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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-04-01 20:21:24 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-04-02 20:24:30 +0200 |
commit | 4c7ff677593ea5a56326ec5a43814291f36bd452 (patch) | |
tree | b36bc37a26ae5d46794d90975c187eac1fde21fb /src/playerrelations.cpp | |
parent | bc9a2e2135c7f515b29b7ee2e5cefde99c70d6c8 (diff) | |
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Potentially fixed problems with user agent in Windows builds
The Windows releases have not been properly identifying themselves, and
it seems to be due to a compiler issue, as discovered by Stefan Dombrowski
(@cody). He did a similar change but didn't push it anywhere so I've redone
it.
The line that is now split up was very preprocessor-heavy, which may have
been part of the problem, but we'll probably never know what it was
exactly.
Diffstat (limited to 'src/playerrelations.cpp')
0 files changed, 0 insertions, 0 deletions