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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-05 10:13:15 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-06 21:49:14 +0000
commit3ce39d2b497ab5356290a22b324181386af51c51 (patch)
tree1b923b8be7e4d2ce8ff70768dc7fff596487935c /src/resources/imageset.h
parenta9df89bda908e3b3d443db7f3ca865b6f12c75e5 (diff)
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General code cleanups
* Use final for all message handlers, Client, LocalPlayer, Being::getType, Being::setPosition and Being::setMap. (avoids some warnings about virtual dispatch in constructors) * Use auto in more places * Use emplace_back instead of push_back in some places * Use default member initializers * Less else after return * Removed superfluous .c_str() * Removed type aliases that are only used once * Removed more unused includes
Diffstat (limited to 'src/resources/imageset.h')
-rw-r--r--src/resources/imageset.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/resources/imageset.h b/src/resources/imageset.h
index 6c7d59ab..a6501cc9 100644
--- a/src/resources/imageset.h
+++ b/src/resources/imageset.h
@@ -39,6 +39,9 @@ class ImageSet : public Resource
*/
ImageSet(Image *img, int w, int h, int margin = 0, int spacing = 0);
+ ImageSet(const ImageSet&) = delete;
+ ImageSet& operator=(const ImageSet&) = delete;
+
~ImageSet() override;
/**