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author | Philipp Sehmisch <tmw@crushnet.org> | 2006-08-21 16:06:50 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-08-21 16:06:50 +0000 |
commit | 7eef0aaedefc5d3c73301bcb02834e165124c7e6 (patch) | |
tree | 3ac39dbb0bc92db2cdf9d90db700662627f6d8df /src/resources | |
parent | e8c3de13e9f850498b9ab2dfaca758c851566d3a (diff) | |
download | mana-7eef0aaedefc5d3c73301bcb02834e165124c7e6.tar.gz mana-7eef0aaedefc5d3c73301bcb02834e165124c7e6.tar.bz2 mana-7eef0aaedefc5d3c73301bcb02834e165124c7e6.tar.xz mana-7eef0aaedefc5d3c73301bcb02834e165124c7e6.zip |
added overlays and smooth scrolling. (someone who knows what he is doing has to create the makefiles for the unix users)
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/mapreader.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 382b0797..c1ae911c 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -34,6 +34,7 @@ #include "../map.h" #include "../tileset.h" +#include "../utils/tostring.h" const unsigned int DEFAULT_TILE_WIDTH = 32; const unsigned int DEFAULT_TILE_HEIGHT = 32; @@ -213,6 +214,32 @@ MapReader::readMap(xmlNodePtr node, const std::string &path) } } + //set Overlays + int i = 0; + ResourceManager *resman = ResourceManager::getInstance(); + + while (map->hasProperty("overlay" + toString(i) + "image")) + { + Image *overlayImage = resman->getImage(map->getProperty("overlay" + toString(i) + "image")); + float scrollX = 0.0f; + float scrollY = 0.0f; + float parallax = 0.0f; + if (map->hasProperty("overlay" + toString(i) + "scrollX")) + { + scrollX = atof(map->getProperty("overlay" + toString(i) + "scrollX").c_str()); + } + if (map->hasProperty("overlay" + toString(i) + "scrollY")) + { + scrollY = atof(map->getProperty("overlay" + toString(i) + "scrollY").c_str()); + } + if (map->hasProperty("overlay" + toString(i) + "parallax")) + { + parallax = atof(map->getProperty("overlay" + toString(i) + "parallax").c_str()); + } + map->setOverlay (overlayImage, scrollX, scrollY, parallax); + i++; + } + return map; } |