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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-10-03 14:46:41 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-10-03 14:46:41 +0000 |
commit | 6a02a10434f16c016a162e08d2d8ea089981e172 (patch) | |
tree | 128f8567a1db59a42ce8a3787b4d54fd8681bd95 /src/resources/ambientoverlay.h | |
parent | 1c6ad7a34b4a5d3bdc3e57b7b20d46c5db9830a2 (diff) | |
download | mana-6a02a10434f16c016a162e08d2d8ea089981e172.tar.gz mana-6a02a10434f16c016a162e08d2d8ea089981e172.tar.bz2 mana-6a02a10434f16c016a162e08d2d8ea089981e172.tar.xz mana-6a02a10434f16c016a162e08d2d8ea089981e172.zip |
Turned AmbientOverlay into a class. Cleaned up the associated code.
Diffstat (limited to 'src/resources/ambientoverlay.h')
-rw-r--r-- | src/resources/ambientoverlay.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/resources/ambientoverlay.h b/src/resources/ambientoverlay.h new file mode 100644 index 00000000..25bc28ef --- /dev/null +++ b/src/resources/ambientoverlay.h @@ -0,0 +1,51 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_RESOURCES_AMBIENTOVERLAY_H_ +#define _TMW_RESOURCES_AMBIENTOVERLAY_H_ + +class Graphics; +class Image; + +class AmbientOverlay +{ + public: + AmbientOverlay(Image *img, float parallax, + float scrollX, float scrollY, float speedX, float speedY); + + ~AmbientOverlay(); + + void update(int timePassed, float dx, float dy); + + void draw(Graphics *graphics, int x, int y); + + private: + Image *mImage; + float mParallax; + float mScrollX; + float mScrollY; + float mSpeedX; + float mSpeedY; +}; + +#endif |