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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-13 15:05:31 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-13 15:05:31 +0100
commit5e054f6e5dd420ae9453fc1e7a50c079fb62eb1a (patch)
tree0a3a45146926c8351907d338424f8acd6058a805 /src/resources
parent5f54ef36e27e13dd37e232eca74fd196f31e7807 (diff)
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Removed the unused and undefined setWeaponType() function.
Trivial.
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/iteminfo.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index 48a14667..2ed27847 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -155,8 +155,6 @@ class ItemInfo
void addSound(EquipmentSoundEvent event, const std::string &filename);
- void setWeaponType(int);
-
SpriteDisplay mDisplay; /**< Display info (like icon) */
std::string mName;
std::string mDescription; /**< Short description. */