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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-30 16:46:21 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-30 16:46:21 +0000
commit928fcf801f53d44d8b31b4285052a067340ab4ff (patch)
tree91f8b62b56467d63b1e6a4f49cecab63971dd43f /src/resources/mapreader.cpp
parentc8c4fd4850b543215faf4de83cc0f93c17b5a038 (diff)
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Merged equipment database with items database and got rid of the unused item
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
Diffstat (limited to 'src/resources/mapreader.cpp')
-rw-r--r--src/resources/mapreader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index 260d5aa9..940ded36 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -156,7 +156,7 @@ MapReader::readMap(const std::string &filename)
if (buffer == NULL)
{
- logger->log("Map file not found (%s)\n", filename.c_str());
+ logger->log("Map file not found (%s)", filename.c_str());
return NULL;
}