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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-20 10:50:00 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-20 10:50:00 +0000
commit5a7abdafdac8f6ddd7972cadbc7e20563a0a29fc (patch)
tree95684590a32266b28f046475cfa1926c99f67e52 /src/resources/iteminfo.h
parentcf36850d2bdda67cb472d938ed58053a92fa6935 (diff)
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Merged revisions 3629-3630 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r--src/resources/iteminfo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index b016f27b..b6fc922c 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -105,7 +105,7 @@ class ItemInfo
const std::string& getSprite(int gender) const;
- void setAttackType(const std::string &attackType);
+ void setWeaponType(int);
const SpriteAction getAttackType() const
{ return mAttackType; }