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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-11-21 19:43:11 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-11-21 19:43:11 +0000 |
commit | 7c7909350565c3506f8b24645cac10f3197e1fc5 (patch) | |
tree | 748ce81596f924d81cb7b6fdba84fe22a054e305 /src/resources/image.cpp | |
parent | 434d0bd000576b534c51f611c09eb99b3863e1c5 (diff) | |
download | mana-7c7909350565c3506f8b24645cac10f3197e1fc5.tar.gz mana-7c7909350565c3506f8b24645cac10f3197e1fc5.tar.bz2 mana-7c7909350565c3506f8b24645cac10f3197e1fc5.tar.xz mana-7c7909350565c3506f8b24645cac10f3197e1fc5.zip |
Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
(dynamic recoloring of sprites and related changes)
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r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line
Fixed double load of hair graphics.
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r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line
Added automatic recoloring of images. Inspired by fungos' ideas (PR #41).
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r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line
Experimented recoloring on scorpions.
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r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line
Tightened palette handling.
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r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line
Experimented with scorpions again.
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r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line
Applied recoloring to hair styles.
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r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line
Converted slimes to recoloring.
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r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line
Sped up recoloring of transparent pixels.
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Diffstat (limited to 'src/resources/image.cpp')
-rw-r--r-- | src/resources/image.cpp | 47 |
1 files changed, 46 insertions, 1 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 7a394edb..d0dae462 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -21,9 +21,11 @@ * $Id$ */ +#include <SDL_image.h> + #include "image.h" -#include <SDL_image.h> +#include "dye.h" #include "../log.h" @@ -85,6 +87,49 @@ Resource *Image::load(void *buffer, unsigned bufferSize) return image; } +Resource *Image::load(void *buffer, unsigned bufferSize, Dye const &dye) +{ + SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize); + SDL_Surface *tmpImage = IMG_Load_RW(rw, 1); + + if (!tmpImage) + { + logger->log("Error, image load failed: %s", IMG_GetError()); + return NULL; + } + + SDL_PixelFormat rgba; + rgba.palette = NULL; + rgba.BitsPerPixel = 32; + rgba.BytesPerPixel = 4; + rgba.Rmask = 0xFF000000; rgba.Rloss = 0; rgba.Rshift = 24; + rgba.Gmask = 0x00FF0000; rgba.Gloss = 0; rgba.Gshift = 16; + rgba.Bmask = 0x0000FF00; rgba.Bloss = 0; rgba.Bshift = 8; + rgba.Amask = 0x000000FF; rgba.Aloss = 0; rgba.Ashift = 0; + rgba.colorkey = 0; + rgba.alpha = 255; + + SDL_Surface *surf = SDL_ConvertSurface(tmpImage, &rgba, SDL_SWSURFACE); + SDL_FreeSurface(tmpImage); + + Uint32 *pixels = static_cast< Uint32 * >(surf->pixels); + for (Uint32 *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels) + { + int alpha = *pixels & 255; + if (!alpha) continue; + int v[3]; + v[0] = (*pixels >> 24) & 255; + v[1] = (*pixels >> 16) & 255; + v[2] = (*pixels >> 8 ) & 255; + dye.update(v); + *pixels = (v[0] << 24) | (v[1] << 16) | (v[2] << 8) | alpha; + } + + Image *image = load(surf); + SDL_FreeSurface(surf); + return image; +} + Image *Image::load(SDL_Surface *tmpImage) { #ifdef USE_OPENGL |