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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:03 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:56 +0100
commit0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch)
tree3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/resources/iteminfo.cpp
parenta7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff)
parent401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff)
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Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
Diffstat (limited to 'src/resources/iteminfo.cpp')
-rw-r--r--src/resources/iteminfo.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index 2f118284..f7118755 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -44,6 +44,26 @@ void ItemInfo::setWeaponType(int type)
// See server item.hpp file for type values.
switch (type)
{
+#ifdef TMWSERV_SUPPORT
+ case WPNTYPE_NONE:
+ mAttackType = ACTION_DEFAULT;
+ break;
+ case WPNTYPE_KNIFE:
+ case WPNTYPE_SWORD:
+ mAttackType = ACTION_ATTACK_STAB;
+ break;
+ case WPNTYPE_THROWN:
+ mAttackType = ACTION_ATTACK_THROW;
+ break;
+ case WPNTYPE_BOW:
+ mAttackType = ACTION_ATTACK_BOW;
+ break;
+ case WPNTYPE_POLEARM:
+ mAttackType = ACTION_ATTACK_SWING;
+ break;
+ default:
+ mAttackType = ACTION_ATTACK;
+#else
case 0: // none
mAttackType = ACTION_DEFAULT;
break;
@@ -62,6 +82,7 @@ void ItemInfo::setWeaponType(int type)
break;
default:
mAttackType = ACTION_ATTACK;
+#endif
}
}