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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-31 23:01:23 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-31 23:01:23 +0000 |
commit | 052cdbd8fce689b64371da82409bfd4e0f189f45 (patch) | |
tree | 316c8a69defc2a9ca69d9e3a4840de44db8d2382 /src/resources/iteminfo.h | |
parent | 6d928722369bc1db7f17d3fb0d0cb69ce304d39b (diff) | |
download | mana-052cdbd8fce689b64371da82409bfd4e0f189f45.tar.gz mana-052cdbd8fce689b64371da82409bfd4e0f189f45.tar.bz2 mana-052cdbd8fce689b64371da82409bfd4e0f189f45.tar.xz mana-052cdbd8fce689b64371da82409bfd4e0f189f45.zip |
Merged revisions 4071,4093,4100,4363 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines
Players now need to
click on the monster sprites rather than the tile. Players will now
move to the target before attacking it.
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r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line
Fixed clicking near player.
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r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line
Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed).
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r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line
corrected date in changelog
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Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r-- | src/resources/iteminfo.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index a8e9f2e4..5b500dcf 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -64,7 +64,7 @@ enum EquipmentSlot EQUIP_FIGHT2_SLOT = 9, // Projectile: // this item does not amount to one, it only indicates the chosen projectile. - EQUIP_PROJECTILE_SLOT = 10, + EQUIP_PROJECTILE_SLOT = 10 }; |