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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-08-28 20:29:06 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-08-28 20:29:06 +0000
commitbdb09d26fc6c489228cb2c28be75024f9a49eb75 (patch)
tree28ea782fa98c6fe8b060da71a0bb626781ab1b5d /src/player.cpp
parent9a8456c6c95f5d95c568664ba5adaeb466cfbb0d (diff)
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Accepted Patch by Scraggy that moves text in such a way that no text overlaps
Diffstat (limited to 'src/player.cpp')
-rw-r--r--src/player.cpp65
1 files changed, 36 insertions, 29 deletions
diff --git a/src/player.cpp b/src/player.cpp
index d0c6bdc6..f86e7179 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -34,11 +34,34 @@
#include "utils/strprintf.h"
#include "gui/gui.h"
+#include <iostream>
+
+static const int NAME_X_OFFSET = 15;
+static const int NAME_Y_OFFSET = 30;
Player::Player(int id, int job, Map *map):
- Being(id, job, map),
- mDrawStrategy(NULL)
+ Being(id, job, map)
{
+ mName = 0;
+}
+
+Player::~Player()
+{
+ if (mName)
+ {
+ delete mName;
+ }
+}
+
+void Player::setName(const std::string &name)
+{
+ if (mName == 0)
+ {
+ mName = new FlashText(name, mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET,
+ gcn::Graphics::CENTER,
+ speechFont, gcn::Color(255, 255, 255));
+ Being::setName(name);
+ }
}
void
@@ -75,37 +98,13 @@ Player::getType() const
return PLAYER;
}
-
void
-Player::setNameDrawStrategy(PlayerNameDrawStrategy *draw_strategy)
+Player::flash(int time)
{
- if (mDrawStrategy)
- delete mDrawStrategy;
- mDrawStrategy = draw_strategy;
-}
-
-class
-DefaultPlayerNameDrawStrategy : public PlayerNameDrawStrategy
-{
-public:
- virtual void draw(Player *player, Graphics *graphics, int px, int py)
+ if (mName)
{
- graphics->setFont(speechFont);
- graphics->setColor(gcn::Color(255, 255, 255));
- graphics->drawText(player->getName(), px + 15, py + 30, gcn::Graphics::CENTER);
+ mName->flash(time);
}
-};
-
-void
-Player::drawName(Graphics *graphics, int offsetX, int offsetY)
-{
- int px = mPx + offsetX;
- int py = mPy + offsetY;
-
- if (mDrawStrategy)
- mDrawStrategy->draw(this, graphics, px, py);
- else
- DefaultPlayerNameDrawStrategy().draw(this, graphics, px, py);
}
void Player::setGender(int gender)
@@ -202,3 +201,11 @@ void Player::setSprite(int slot, int id, std::string color)
Being::setSprite(slot, id, color);
}
+
+void Player::updateCoords()
+{
+ if (mName)
+ {
+ mName->adviseXY(mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET);
+ }
+}