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authorJared Adams <jaxad0127@gmail.com>2010-03-20 19:01:02 -0600
committerJared Adams <jaxad0127@gmail.com>2010-03-21 20:49:11 -0600
commitfa058a891352ab4f85bafbf4e819c013ddfe4df7 (patch)
treee171acfceab0135a2b811338448681ad0408200c /src/resources/dye.h
parenta8273ca217ee08f718e6acb3786f3197dff7915c (diff)
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Make the Dye class more flexible and fix an issue in it
After the last change, it could go over the end of the colors array. Reviewed-by: Chuck Miller Reviewed-by: Freeyorp
Diffstat (limited to 'src/resources/dye.h')
-rw-r--r--src/resources/dye.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/resources/dye.h b/src/resources/dye.h
index 51d5d65c..e05f2d5e 100644
--- a/src/resources/dye.h
+++ b/src/resources/dye.h
@@ -44,10 +44,16 @@ class DyePalette
void addLastColor(const int color[3]);
/**
- * Gets a pixel color depending on its intensity.
+ * Gets a pixel color depending on its intensity. First color is
+ * implicitly black (0, 0, 0).
*/
void getColor(int intensity, int color[3]) const;
+ /**
+ * Gets a pixel color depending on its intensity.
+ */
+ void getColor(double intensity, int color[3]) const;
+
private:
struct Color { unsigned char value[3]; };