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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-01-04 02:20:38 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-01-04 02:20:38 +0000 |
commit | 4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac (patch) | |
tree | 0b18ed6970f8fdd6750459e6f9032e444d253580 /src/resources/animation.cpp | |
parent | e160ba567bf3d2ae915e67c12c13e213c1a32a62 (diff) | |
download | mana-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.gz mana-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.bz2 mana-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.xz mana-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.zip |
Merged 0.0 changes from revision 2898 to 2988 to trunk.
Diffstat (limited to 'src/resources/animation.cpp')
-rw-r--r-- | src/resources/animation.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/resources/animation.cpp b/src/resources/animation.cpp new file mode 100644 index 00000000..de96525c --- /dev/null +++ b/src/resources/animation.cpp @@ -0,0 +1,53 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "animation.h" + +#include <algorithm> + +#include "../utils/dtor.h" + +Animation::Animation(): + mDuration(0) +{ +} + +void +Animation::addFrame(Image *image, unsigned int delay, int offsetX, int offsetY) +{ + Frame frame = { image, delay, offsetX, offsetY }; + mFrames.push_back(frame); + mDuration += delay; +} + +void +Animation::addTerminator() +{ + addFrame(NULL, 0, 0, 0); +} + +bool +Animation::isTerminator(const Frame &candidate) +{ + return (candidate.image == NULL); +} |