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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-22 13:02:26 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-22 14:32:45 +0100 |
commit | 81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08 (patch) | |
tree | e2619b16a5331e5760d94be389d0a3a01427293f /src/resources/attributes.cpp | |
parent | d047db79f7034e0e75a85a656d18f40716d197b9 (diff) | |
download | mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.tar.gz mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.tar.bz2 mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.tar.xz mana-81e4f170d8ba4ccbcfa1e6c07bd0522dfc3b6e08.zip |
General code cleanups
* Use default member initializers
* Use range-based loops
* Don't use 'else' after 'return'
* Removed some unused includes
* Construct empty strings with std::string() instead of ""
* Clear strings with .clear() instead of assigning ""
* Check whether strings are empty with .empty() instead of comparing to ""
* Removed redundant initializations
Diffstat (limited to 'src/resources/attributes.cpp')
-rw-r--r-- | src/resources/attributes.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/resources/attributes.cpp b/src/resources/attributes.cpp index 82871b2f..a9a3bd11 100644 --- a/src/resources/attributes.cpp +++ b/src/resources/attributes.cpp @@ -162,7 +162,6 @@ namespace Attributes { Attribute a; a.id = 16; a.name = _("Strength"); - a.description = ""; a.modifiable = true; a.scope = "character"; a.playerInfoId = -1; @@ -175,7 +174,6 @@ namespace Attributes { Attribute a; a.id = 17; a.name = _("Agility"); - a.description = ""; a.modifiable = true; a.scope = "character"; a.playerInfoId = -1; @@ -188,7 +186,6 @@ namespace Attributes { Attribute a; a.id = 18; a.name = _("Dexterity"); - a.description = ""; a.modifiable = true; a.scope = "character"; a.playerInfoId = -1; @@ -201,7 +198,6 @@ namespace Attributes { Attribute a; a.id = 19; a.name = _("Vitality"); - a.description = ""; a.modifiable = true; a.scope = "character"; a.playerInfoId = -1; @@ -214,7 +210,6 @@ namespace Attributes { Attribute a; a.id = 20; a.name = _("Intelligence"); - a.description = ""; a.modifiable = true; a.scope = "character"; a.playerInfoId = -1; @@ -227,7 +222,6 @@ namespace Attributes { Attribute a; a.id = 21; a.name = _("Willpower"); - a.description = ""; a.modifiable = true; a.scope = "character"; a.playerInfoId = -1; |