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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-02 22:09:41 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-02 22:10:21 +0100
commite8ec55df9173c588a774f50e71cfd2be77271166 (patch)
treef6d2b9611ae02850f9ab47e28499e0495cafe8bf /src/resources/monsterdb.h
parent83df149da22fe69787b4b543022e8a1c18555643 (diff)
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Restored support for setting monster ID offset on monsters tag
Apparently this was supported before, but support for that was lost in bd1fdd87eed48ba3ffcc413936d6a6a60a429a97. Fixes #46
Diffstat (limited to 'src/resources/monsterdb.h')
-rw-r--r--src/resources/monsterdb.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/resources/monsterdb.h b/src/resources/monsterdb.h
index 5b2f3c2d..dc8b50cb 100644
--- a/src/resources/monsterdb.h
+++ b/src/resources/monsterdb.h
@@ -33,6 +33,8 @@ namespace MonsterDB
{
void init();
+ void setMonsterIdOffset(int offset);
+
void readMonsterNode(xmlNodePtr node, const std::string &filename);
void checkStatus();