing or discarding last loaded image.");
- }
-
ResourceManager *resman = ResourceManager::getInstance();
-
- int fileSize;
- void *buffer = resman->loadFile(filename, fileSize);
-
- SDL_Surface *tmp = NULL;
- if (buffer) {
- SDL_RWops *rw = SDL_RWFromMem(buffer, fileSize);
- tmp = IMG_Load_RW(rw, 1);
- ::free(buffer);
- }
-
- if (!tmp)
- {
- throw GCN_EXCEPTION(std::string("Unable to load image file: ")+filename);
- }
-
- Uint32 rmask, gmask, bmask, amask;
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- rmask = 0xff000000;
- gmask = 0x00ff0000;
- bmask = 0x0000ff00;
- amask = 0x000000ff;
-#else
- rmask = 0x000000ff;
- gmask = 0x0000ff00;
- bmask = 0x00ff0000;
- amask = 0xff000000;
-#endif
-
- mCurrentImage = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, 32,
- rmask, gmask, bmask, amask);
-
- if (!mCurrentImage)
- {
- throw GCN_EXCEPTION(std::string("Not enough memory to load: ")+filename);
- }
-
- SDL_Surface* tmp2 = SDL_ConvertSurface(tmp, mCurrentImage->format, SDL_SWSURFACE);
- SDL_FreeSurface(tmp);
- SDL_FreeSurface(mCurrentImage);
-
- mCurrentImage = tmp2;
+ return resman->loadSDLSurface(filename);
}
diff --git a/src/resources/sdlimageloader.h b/src/resources/sdlimageloader.h
index b34b98fe..50b1d4f1 100644
--- a/src/resources/sdlimageloader.h
+++ b/src/resources/sdlimageloader.h
@@ -30,8 +30,8 @@
class SDLImageLoader : public gcn::SDLImageLoader
{
- public:
- void prepare(const std::string &filename);
+ protected:
+ SDL_Surface* loadSDLSurface(const std::string& filename);
};
#endif