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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-24 19:14:24 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-24 19:15:07 +0100 |
commit | b856e8b47ab2dfd393e3c2720c5647eb66393931 (patch) | |
tree | 3709cc05792d977aa36ddaa5e3874552aed9d2e4 /src/resources/music.cpp | |
parent | 59c5d1ef260736225ba3ba486f40532949cc293b (diff) | |
download | mana-b856e8b47ab2dfd393e3c2720c5647eb66393931.tar.gz mana-b856e8b47ab2dfd393e3c2720c5647eb66393931.tar.bz2 mana-b856e8b47ab2dfd393e3c2720c5647eb66393931.tar.xz mana-b856e8b47ab2dfd393e3c2720c5647eb66393931.zip |
Stream music files directly from the archives
Use Mix_LoadMUS_RW to stream music files directly from PhysFS. I kept
around ResourceManager:copyFile for now, since it may have other uses.
Also cleaned up some initialization of configuration defaults.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/resources/music.cpp')
-rw-r--r-- | src/resources/music.cpp | 50 |
1 files changed, 11 insertions, 39 deletions
diff --git a/src/resources/music.cpp b/src/resources/music.cpp index 2154fb5f..677838b6 100644 --- a/src/resources/music.cpp +++ b/src/resources/music.cpp @@ -23,61 +23,33 @@ #include "log.h" -Music::Music(Mix_Chunk *music): - mChunk(music), - mChannel(-1) +Music::Music(Mix_Music *music): + mMusic(music) { } Music::~Music() { - //Mix_FreeMusic(music); - Mix_FreeChunk(mChunk); + Mix_FreeMusic(mMusic); } Resource *Music::load(SDL_RWops *rw) { - // Use Mix_LoadMUS to load the raw music data - //Mix_Music* music = Mix_LoadMUS_RW(rw); Need to be implemeted - Mix_Chunk *tmpMusic = Mix_LoadWAV_RW(rw, 1); - - if (tmpMusic) + if (Mix_Music *music = Mix_LoadMUS_RW(rw)) { - return new Music(tmpMusic); + return new Music(music); } else { logger->log("Error, failed to load music: %s", Mix_GetError()); - return NULL; + return 0; } } -bool Music::play(int loops) -{ - /* - * Warning: loops should be always set to -1 (infinite) with current - * implementation to avoid halting the playback of other samples - */ - - /*if (Mix_PlayMusic(music, loops)) - return true;*/ - Mix_VolumeChunk(mChunk, 120); - mChannel = Mix_PlayChannel(-1, mChunk, loops); - - return mChannel != -1; -} - -void Music::stop() +bool Music::play(int loops, int fadeIn) { - /* - * Warning: very dungerous trick, it could try to stop channels occupied - * by samples rather than the current music file - */ - - //Mix_HaltMusic(); - - if (mChannel != -1) - { - Mix_HaltChannel(mChannel); - } + if (fadeIn > 0) + return Mix_FadeInMusic(mMusic, loops, fadeIn); + else + return Mix_PlayMusic(mMusic, loops); } |