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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-12 15:06:06 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-12 15:06:06 +0000 |
commit | 7467afb637960fc8f3c8e631b95bb3e662285057 (patch) | |
tree | 34ba6896c8795ab3c1e6bb7fccbce27a5dd491ed /src/resources/action.cpp | |
parent | f4f6c66a1ebe115dde9dc7a9b793b36ddc708d3c (diff) | |
download | mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.gz mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.bz2 mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.xz mana-7467afb637960fc8f3c8e631b95bb3e662285057.zip |
Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
the resources directory, since they are part of the SpriteDef class.
Diffstat (limited to 'src/resources/action.cpp')
-rw-r--r-- | src/resources/action.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/resources/action.cpp b/src/resources/action.cpp new file mode 100644 index 00000000..247455db --- /dev/null +++ b/src/resources/action.cpp @@ -0,0 +1,67 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "action.h" + +#include <algorithm> + +#include "animation.h" + +#include "../utils/dtor.h" + + +Action::Action() +{ +} + +Action::~Action() +{ + std::for_each(mAnimations.begin(), mAnimations.end(), + make_dtor(mAnimations)); +} + +Animation* +Action::getAnimation(int direction) const +{ + Animations::const_iterator i = mAnimations.find(direction); + + // When the direction isn't defined, try the default + if (i == mAnimations.end()) + { + i = mAnimations.find(0); + } + + return (i == mAnimations.end()) ? NULL : i->second; +} + +void +Action::setAnimation(int direction, Animation *animation) +{ + // Set first direction as default direction + if (mAnimations.empty()) + { + mAnimations[0] = animation; + } + + mAnimations[direction] = animation; +} |