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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-23 02:16:53 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-12-23 02:16:53 +0000 |
commit | d83e795dc3c8a07238939ee0b581cbfd1807cf1b (patch) | |
tree | 5ce6c06c867c61fffe934a67b2636c6c7a9e8b79 /src/player.cpp | |
parent | 8d3e43a7510dd7367c3bb62aae6841836f727493 (diff) | |
download | mana-d83e795dc3c8a07238939ee0b581cbfd1807cf1b.tar.gz mana-d83e795dc3c8a07238939ee0b581cbfd1807cf1b.tar.bz2 mana-d83e795dc3c8a07238939ee0b581cbfd1807cf1b.tar.xz mana-d83e795dc3c8a07238939ee0b581cbfd1807cf1b.zip |
Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/player.cpp b/src/player.cpp index a1a86587..3d8a8b6e 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -153,8 +153,15 @@ void Player::setSprite(int slot, int id, std::string color) } else { - AnimatedSprite *equipmentSprite = AnimatedSprite::load( - "graphics/sprites/" + ItemDB::get(id).getSprite(mGender) + "|" + color); + std::string filename = ItemDB::get(id).getSprite(mGender); + AnimatedSprite *equipmentSprite = NULL; + + if (filename != "") + { + if (color!="") filename += "|" + color; + equipmentSprite = AnimatedSprite::load( + "graphics/sprites/" + filename); + } if (equipmentSprite) equipmentSprite->setDirection(getSpriteDirection()); |