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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-07-24 13:54:06 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-07-24 13:54:06 +0000 |
commit | 8e3fad97a5df4bfc706b0246794b00428bd207e0 (patch) | |
tree | 92b36ee0b3180544464ed4ec3109efebc34979dc /src/resources | |
parent | dc5d9dee3f3f726d463f5f23f5902d1d0373df93 (diff) | |
download | mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.gz mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.bz2 mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.xz mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.zip |
Fixed initialization order and added setup_keyboard.* and keyboardconfig.* to
the list of source files. Also set some missing Subversion properties.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/equipmentinfo.h | 153 |
1 files changed, 77 insertions, 76 deletions
diff --git a/src/resources/equipmentinfo.h b/src/resources/equipmentinfo.h index 5cd0643b..d9439c50 100644 --- a/src/resources/equipmentinfo.h +++ b/src/resources/equipmentinfo.h @@ -1,76 +1,77 @@ -/*
- * The Mana World
- * Copyright 2006 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id:
- */
-
-#ifndef _TMW_EQUIPMENTINFO_H_
-#define _TMW_EQUIPMENTINFO_H_
-
-#include <map>
-#include <string>
-#include <vector>
-
-#include "spritedef.h"
-
-enum EquipmentSoundEvent
-{
- EQUIP_EVENT_STRIKE,
- EQUIP_EVENT_HIT
-};
-
-class EquipmentInfo
-{
- public:
- EquipmentInfo():
- mSlot (0),
- mAttackType(ACTION_DEFAULT)
- {
- };
-
- void
- setSlot (int slot) { mSlot = slot; }
-
- const std::string&
- getSprite(int gender) {return animationFiles[gender]; }
-
- void
- setSprite(std::string animationFile, int gender) {animationFiles[gender] = animationFile; }
-
- void
- setAttackType(std::string attackType);
-
- const SpriteAction
- getAttackType() { return mAttackType; }
-
- void
- addSound(EquipmentSoundEvent event, std::string filename);
-
- std::string
- getSound(EquipmentSoundEvent event) const;
-
- private:
- int mSlot; //not used at the moment but maybe useful on our own server
- SpriteAction mAttackType;
- std::map<int, std::string> animationFiles;
- std::map<EquipmentSoundEvent, std::vector<std::string>* > mSounds;
-};
-
-#endif
+/* + * The Mana World + * Copyright 2006 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_EQUIPMENTINFO_H_ +#define _TMW_EQUIPMENTINFO_H_ + +#include <map> +#include <string> +#include <vector> + +#include "spritedef.h" + +enum EquipmentSoundEvent +{ + EQUIP_EVENT_STRIKE, + EQUIP_EVENT_HIT +}; + +class EquipmentInfo +{ + public: + EquipmentInfo(): + mSlot (0), + mAttackType(ACTION_DEFAULT) + { + } + + void + setSlot (int slot) { mSlot = slot; } + + const std::string& + getSprite(int gender) { return animationFiles[gender]; } + + void + setSprite(const std::string &animationFile, int gender) + { animationFiles[gender] = animationFile; } + + void + setAttackType(std::string attackType); + + const SpriteAction + getAttackType() { return mAttackType; } + + void + addSound(EquipmentSoundEvent event, std::string filename); + + std::string + getSound(EquipmentSoundEvent event) const; + + private: + int mSlot; //not used at the moment but maybe useful on our own server + SpriteAction mAttackType; + std::map<int, std::string> animationFiles; + std::map<EquipmentSoundEvent, std::vector<std::string>* > mSounds; +}; + +#endif |