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authorJared Adams <jaxad0127@gmail.com>2009-08-13 17:30:59 -0600
committerJared Adams <jaxad0127@gmail.com>2009-08-13 17:33:08 -0600
commitf46cfb91278b27f4943f5512778129fe985c678e (patch)
tree0be219d66e723bcca8de2d584d66bc65d040fb26 /src/player.cpp
parentbe85ca9d91ff867faf140328d0bcbb2062b58cdf (diff)
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Clean up Being and it's derivatives
Move stuff only needed for Players into Player (like slots and sprite limits). Move name handling into Being (no need for three copies of this code). Clean up terminology (including Map terminology). Remove hair-related variables.
Diffstat (limited to 'src/player.cpp')
-rw-r--r--src/player.cpp127
1 files changed, 36 insertions, 91 deletions
diff --git a/src/player.cpp b/src/player.cpp
index fd7cd0d6..55888654 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -40,53 +40,23 @@
Player::Player(int id, int job, Map *map):
Being(id, job, map),
- mName(0),
+ mGender(GENDER_UNSPECIFIED),
+ mSpriteIDs(VECTOREND_SPRITE, 0),
+ mSpriteColors(VECTOREND_SPRITE, ""),
mIsGM(false),
mInParty(false)
{
+ for (int i = 0; i < VECTOREND_SPRITE; i++)
+ mSprites.push_back(NULL);
mShowName = config.getValue("visiblenames", 1);
config.addListener("visiblenames", this);
+
+ updateColors();
}
Player::~Player()
{
config.removeListener("visiblenames", this);
- delete mName;
-}
-
-void Player::setName(const std::string &name)
-{
- if (!mName && mShowName)
- {
- mNameColor = &guiPalette->getColor(Palette::PLAYER);
-
- const gcn::Color *color;
- if (this == player_node)
- {
- color = &guiPalette->getColor(Palette::SELF);
- }
- else if (mIsGM)
- {
- mNameColor = &guiPalette->getColor(Palette::GM);
- color = &guiPalette->getColor(Palette::GM_NAME);
- }
- else if (mInParty)
- {
- color = &guiPalette->getColor(Palette::PARTY);
- }
- else
- {
- color = &guiPalette->getColor(Palette::PC);
- }
-
- mName = new FlashText(name,
- getPixelX(),
- getPixelY(),
- gcn::Graphics::CENTER,
- color);
- }
-
- Being::setName(name);
}
#ifdef EATHENA_SUPPORT
@@ -149,31 +119,20 @@ void Player::logic()
}
#endif
-Being::Type Player::getType() const
-{
- return PLAYER;
-}
-
-void Player::flash(int time)
-{
- if (mName)
- mName->flash(time);
-}
-
void Player::setGender(Gender gender)
{
if (gender != mGender)
{
- Being::setGender(gender);
+ mGender = gender;
/* Human base sprite. When implementing different races remove this
* line and set the base sprite when setting the race of the player
* character.
*/
- setSprite(Being::BASE_SPRITE, -100);
+ setSprite(BASE_SPRITE, -100);
// Reload all subsprites
- for (int i = 1; i < VECTOREND_SPRITE; i++)
+ for (unsigned int i = 1; i < mSprites.size(); i++)
{
if (mSpriteIDs.at(i) != 0)
setSprite(i, mSpriteIDs.at(i), mSpriteColors.at(i));
@@ -185,28 +144,12 @@ void Player::setGM(bool gm)
{
mIsGM = gm;
- if (gm && mName)
- mName->setColor(&guiPalette->getColor(Palette::GM));
-}
-
-void Player::setHairStyle(int style, int color)
-{
- style = style < 0 ? mHairStyle : style % mNumberOfHairstyles;
- color = color < 0 ? mHairColor : color % ColorDB::size();
- if (style == mHairStyle && color == mHairColor) return;
-
- Being::setHairStyle(style, color);
-
- setSprite(HAIR_SPRITE, style * -1, ColorDB::get(color));
-
- setAction(mAction);
+ updateColors();
}
void Player::setSprite(int slot, int id, const std::string &color)
{
- // TODO: Find a better way
- if (getType() == NPC)
- return;
+ assert(slot >= BASE_SPRITE && slot < VECTOREND_SPRITE);
// id = 0 means unequip
if (id == 0)
@@ -237,6 +180,7 @@ void Player::setSprite(int slot, int id, const std::string &color)
equipmentSprite->setDirection(getSpriteDirection());
delete mSprites[slot];
+
mSprites[slot] = equipmentSprite;
if (slot == WEAPON_SPRITE)
@@ -245,13 +189,8 @@ void Player::setSprite(int slot, int id, const std::string &color)
setAction(mAction);
}
- Being::setSprite(slot, id, color);
-}
-
-void Player::updateCoords()
-{
- if (mName)
- mName->adviseXY(getPixelX(), getPixelY());
+ mSpriteIDs[slot] = id;
+ mSpriteColors[slot] = color;
}
#ifdef TMWSERV_SUPPORT
@@ -305,26 +244,32 @@ void Player::setInParty(bool inParty)
{
mInParty = inParty;
- if (this != player_node && mName)
+ updateColors();
+}
+
+void Player::optionChanged(const std::string &value)
+{
+ if (value == "visiblenames")
{
- Palette::ColorType colorType = mInParty ? Palette::PARTY : Palette::PC;
- mName->setColor(&guiPalette->getColor(colorType));
+ setShowName(config.getValue("visiblenames", 1));
}
}
-void Player::optionChanged(const std::string &value)
+void Player::updateColors()
{
- if (value == "visiblenames" && getType() == Being::PLAYER && player_node != this)
+ mTextColor = &guiPalette->getColor(Palette::PLAYER);
+
+ if (mIsGM)
{
- mShowName = config.getValue("visiblenames", 1);
- if (!mShowName && mName)
- {
- delete mName;
- mName = NULL;
- }
- else if (mShowName && !mName && !(getName().empty()))
- {
- setName(getName());
- }
+ mTextColor = &guiPalette->getColor(Palette::GM);
+ mNameColor = &guiPalette->getColor(Palette::GM_NAME);
+ }
+ else if (mInParty)
+ {
+ mNameColor = &guiPalette->getColor(Palette::PARTY);
+ }
+ else
+ {
+ mNameColor = &guiPalette->getColor(Palette::PC);
}
}