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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 01:42:53 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 01:43:55 +0100
commit1715d0afe44a282a356ca88e47c92ec556f094dd (patch)
tree36dcaa69dcf0165c33d7da1c1cc1a9f5fb7e228f /src/resources/spritedef.h
parent511d9ac780e094767e806c9a448ac973279dd4c8 (diff)
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Fixed include structure in resource/ directory
There is also a new rule that trivial constructors and destructors should no longer be trivially "documented", since this just takes up space with no gain.
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r--src/resources/spritedef.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index cd7bd7f0..45b5b043 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -22,13 +22,13 @@
#ifndef SPRITEDEF_H
#define SPRITEDEF_H
+#include "resources/resource.h"
+
#include <map>
#include <string>
#include <libxml/tree.h>
-#include "resource.h"
-
class Action;
class ImageSet;
@@ -158,4 +158,4 @@ class SpriteDef : public Resource
Actions mActions;
};
-#endif
+#endif // SPRITEDEF_H