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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-09-12 22:15:35 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-09-12 22:15:35 +0000
commit8a598e713f504c88402ff204907044c0d62c5f29 (patch)
tree073bce873520aa438a4cb1dd1e63e206b30200dd /src/resources/resourcemanager.h
parentd174cc5811eb6450617ca500f9e5cd13f334374a (diff)
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Added SDLImageLoader class to make guichan support physfs.
Diffstat (limited to 'src/resources/resourcemanager.h')
-rw-r--r--src/resources/resourcemanager.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index a5a01987..a11ea4cb 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -97,11 +97,6 @@ class ResourceManager
bool isDirectory(const std::string &path);
/**
- * Returns the real path to the given path in the PhysFS search path
- */
- std::string getRealPath(const std::string &path);
-
- /**
* Creates a resource and adds it to the resource map. The idPath is
* converted into the appropriate path for the current operating system
* and the resource is loaded.