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authorPhilipp Sehmisch <tmw@crushnet.org>2008-01-28 07:57:49 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-01-28 07:57:49 +0000
commit5ff0cd265460ef3fcc30f663094dc2c99b9926e9 (patch)
tree91db46420bfaa21694bd69df2e46f854ac14910f /src/resources/iteminfo.cpp
parent0962fc8b567279a6e97e13e4b3f2f9f2ffe304c0 (diff)
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Added weapon skill system and leveling system.
Diffstat (limited to 'src/resources/iteminfo.cpp')
-rw-r--r--src/resources/iteminfo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index ade7f685..ad4c9797 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -60,7 +60,7 @@ void ItemInfo::setWeaponType(int type)
case WPNTYPE_BOW:
mAttackType = ACTION_ATTACK_BOW;
break;
- case WPNTYPE_SICKLE:
+ case WPNTYPE_POLEARM:
mAttackType = ACTION_ATTACK_SWING;
break;
default: