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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-02 22:09:41 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-02 22:10:21 +0100
commite8ec55df9173c588a774f50e71cfd2be77271166 (patch)
treef6d2b9611ae02850f9ab47e28499e0495cafe8bf /src/resources/monsterdb.cpp
parent83df149da22fe69787b4b543022e8a1c18555643 (diff)
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Restored support for setting monster ID offset on monsters tag
Apparently this was supported before, but support for that was lost in bd1fdd87eed48ba3ffcc413936d6a6a60a429a97. Fixes #46
Diffstat (limited to 'src/resources/monsterdb.cpp')
-rw-r--r--src/resources/monsterdb.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index 5fd74c24..c4abeecf 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -53,11 +53,15 @@ void MonsterDB::init()
if (mLoaded)
unload();
- // This used to be read from offset attribute of monsters root tag, however
- // I couldn't find any place it was used, so for now the default values are set
+ // This can be overridden by an 'offset' attribute on a 'monsters' root tag.
mMonsterIdOffset = Net::getNetworkType() == ServerInfo::TMWATHENA ? OLD_TMWATHENA_OFFSET : 0;
}
+void MonsterDB::setMonsterIdOffset(int offset)
+{
+ mMonsterIdOffset = offset;
+}
+
/**
* Read <monster> node from settings.
*/