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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-04 02:20:38 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-04 02:20:38 +0000
commit4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac (patch)
tree0b18ed6970f8fdd6750459e6f9032e444d253580 /src/resources/action.h
parente160ba567bf3d2ae915e67c12c13e213c1a32a62 (diff)
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Merged 0.0 changes from revision 2898 to 2988 to trunk.
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diff --git a/src/resources/action.h b/src/resources/action.h
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_ACTION_H
+#define _TMW_ACTION_H
+
+#include <map>
+
+#include <libxml/tree.h>
+
+class Animation;
+
+/**
+ * An action consists of several animations, one for each direction.
+ */
+class Action
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Action();
+
+ /**
+ * Destructor.
+ */
+ ~Action();
+
+ void
+ setAnimation(int direction, Animation *animation);
+
+ Animation*
+ getAnimation(int direction) const;
+
+ protected:
+ typedef std::map<int, Animation*> Animations;
+ typedef Animations::iterator AnimationIterator;
+ Animations mAnimations;
+};
+
+#endif