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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-07-19 20:48:05 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-07-19 20:48:05 +0000
commit6722e88207a733e4912cabf957f966d1c4a8d102 (patch)
tree8c394cd4ee3b05699386718db0863f7dc81dca7b /src/resources/mapreader.h
parent02ea6cebf13e7a61bf049ab70d16c6248e9d2643 (diff)
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Implemented loading for the way Tiled saves properties since version 0.6.0 and
updated all current maps.
Diffstat (limited to 'src/resources/mapreader.h')
-rw-r--r--src/resources/mapreader.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/resources/mapreader.h b/src/resources/mapreader.h
index eb5a8577..ad21762d 100644
--- a/src/resources/mapreader.h
+++ b/src/resources/mapreader.h
@@ -28,6 +28,7 @@
#include <libxml/tree.h>
+class Properties;
class Map;
class Tileset;
@@ -52,6 +53,15 @@ class MapReader
private:
/**
+ * Reads the properties element.
+ *
+ * @param props the Properties instance to which the properties will
+ * be assigned
+ */
+ static void
+ readProperties(xmlNodePtr node, Properties* props);
+
+ /**
* Reads a map layer.
*/
static void